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PR-URL: https://github.com/nodejs/node/pull/36202 Reviewed-By: Myles Borins <myles.borins@gmail.com> Reviewed-By: Rich Trott <rtrott@gmail.com>
1031 lines
33 KiB
JavaScript
1031 lines
33 KiB
JavaScript
// inventory, path, realpath, root, and parent
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//
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// node.root is a reference to the root module in the tree (ie, typically the
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// cwd project folder)
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//
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// node.location is the /-delimited path from the root module to the node. In
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// the case of link targets that may be outside of the root's package tree,
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// this can include some number of /../ path segments. The location of the
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// root module is always '.'. node.location thus never contains drive letters
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// or absolute paths, and is portable within a given project, suitable for
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// inclusion in lockfiles and metadata.
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//
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// node.path is the path to the place where this node lives on disk. It is
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// system-specific and absolute.
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//
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// node.realpath is the path to where the module actually resides on disk. In
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// the case of non-link nodes, node.realpath is equivalent to node.path. In
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// the case of link nodes, it is equivalent to node.target.path.
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//
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// Setting node.parent will set the node's root to the parent's root, as well
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// as updating edgesIn and edgesOut to reload dependency resolutions as needed,
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// and setting node.path to parent.path/node_modules/name.
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//
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// node.inventory is a Map of name to a Set() of all the nodes under a given
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// root by that name. It's empty for non-root nodes, and changing the root
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// reference will remove it from the old root's inventory and add it to the new
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// one. This map is useful for cases like `npm update foo` or `npm ls foo`
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// where we need to quickly find all instances of a given package name within a
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// tree.
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const nameFromFolder = require('@npmcli/name-from-folder')
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const Edge = require('./edge.js')
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const Inventory = require('./inventory.js')
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const {normalize} = require('read-package-json-fast')
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const {getPaths: getBinPaths} = require('bin-links')
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const npa = require('npm-package-arg')
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const debug = require('./debug.js')
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const gatherDepSet = require('./gather-dep-set.js')
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const {resolve, relative, dirname, basename} = require('path')
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const _package = Symbol('_package')
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const _parent = Symbol('_parent')
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const _fsParent = Symbol('_fsParent')
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const _reloadEdges = Symbol('_reloadEdges')
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const _loadDepType = Symbol('_loadDepType')
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const _loadWorkspaces = Symbol('_loadWorkspaces')
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const _reloadNamedEdges = Symbol('_reloadNamedEdges')
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// overridden by Link class
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const _loadDeps = Symbol.for('Arborist.Node._loadDeps')
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const _root = Symbol('_root')
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const _refreshLocation = Symbol('_refreshLocation')
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const _refreshTopMeta = Symbol('_refreshTopMeta')
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const _refreshPath = Symbol('_refreshPath')
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const _delistFromMeta = Symbol('_delistFromMeta')
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const _global = Symbol.for('global')
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const _workspaces = Symbol('_workspaces')
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const _explain = Symbol('_explain')
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const _explanation = Symbol('_explanation')
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const _meta = Symbol('_meta')
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const relpath = require('./relpath.js')
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const consistentResolve = require('./consistent-resolve.js')
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class Node {
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constructor (options) {
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// NB: path can be null if it's a link target
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const {
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root,
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path,
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realpath,
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parent,
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error,
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meta,
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fsParent,
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resolved,
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integrity,
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// allow setting name explicitly when we haven't set a path yet
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name,
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children,
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fsChildren,
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legacyPeerDeps = false,
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linksIn,
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hasShrinkwrap,
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extraneous = true,
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dev = true,
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optional = true,
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devOptional = true,
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peer = true,
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global = false,
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dummy = false,
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sourceReference = null,
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} = options
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// true if part of a global install
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this[_global] = global
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this[_workspaces] = null
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this.errors = error ? [error] : []
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// this will usually be null, except when modeling a
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// package's dependencies in a virtual root.
