/* * Copyright (C) 2016 Richard Hughes * Copyright (C) 2022 Gaƫl PORTAY * * SPDX-License-Identifier: LGPL-2.1+ */ #include "config.h" #include "fu-steelseries-fizz-hid.h" #include "fu-steelseries-fizz-tunnel.h" #include "fu-steelseries-fizz.h" #include "fu-steelseries-gamepad.h" #include "fu-steelseries-mouse.h" #include "fu-steelseries-plugin.h" #include "fu-steelseries-sonic.h" struct _FuSteelseriesPlugin { FuPlugin parent_instance; }; G_DEFINE_TYPE(FuSteelseriesPlugin, fu_steelseries_plugin, FU_TYPE_PLUGIN) static void fu_steelseries_plugin_init(FuSteelseriesPlugin *self) { } static void fu_steelseries_plugin_constructed(GObject *obj) { FuPlugin *plugin = FU_PLUGIN(obj); fu_plugin_add_device_gtype(plugin, FU_TYPE_STEELSERIES_FIZZ); fu_plugin_add_device_gtype(plugin, FU_TYPE_STEELSERIES_FIZZ_HID); fu_plugin_add_device_gtype(plugin, FU_TYPE_STEELSERIES_FIZZ_TUNNEL); fu_plugin_add_device_gtype(plugin, FU_TYPE_STEELSERIES_GAMEPAD); fu_plugin_add_device_gtype(plugin, FU_TYPE_STEELSERIES_MOUSE); fu_plugin_add_device_gtype(plugin, FU_TYPE_STEELSERIES_SONIC); fu_plugin_add_udev_subsystem(plugin, "hidraw"); } static void fu_steelseries_plugin_class_init(FuSteelseriesPluginClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS(klass); object_class->constructed = fu_steelseries_plugin_constructed; }