This drops the requirement on us being so strict on a particular ABI version,
and also more strongly discourages out of tree plugin development.
We should still strive to keep API stable, and as such keep a symbol map still.
Use rpath instead for the static plugins, and set the plugin install directory
to just fwupd-$ABI$ as we're storing more than just plugins here now.
Saving the quirks in the GResource section worked well, but it made the build
system very complicated and also meant the .data section was duplicated in
both `fwupd` and `fwupdtool` -- negating a lot of the hard-fought savings.
Simplify this feature so that we just `cat` all the quirk files together, then
gzip them into a single file. This means that at startup fwupd only needs to
check the mtime of one file, and weirdly it's actually faster to load a smaller
compressed file from disk that it is to load multiple uncompressed files.
We now have two plugins getting the ESP values, and we only allow hardcoding
the ESP in uefi_capsule.conf.
Make all this a lot simpler by moving the ESP+BDP code to `FuContext`, which
also means we can handle the override (via the config file) in the engine,
and the override (in the command line tools) using the same mechanism.
Also, automate the migration of the `OverrideESPMountPoint` -> `EspLocation`
when loading the engine.
Fixes https://github.com/fwupd/fwupd/issues/5042
Some parsers are ignoring the magic when using _FLAG_IGNORE_CHECKSUM
(which is wrong; fuzzers have no problem with enforcing a static prefix)
and other either disregard the offset or check the magic in an unsafe
way. Also, use FWUPD_ERROR_INVALID_FILE consistently for magic failure.
Add a vfunc, and move all the clever code into one place.
Provide a device instance builder that allows plugins to easily
create multiple instance IDs based on parent attributes.
Also fix a lot of the instance ID orders, so that we add more generic
IDs first, and more specific IDs after.
tristate features will automatically disable if dependencies marked
as required are missing.
Packagers can manually override using `auto_features`.
Link: https://mesonbuild.com/Build-options.html#features
We were calling g_module_symbol() 2703 times, which is actually more
expensive than you'd think.
It also means the plugins are actually what we tell people they are:
A set of vfuncs that get run. The reality before that they were dlsym'd
functions that get called at pretty random times.
This allows us to override the location we load data files from, which
allows us to do more kinds of installed tests in the future.
Also, move the global data/tests content into the place that it is used
as it was getting impossible to manage.
It's actually quite hard to build a front-end for fwupd at the moment
as you're never sure when the progress bar is going to zip back to 0%
and start all over again. Some plugins go 0..100% for write, others
go 0..100% for erase, then again for write, then *again* for verify.
By creating a helper object we can easily split up the progress of the
specific task, e.g. write_firmware().
We can encode at the plugin level "the erase takes 50% of the time, the
write takes 40% and the read takes 10%". This means we can have a
progressbar which goes up just once at a consistent speed.
This prevents problems when cross compiling. Using help2man is now also of
limited use; if we can just tell the user to use --help we do not need to keep
the manual in sync.
It also allows us to drop the several other supporting files that we use when
the help2man output isn't actually that useful.
Fixes https://github.com/fwupd/fwupd/issues/3025
This allows us to 'nest' firmware formats, and removes a ton of duplication.
The aim here is to deprecate FuFirmwareImage -- it's almost always acting
as a 'child' FuFirmware instance, and even copies most of the vfuncs to allow
custom types. If I'm struggling to work out what should be a FuFirmware and
what should be a FuFirmwareImage then a plugin author has no hope.
For simple payloads we were adding bytes into an image and then the image into
a firmware. This gets really messy when most plugins are treating the FuFirmware
*as* the binary firmware file.
The GBytes saved in the FuFirmware would be considered the payload with the
aim of not using FuFirmwareImage in the single-image case.
Devices may want to support more than one protocol, and for some devices
(e.g. Unifying peripherals stuck in bootloader mode) you might not even be able
to query for the correct protocol anyway.
It is far too easy to forget to set FWUPD_DEVICE_FLAG_NO_GUID_MATCHING for new
plugins, and without it it all works really well *until* a user has two devices
of the same type installed at the same time and then one 'disappears' for hard
to explain reasons. Typically we only need it for replug anyway!
Explicitly opt-in to this rarely-required behaviour, with the default to just
use the physical and logical IDs. Also document the update behavior for each
plugin to explain why the flag is being used.
This allows you to have two identical Unifying plugged in without one of them
being hidden from the user, at the same time allowing a HIDRAW<->USB transition
when going to and from bootloader and runtime modes.
This removes the workaround added in 99eb3f06b6.
Fixes https://github.com/fwupd/fwupd/issues/2915
When this is done, include:
* Including the hash
* Including anything that is not ABI stable in plugins yet
Suggested-by: Simon McVittie <smcv@debian.org>