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this.sourceReference = sourceReference
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const pkg = sourceReference ? sourceReference.package
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: normalize(options.pkg || {})
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this.name = name ||
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nameFromFolder(path || pkg.name || realpath) ||
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pkg.name
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if (!this.name)
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throw new TypeError('could not detect node name from path or package')
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// should be equal if not a link
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this.path = path && resolve(path)
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this.realpath = !this.isLink ? this.path : resolve(realpath)
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this.resolved = resolved || null
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if (!this.resolved) {
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// note: this *only* works for non-file: deps, so we avoid even
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// trying here.
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// file: deps are tracked in package.json will _resolved set to the
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// full path to the tarball or link target. However, if the package
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// is checked into git or moved to another location, that's 100% not
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// portable at all! The _where and _location don't provide much help,
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// since _location is just where the module ended up in the tree,
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// and _where can be different than the actual root if it's a
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// meta-dep deeper in the dependency graph.
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//
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// If we don't have the other oldest indicators of legacy npm, then it's
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// probably what we're getting from pacote, which IS trustworthy.
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//
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// Otherwise, hopefully a shrinkwrap will help us out.
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const resolved = consistentResolve(pkg._resolved)
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if (resolved && !(/^file:/.test(resolved) && pkg._where))
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this.resolved = resolved
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}
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this.integrity = integrity || pkg._integrity || null
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this.hasShrinkwrap = hasShrinkwrap || pkg._hasShrinkwrap || false
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this.legacyPeerDeps = legacyPeerDeps
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this.children = new Map()
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this.fsChildren = new Set()
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this.inventory = new Inventory({})
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this.linksIn = new Set(linksIn || [])
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// these three are set by an Arborist taking a catalog
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// after the tree is built. We don't get this along the way,
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// because they have a tendency to change as new children are
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// added, especially when they're deduped. Eg, a dev dep may be
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// a 3-levels-deep dependency of a non-dev dep. If we calc the
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// flags along the way, then they'll tend to be invalid by the
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// time we need to look at them.
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if (!dummy) {
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this.dev = dev
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this.optional = optional
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this.devOptional = devOptional
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this.peer = peer
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this.extraneous = extraneous
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this.dummy = false
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} else {
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// true if this is a placeholder for the purpose of serving as a
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// fsParent to link targets that get their deps resolved outside
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// the root tree folder.
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this.dummy = true
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this.dev = false
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this.optional = false
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this.devOptional = false
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this.peer = false
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this.extraneous = false
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}
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this.edgesIn = new Set()
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this.edgesOut = new Map()
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// have to set the internal package ref before assigning the parent,
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// because this.package is read when adding to inventory
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this[_package] = pkg && typeof pkg === 'object' ? pkg : {}
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// only relevant for the root and top nodes
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this.meta = meta
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// Note: this is _slightly_ less efficient for the initial tree
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// building than it could be, but in exchange, it's a much simpler
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// algorithm.
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// If this node has a bunch of children, and those children satisfy
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// its various deps, then we're going to _first_ create all the
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// edges, and _then_ assign the children into place, re-resolving
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// them all in _reloadNamedEdges.
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// A more efficient, but more complicated, approach would be to
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// flag this node as being a part of a tree build, so it could
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// hold off on resolving its deps until its children are in place.
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// call the parent setter
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// Must be set prior to calling _loadDeps, because top-ness is relevant
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// will also assign root if present on the parent
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this.parent = parent
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this[_fsParent] = null
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this.fsParent = fsParent || null
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// see parent/root setters below.
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// root is set to parent's root if we have a parent, otherwise if it's
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// null, then it's set to the node itself.
