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![]() The SF30/SN30 pro support 4 different modes: * Switch mode (START + Y) This looks like a nintendo switch pro controller * Xinput mode (START + X) This looks like an XBOX 360 controller * Dinput mode (START + B) This looks like a more generic gamepad * macOS mode (START + A) This looks like a Sony DS4 controller 3 modes have had a difficult time enumerating in fwupd. Switch mode: * failed to add USB device: unexpected device response Xinput mode: * failed to add USB device: USB error on device 045e:028e : Pipe error [-9] macOS mode: * failed to add USB device: failed to send to device on ep 0x01: USB error on device 054c:05c4 : Input/output error [-1] The only mode I've gotten a nearly full update flow working is Dinput so far. After updating the controller comes back in switch mode. |
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.. | ||
data | ||
ebitdo.quirk | ||
fu-ebitdo-common.c | ||
fu-ebitdo-common.h | ||
fu-ebitdo-device.c | ||
fu-ebitdo-device.h | ||
fu-ebitdo-tool.c | ||
fu-plugin-ebitdo.c | ||
meson.build | ||
README.md |
8Bitdo Support
Introduction
This plugin can flash the firmware on the 8Bitdo game pads.
Ebitdo support is supported directly by this project with the embedded libebitdo library and is possible thanks to the vendor open sourcing the flashing tool.
The 8Bitdo devices share legacy USB VID/PIDs with other projects and so we have to be a bit careful to not claim other devices as our own.