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Add some linked list primitives.
This adds basic linked list structures, initializers, and iterators. Signed-off-by: Peter Jones <pjones@redhat.com>
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@ -68,6 +68,10 @@ FixNamespaceComments: true
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ForEachMacros:
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ForEachMacros:
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- certlist_for_each_certentry
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- certlist_for_each_certentry
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- certentry_for_each_cert
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- certentry_for_each_cert
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- list_for_each
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- list_for_each_safe
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- list_for_each_prev
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- list_for_each_prev_safe
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IncludeBlocks: Preserve
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IncludeBlocks: Preserve
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IncludeCategories:
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IncludeCategories:
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- Regex: '.*'
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- Regex: '.*'
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100
include/list.h
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100
include/list.h
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@ -0,0 +1,100 @@
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// SPDX-License-Identifier: BSD-2-Clause-Patent
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/*
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* list.h - simple list primitives
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*/
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#ifndef LIST_H_
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#define LIST_H_
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#define container_of(ptr, type, member) \
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({ \
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void *__mptr = (void *)(ptr); \
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((type *)(__mptr - offsetof(type, member))); \
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})
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struct list_head {
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struct list_head *next;
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struct list_head *prev;
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};
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typedef struct list_head list_t;
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#define LIST_HEAD_INIT(name) \
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{ \
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.next = &(name), .prev = &(name) \
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}
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#define LIST_HEAD(name) struct list_head name = LIST_HEAD_INIT(name)
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#define INIT_LIST_HEAD(ptr) \
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({ \
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(ptr)->next = (ptr); \
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(ptr)->prev = (ptr); \
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})
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static inline void
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__list_add(struct list_head *new, struct list_head *prev,
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struct list_head *next)
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{
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next->prev = new;
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new->next = next;
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new->prev = prev;
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prev->next = new;
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}
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static inline void
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list_add(struct list_head *new, struct list_head *head)
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{
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__list_add(new, head, head->next);
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}
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static inline void
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list_add_tail(struct list_head *new, struct list_head *head)
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{
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__list_add(new, head->prev, head);
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}
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static inline void
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__list_del(struct list_head *prev, struct list_head *next)
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{
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next->prev = prev;
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prev->next = next;
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}
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static inline void
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__list_del_entry(struct list_head *entry)
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{
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__list_del(entry->prev, entry->next);
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}
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static inline void
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list_del(struct list_head *entry)
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{
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__list_del_entry(entry);
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entry->next = NULL;
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entry->prev = NULL;
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}
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#define list_entry(ptr, type, member) container_of(ptr, type, member)
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#define list_first_entry(ptr, type, member) \
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list_entry((ptr)->next, type, member)
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#define list_last_entry(ptr, type, member) list_entry((ptr)->prev, type, member)
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#define list_for_each(pos, head) \
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for (pos = (head)->next; pos != (head); pos = pos->next)
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#define list_for_each_safe(pos, n, head) \
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for (pos = (head)->next, n = pos->next; pos != (head); \
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pos = n, n = pos->next)
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#define list_for_each_prev(pos, head) \
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for (pos = (head)->prev; pos != (head); pos = pos->prev)
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#define list_for_each_prev_safe(pos, n, head) \
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for (pos = (head)->prev, n = pos->prev; pos != (head); \
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pos = n, n = pos->prev)
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#endif /* !LIST_H_ */
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// vim:fenc=utf-8:tw=75:noet
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1
shim.h
1
shim.h
@ -122,6 +122,7 @@
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#include "include/asm.h"
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#include "include/asm.h"
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#include "include/compiler.h"
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#include "include/compiler.h"
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#include "include/list.h"
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#include "include/configtable.h"
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#include "include/configtable.h"
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#include "include/console.h"
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#include "include/console.h"
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#include "include/crypt_blowfish.h"
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#include "include/crypt_blowfish.h"
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