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if (!parent && !fsParent)
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this.root = root || null
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if (this.isRoot)
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this.location = ''
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// mostly a convenience for testing, but also a way to create
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// trees in a more declarative way than setting parent on each
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if (children) {
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for (const c of children)
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new Node({ ...c, parent: this })
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}
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if (fsChildren) {
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for (const c of fsChildren)
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new Node({ ...c, fsParent: this })
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}
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// now load all the dep edges
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this[_loadDeps]()
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}
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get meta () {
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return this[_meta]
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}
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set meta (meta) {
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this[_meta] = meta
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if (meta)
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meta.add(this)
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}
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get global () {
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return this.root[_global]
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}
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// true for packages installed directly in the global node_modules folder
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get globalTop () {
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return this.global && this.parent.isRoot
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}
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get workspaces () {
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return this[_workspaces]
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}
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set workspaces (workspaces) {
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// deletes edges if they already exists
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if (this[_workspaces]) {
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for (const name of this[_workspaces].keys()) {
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if (!workspaces.has(name))
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this.edgesOut.get(name).detach()
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}
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}
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this[_workspaces] = workspaces
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this[_loadWorkspaces]()
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this[_loadDeps]()
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}
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get binPaths () {
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if (!this.parent)
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return []
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return getBinPaths({
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pkg: this[_package],
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path: this.path,
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global: this.global,
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top: this.globalTop,
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})
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}
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get hasInstallScript () {
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const {hasInstallScript, scripts} = this.package
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const {install, preinstall, postinstall} = scripts || {}
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return !!(hasInstallScript || install || preinstall || postinstall)
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}
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get version () {
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return this[_package].version || ''
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}
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get pkgid () {
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const { name = '', version = '' } = this.package
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// root package will prefer package name over folder name,
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// and never be called an alias.
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const myname = this.isRoot ? name || this.name : this.name
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const alias = !this.isRoot && name && myname !== name ? `npm:${name}@` : ''
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return `${myname}@${alias}${version}`
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}
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get package () {
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return this[_package]
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}
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set package (pkg) {
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// just detach them all. we could make this _slightly_ more efficient
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// by only detaching the ones that changed, but we'd still have to walk
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// them all, and the comparison logic gets a bit tricky. we generally
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// only do this more than once at the root level, so the resolve() calls
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// are only one level deep, and there's not much to be saved, anyway.
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// simpler to just toss them all out.
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for (const edge of this.edgesOut.values())
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edge.detach()
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this[_explanation] = null
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/* istanbul ignore next - should be impossible */
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if (!pkg || typeof pkg !== 'object') {
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debug(() => {
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throw new Error('setting Node.package to non-object')
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})
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pkg = {}
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}
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this[_package] = pkg
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this[_loadWorkspaces]()
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this[_loadDeps]()
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// do a hard reload, since the dependents may now be valid or invalid
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// as a result of the package change.
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this.edgesIn.forEach(edge => edge.reload(true))
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}
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// node.explain(nodes seen already, edge we're trying to satisfy
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// if edge is not specified, it lists every edge into the node.
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explain (edge = null, seen = []) {
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if (this[_explanation])
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return this[_explanation]
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return this[_explanation] = this[_explain](edge, seen)
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}
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[_explain] (edge, seen) {
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if (this.isRoot && !this.sourceReference) {
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return {
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location: this.path,
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}
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}
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const why = {
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name: this.isRoot ? this.package.name : this.name,
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version: this.package.version,
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}
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if (this.errors.length || !this.package.name || !this.package.version) {
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why.errors = this.errors.length ? this.errors : [
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new Error('invalid package: lacks name and/or version'),
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]
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why.package = this.package
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}
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if (this.root.sourceReference) {
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const {name, version} = this.root.package
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why.whileInstalling = {
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name,
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version,
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path: this.root.sourceReference.path,
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}
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}
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if (this.sourceReference)
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return this.sourceReference.explain(edge, seen)
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if (seen.includes(this))
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return why
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why.location = this.location
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// make a new list each time. we can revisit, but not loop.
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seen = seen.concat(this)
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why.dependents = []
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if (edge)
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why.dependents.push(edge.explain(seen))
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else {
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// ignore invalid edges, since those aren't satisfied by this thing,
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// and are not keeping it held in this spot anyway.
