This allows us to ignore all the delays when the device is emulated, with the
idea being to do dozens of device emulations in the CI tests.
Also, do not call fu_progress_sleep() when the device is emulated.
This drops the requirement on us being so strict on a particular ABI version,
and also more strongly discourages out of tree plugin development.
We should still strive to keep API stable, and as such keep a symbol map still.
Use rpath instead for the static plugins, and set the plugin install directory
to just fwupd-$ABI$ as we're storing more than just plugins here now.
Saving the quirks in the GResource section worked well, but it made the build
system very complicated and also meant the .data section was duplicated in
both `fwupd` and `fwupdtool` -- negating a lot of the hard-fought savings.
Simplify this feature so that we just `cat` all the quirk files together, then
gzip them into a single file. This means that at startup fwupd only needs to
check the mtime of one file, and weirdly it's actually faster to load a smaller
compressed file from disk that it is to load multiple uncompressed files.
This fixes a potential critical warning (seen in the hailuck plugin,
although others may be affected too) where the parent does not set the
ID before the child sets the number of steps.
It's much more helpful to have the child position for debugging anyway,
so just set it in all cases.
This allows creating the silo when starting the engine with custom
plugin keys such as WacomI2cFlashBaseAddr.
If we move the plugin initialization earlier then we don't get the
HwID matches, so we really do have to split this into a 4-stage startup,
e.g. ->load(), ->init(), ->startup() and ->coldplug().
tristate features will automatically disable if dependencies marked
as required are missing.
Packagers can manually override using `auto_features`.
Link: https://mesonbuild.com/Build-options.html#features
This allows us to replace the 'dfu-tool replace' with a much more
controlled 'fwupdtool firmware-patch' command that patches at a set of
specific offsets.
Drop in the new functionality into the existing firmware ->write()
vfuncs so that the image headers, footers and/or checksums are correct.
We now have 9 different plugins all using this functionality, and we're
about to add one more. Move this into common code so that all the
plugins are using the same endian and bufsz-safe versions.
We were calling g_module_symbol() 2703 times, which is actually more
expensive than you'd think.
It also means the plugins are actually what we tell people they are:
A set of vfuncs that get run. The reality before that they were dlsym'd
functions that get called at pretty random times.
We only had to pile everything into the src/fuzzing/firmware directory
because honggfuzz could not cope with more than one input path.
This way each plugin is self contained and easy to copy.
Also, install the fuzzing builder objects as this fixes the installed
tests when srcdir does not exist.
Based on a patch by Jan Tojnar <jtojnar@gmail.com>, many thanks.
This allows us to override the location we load data files from, which
allows us to do more kinds of installed tests in the future.
Also, move the global data/tests content into the place that it is used
as it was getting impossible to manage.
Note that g_assert() should not be used in unit tests, since it is a
no-op when compiling with G_DISABLE_ASSERT. Use g_assert() in production
code, and g_assert_true() in unit tests.
See https://github.com/fwupd/fwupd/issues/3790
It's actually quite hard to build a front-end for fwupd at the moment
as you're never sure when the progress bar is going to zip back to 0%
and start all over again. Some plugins go 0..100% for write, others
go 0..100% for erase, then again for write, then *again* for verify.
By creating a helper object we can easily split up the progress of the
specific task, e.g. write_firmware().
We can encode at the plugin level "the erase takes 50% of the time, the
write takes 40% and the read takes 10%". This means we can have a
progressbar which goes up just once at a consistent speed.