The signed payload attribute is currently set for devices connected through
Intel host controllers. When Thunderbolt 3 devices are connected to non-Intel
host controllers they still support signed payloads.
Update the flag accordingly in these circumstances.
tristate features will automatically disable if dependencies marked
as required are missing.
Packagers can manually override using `auto_features`.
Link: https://mesonbuild.com/Build-options.html#features
- this is needed for the retimer to be accessible after update
- and to bring the port back to online
Signed-off-by: Kranthi Kuntala <kranthi.kuntala@intel.corp-partner.google.com>
Change-Id: I2234ebe23a55fc03f9ef30c1ea10febfe46a2003
-this is indeed needed to reflect the updated version after system reboot
Signed-off-by: Kranthi Kuntala <kranthi.kuntala@intel.corp-partner.google.com>
Change-Id: Id4751d531528590cc93c08db0d0939a547f4d59f
Although they do a lot of the same things, trying to deal with both
kinds of device in the same GObject type was making it very hard to
understand and maintain.
Split out two GObjects that both derive from FuThunderboltDevice.
This change offline ports in the host controller
for retimers to enumerate in the NDA case.
-offline and rescan usb4 ports
-this enable enumeration of the retimers
-updates nvm to the enumerated retimers
-online usb4 port this will de-enumerate retimers
BUG=b:187506425
TEST=emerge-volteer fwupd
Signed-off-by: Kranthi Kuntala <kranthi.kuntala@intel.corp-partner.google.com>
We were calling g_module_symbol() 2703 times, which is actually more
expensive than you'd think.
It also means the plugins are actually what we tell people they are:
A set of vfuncs that get run. The reality before that they were dlsym'd
functions that get called at pretty random times.
This allows us to override the location we load data files from, which
allows us to do more kinds of installed tests in the future.
Also, move the global data/tests content into the place that it is used
as it was getting impossible to manage.
It's actually quite hard to build a front-end for fwupd at the moment
as you're never sure when the progress bar is going to zip back to 0%
and start all over again. Some plugins go 0..100% for write, others
go 0..100% for erase, then again for write, then *again* for verify.
By creating a helper object we can easily split up the progress of the
specific task, e.g. write_firmware().
We can encode at the plugin level "the erase takes 50% of the time, the
write takes 40% and the read takes 10%". This means we can have a
progressbar which goes up just once at a consistent speed.
More than one person has asked about 'why call fu_plugin_update() for a
reinstall or downgrade' and I didn't have a very good answer.
The plugin API is not officially stable, and we should fix things to be
less confusing. Use the same verbs as the FuDevice vfuncs instead.
There are now multiple plugins using drm_dp_aux_dev interface which
may potentially be combined with an amdgpu. Prevent exercising this
interface with any plugin using DP aux unless a new enough kernel is
installed.
The dell-dock plugin has a check whether or not to create the I2C based
child device based upon whether thunderbolt link is active during probe.
So there will never be a situation that daemon needs to de-duplicate and
set priority between the two plugins.
There is a lot of code in fwupd that just assigns a shared object type to
a FuPlugin, and then for each device on that plugin assigns that same shared
object to each FuDevice.
Rather than proxy several kinds of information stores over two different levels
of abstraction create a 'context' which contains the shared *system* state
between the daemon, the plugins and the daemon.
This will allow us to hold other per-machine state in the future, for instance
the system battery level or AC state.
This makes a lot more sense; we can parse a firmware and export the same XML
we would use in a .builder.xml file. This allows us to two two things:
* Check we can round trip from XML -> binary -> XML
* Using a .builder.xml file we can check ->write() is endian safe
This allows us to 'nest' firmware formats, and removes a ton of duplication.
The aim here is to deprecate FuFirmwareImage -- it's almost always acting
as a 'child' FuFirmware instance, and even copies most of the vfuncs to allow
custom types. If I'm struggling to work out what should be a FuFirmware and
what should be a FuFirmwareImage then a plugin author has no hope.
For simple payloads we were adding bytes into an image and then the image into
a firmware. This gets really messy when most plugins are treating the FuFirmware
*as* the binary firmware file.
The GBytes saved in the FuFirmware would be considered the payload with the
aim of not using FuFirmwareImage in the single-image case.
The best way of not getting something wrong is to not require it in the first
place...
All plugins now use DeviceInstanceId-style quirk matches and we can just drop
the prefix in all files. We were treating HwId=, Guid= and DeviceInstanceId= in
exactly the same way -- they're just converted to GUIDs when building the silo!
Devices may want to support more than one protocol, and for some devices
(e.g. Unifying peripherals stuck in bootloader mode) you might not even be able
to query for the correct protocol anyway.
It is far too easy to forget to set FWUPD_DEVICE_FLAG_NO_GUID_MATCHING for new
plugins, and without it it all works really well *until* a user has two devices
of the same type installed at the same time and then one 'disappears' for hard
to explain reasons. Typically we only need it for replug anyway!
Explicitly opt-in to this rarely-required behaviour, with the default to just
use the physical and logical IDs. Also document the update behavior for each
plugin to explain why the flag is being used.
This allows you to have two identical Unifying plugged in without one of them
being hidden from the user, at the same time allowing a HIDRAW<->USB transition
when going to and from bootloader and runtime modes.
This removes the workaround added in 99eb3f06b6.
Fixes https://github.com/fwupd/fwupd/issues/2915
This allows a device subclass to call the parent method after doing an initial
action, or even deliberately not call the *generic* parent method at all.
It also simplifies the plugins; you no longer have to remember what the plugin
is deriving from and accidentally clobber the wrong superclass method.