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const edges = []
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for (const edge of this.edgesIn) {
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if (!edge.valid && !edge.from.isRoot)
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continue
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edges.push(edge)
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}
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for (const edge of edges)
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why.dependents.push(edge.explain(seen))
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}
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return why
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}
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isDescendantOf (node) {
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for (let p = this; p; p = p.parent) {
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if (p === node)
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return true
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}
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return false
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}
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getBundler (path = []) {
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// made a cycle, definitely not bundled!
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if (path.includes(this))
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return null
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path.push(this)
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const parent = this[_parent]
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if (!parent)
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return null
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const pBundler = parent.getBundler(path)
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if (pBundler)
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return pBundler
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const ppkg = parent.package
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const bd = ppkg && ppkg.bundleDependencies
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// explicit bundling
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if (Array.isArray(bd) && bd.includes(this.name))
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return parent
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// deps that are deduped up to the bundling level are bundled.
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// however, if they get their dep met further up than that,
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// then they are not bundled. Ie, installing a package with
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// unmet bundled deps will not cause your deps to be bundled.
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for (const edge of this.edgesIn) {
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const eBundler = edge.from.getBundler(path)
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if (!eBundler)
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continue
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if (eBundler === parent)
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return eBundler
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}
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return null
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}
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get inBundle () {
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return !!this.getBundler()
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}
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// when reifying, if a package is technically in a bundleDependencies list,
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// but that list is the root project, we still have to install it. This
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// getter returns true if it's in a dependency's bundle list, not the root's.
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get inDepBundle () {
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const bundler = this.getBundler()
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return !!bundler && bundler !== this.root
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}
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get isWorkspace () {
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if (this.isRoot)
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return false
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const { root } = this
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const { type, to } = root.edgesOut.get(this.package.name) || {}
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return type === 'workspace' && to && (to.target === this || to === this)
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}
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get isRoot () {
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return this === this.root
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}
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set root (root) {
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const nullRoot = root === null
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if (nullRoot)
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root = this
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else {
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// should only ever be 1 step
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while (root.root !== root)
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root = root.root
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}
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if (root === this.root)
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return
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this[_delistFromMeta]()
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this[_root] = root
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this[_refreshLocation]()
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if (this.top.meta)
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this[_refreshTopMeta]()
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if (this.target && !nullRoot)
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this.target.root = root
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this.fsChildren.forEach(c => c.root = root)
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this.children.forEach(c => c.root = root)
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/* istanbul ignore next - debug check */
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debug(() => {
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if (this !== root && this.inventory.size !== 0)
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throw new Error('non-root has non-zero inventory')
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})
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}
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get root () {
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return this[_root] || this
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}
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[_loadWorkspaces] () {
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if (!this[_workspaces])
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return
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for (const [name, path] of this[_workspaces].entries())
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new Edge({ from: this, name, spec: `file:${path}`, type: 'workspace' })
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}
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[_loadDeps] () {
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// Caveat! Order is relevant!
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|
// packages in optionalDependencies and prod/peer/dev are
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// optional. Packages in both deps and devDeps are required.
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// Note the subtle breaking change from v6: it is no longer possible
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// to have a different spec for a devDep than production dep.
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this[_loadDepType](this.package.optionalDependencies, 'optional')
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this[_loadDepType](this.package.dependencies, 'prod')
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|
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// Linked targets that are disconnected from the tree are tops,
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// but don't have a 'path' field, only a 'realpath', because we
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// don't know their canonical location. We don't need their devDeps.
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if (this.isTop && this.path)
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this[_loadDepType](this.package.devDependencies, 'dev')
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const pd = this.package.peerDependencies
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if (pd && typeof pd === 'object' && !this.legacyPeerDeps) {
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const pm = this.package.peerDependenciesMeta || {}
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const peerDependencies = {}
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const peerOptional = {}
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for (const [name, dep] of Object.entries(pd)) {
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if (pm[name] && pm[name].optional)
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peerOptional[name] = dep
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else
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peerDependencies[name] = dep
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}
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this[_loadDepType](peerDependencies, 'peer')
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|
this[_loadDepType](peerOptional, 'peerOptional')
|
|
}
|
|
}
|
|
|
|
[_loadDepType] (obj, type) {
|
|
const from = this
|
|
const ad = this.package.acceptDependencies || {}
|
|
for (const [name, spec] of Object.entries(obj || {})) {
|
|
const accept = ad[name]
|
|
// if it's already set, then we keep the existing edge
|
|
// NB: the Edge ctor adds itself to from.edgesOut
|
|
if (!this.edgesOut.get(name))
|
|
new Edge({ from, name, spec, accept, type })
|
|
}
|
|
}
|
|
|
|
get fsParent () {
|
|
return this[_fsParent]
|
|
}
|
|
|
|
set fsParent (fsParent) {
|
|
fsParent = fsParent || null
|
|
|
|
if (this[_fsParent] === fsParent)
|
|
return
|
|
|
|
const current = this[_fsParent]
|
|
if (current)
|
|
current.fsChildren.delete(this)
|
|
|
|
if (!fsParent) {
|
|
this[_fsParent] = null
|
|
// reload ALL edges, since they're now all suspect and likely invalid
|
|
this[_reloadEdges](e => true)
|
|
return
|
|
}
|
|
|
|
debug(() => {
|
|
if (fsParent === this)
|
|
throw new Error('setting node to its own fsParent')
|
|
|
|
if (fsParent.realpath === this.realpath)
|
|
throw new Error('setting fsParent to same path')
|
|
|
|
// the initial set MUST be an actual walk-up from the realpath
|
|
// subsequent sets will re-root on the new fsParent's path.
|
|
if (!this[_fsParent] && this.realpath.indexOf(fsParent.realpath) !== 0) {
|
|
throw Object.assign(new Error('setting fsParent improperly'), {
|
|
path: this.path,
|
|
realpath: this.realpath,
|
|
fsParent: {
|
|
path: fsParent.path,
|
|
realpath: fsParent.realpath,
|
|
},
|
|
})
|
|
}
|
|
|
|
if (fsParent.isLink)
|
|
throw new Error('setting fsParent to link node')
|
|
})
|
|
|
|
if (this === fsParent || fsParent.realpath === this.realpath)
|
|
return
|
|
|
|
// prune off the original location, so we don't leave edges lying around
|
|
if (current)
|
|
this.fsParent = null
|
|
|
|
const fspp = fsParent.realpath
|
|
const nmPath = resolve(fspp, 'node_modules', this.name)
|
|
// actually in the node_modules folder! this can happen when a link
|
|
// points deep within a node_modules folder, so that the target node
|
|
// is loaded before its parent.
|
|
if (nmPath === this.path) {
|
|
this[_fsParent] = null
|
|
this.parent = fsParent
|
|
return
|
|
}
|
|
|
|
// ok! have a pseudo-parent, meaning that we're contained in
|
|
// the parent node's fs tree, but NOT in its node_modules folder.
|
|
// Almost certainly due to being a linked workspace-style package.
|
|
this[_fsParent] = fsParent
|
|
fsParent.fsChildren.add(this)
|
|
// refresh the path BEFORE setting root, so meta gets updated properly
|
|
this[_refreshPath](fsParent, current && current.path)
|
|
this.root = fsParent.root
|
|
this[_reloadEdges](e => !e.to)
|
|
}
|
|
|
|
// called when we find that we have an fsParent which could account
|
|
// for some missing edges which are actually fine and not missing at all.
|
|
[_reloadEdges] (filter) {
|
|
this[_explanation] = null
|
|
this.edgesOut.forEach(edge => filter(edge) && edge.reload())
|
|
this.fsChildren.forEach(c => c[_reloadEdges](filter))
|
|
this.children.forEach(c => c[_reloadEdges](filter))
|
|
}
|
|
|
|
// is it safe to replace one node with another? check the edges to
|
|
// make sure no one will get upset. Note that the node might end up
|
|
// having its own unmet dependencies, if the new node has new deps.
|
|
// Note that there are cases where Arborist will opt to insert a node
|
|
// into the tree even though this function returns false! This is
|
|
// necessary when a root dependency is added or updated, or when a
|
|
// root dependency brings peer deps along with it. In that case, we
|
|
// will go ahead and create the invalid state, and then try to resolve
|
|
// it with more tree construction, because it's a user request.
|
|
canReplaceWith (node) {
|
|
if (node.name !== this.name)
|
|
return false
|
|
|
|
// gather up all the deps of this node and that are only depended
|
|
// upon by deps of this node. those ones don't count, since
|
|
// they'll be replaced if this node is replaced anyway.
|
|
const depSet = gatherDepSet([this], e => e.to !== this && e.valid)
|
|
|
|
for (const edge of this.edgesIn) {
|
|
// only care about edges that don't originate from this node
|
|
if (!depSet.has(edge.from) && !edge.satisfiedBy(node))
|
|
return false
|
|
}
|
|
|
|
return true
|
|
}
|
|
|
|
canReplace (node) {
|
|
return node.canReplaceWith(this)
|
|
}
|
|
|
|
satisfies (requested) {
|
|
if (requested instanceof Edge)
|
|
return this.name === requested.name && requested.satisfiedBy(this)
|
|
|
|
const parsed = npa(requested)
|
|
const { name = this.name, rawSpec: spec } = parsed
|
|
return this.name === name && this.satisfies(new Edge({
|
|
from: new Node({ path: this.root.path }),
|
|
type: 'prod',
|
|
name,
|
|
spec,
|
|
}))
|
|
}
|
|
|
|
matches (node) {
|
|
// if the nodes are literally the same object, obviously a match.
|
|
if (node === this)
|
|
return true
|
|
|
|
// if the names don't match, they're different things, even if
|
|
// the package contents are identical.
|
|
if (node.name !== this.name)
|
|
return false
|
|
|
|
// if they're links, they match if the targets match
|
|
if (this.isLink)
|
|
return node.isLink && this.target.matches(node.target)
|
|
|
|
// if they're two root nodes, they're different if the paths differ
|
|
if (this.isRoot && node.isRoot)
|
|
return this.path === node.path
|
|
|
|
// if the integrity matches, then they're the same.
|
|
if (this.integrity && node.integrity)
|
|
return this.integrity === node.integrity
|
|
|
|
// if no integrity, check resolved
|
|
if (this.resolved && node.resolved)
|
|
return this.resolved === node.resolved
|
|
|
|
// if no resolved, check both package name and version
|
|
// otherwise, conclude that they are different things
|
|
return this.package.name && node.package.name &&
|
|
this.package.name === node.package.name &&
|
|
this.version && node.version &&
|
|
this.version === node.version
|
|
}
|
|
|
|
// replace this node with the supplied argument
|
|
// Useful when mutating an ideal tree, so we can avoid having to call
|
|
// the parent/root setters more than necessary.
|
|
replaceWith (node) {
|
|
node.path = this.path
|
|
node.name = this.name
|
|
if (!node.isLink)
|
|
node.realpath = this.path
|
|
node.root = this.isRoot ? node : this.root
|
|
// pretend to be in the tree, so top/etc refs are not changing for kids.
|
|
node.parent = null
|
|
node[_parent] = this[_parent]
|
|
|
|
// if we're replacing a non-link node with a link, then all the children
|
|
// and fsChildren just go along with it, because links don't have those.
|
|
if (!node.isLink) {
|
|
this.fsChildren.forEach(c => c.fsParent = node)
|
|
this.children.forEach(c => c.parent = node)
|
|
}
|
|
|
|
// now remove the hidden reference, and call parent setter to finalize.
|
|
node[_parent] = null
|
|
node.parent = this.parent
|
|
}
|
|
|
|
replace (node) {
|
|
node.replaceWith(this)
|
|
}
|
|
|
|
get inShrinkwrap () {
|
|
return this.parent && (this.parent.hasShrinkwrap || this.parent.inShrinkwrap)
|
|
}
|
|
|
|
get parent () {
|
|
return this[_parent]
|
|
}
|
|
|
|
// This setter keeps everything in order when we move a node from
|
|
// one point in a logical tree to another. Edges get reloaded,
|
|
// metadata updated, etc. It's also called when we *replace* a node
|
|
// with another by the same name (eg, to update or dedupe).
|
|
// This does a couple of walks out on the node_modules tree, recursing
|
|
// into child nodes. However, as setting the parent is typically done
|
|
// with nodes that don't have have many children, and (deduped) package
|
|
// trees tend to be broad rather than deep, it's not that bad.
|
|
// The only walk that starts from the parent rather than this node is
|
|
// limited by edge name.
|
|
set parent (parent) {
|
|
const oldParent = this[_parent]
|
|
|
|
if (this === parent)
|
|
return
|
|
|
|
// link nodes can't contain children directly.
|
|
// children go under the link target.
|
|
if (parent) {
|
|
if (parent.isLink)
|
|
parent = parent.target
|
|
|
|
if (oldParent === parent)
|
|
return
|
|
}
|
|
|
|
// ok now we know something is actually changing, and parent is not a link
|
|
|
|
// check to see if the location is going to change.
|
|
// we can skip some of the inventory/meta stuff if not.
|
|
const newPath = parent ? resolve(parent.path, 'node_modules', this.name)
|
|
: this.path
|
|
const pathChange = newPath !== this.path
|
|
const newTop = parent ? parent.top : this
|
|
const topChange = newTop !== this.top
|
|
const newRoot = parent ? parent.root : null
|
|
const rootChange = newRoot !== this.root
|
|
|
|
// if the path, top, or root are changing, then we need to delist
|
|
// from metadata and inventory where this module (and its children)
|
|
// are currently tracked. Need to do this BEFORE updating the
|
|
// path and setting node.root. We don't have to do this for node.target,
|
|
// because its path isn't changing, so everything we need will happen
|
|
// safely when we set this.root = parent.root.
|
|
if (this.path && (pathChange || topChange || rootChange)) {
|
|
this[_delistFromMeta]()
|
|
// delisting method doesn't walk children by default, since it would
|
|
// be excessive to do so when changing the root reference, as a
|
|
// root change walks children changing root as well. But in this case,
|
|
// we are about to change the parent, and thus the top, so we have
|
|
// to delist from the metadata now to ensure we remove it from the
|
|
// proper top node metadata if it isn't the root.
|
|
this.fsChildren.forEach(c => c[_delistFromMeta]())
|
|
this.children.forEach(c => c[_delistFromMeta]())
|
|
}
|
|
|
|
// remove from former parent.
|
|
if (oldParent)
|
|
oldParent.children.delete(this.name)
|
|
|
|
// update internal link. at this point, the node is actually in
|
|
// the new location in the tree, but the paths are not updated yet.
|
|
this[_parent] = parent
|
|
|
|
// remove former child. calls back into this setter to unlist
|
|
if (parent) {
|
|
const oldChild = parent.children.get(this.name)
|
|
if (oldChild)
|
|
oldChild.parent = null
|
|
|
|
parent.children.set(this.name, this)
|
|
}
|
|
|
|
// this is the point of no return. this.location is no longer valid,
|
|
// and this.path is no longer going to reference this node in the
|
|
// inventory or shrinkwrap metadata.
|
|
if (parent)
|
|
this[_refreshPath](parent, oldParent && oldParent.path)
|
|
|
|
// call the root setter. this updates this.location, and sets the
|
|
// root on all children, and this.target if this is a link.
|
|
// if the root isn't changing, then this is a no-op.
|
|
// the root setter is a no-op if the root didn't change, so we have
|
|
// to manually call the method to update location and metadata
|
|
if (!rootChange)
|
|
this[_refreshLocation]()
|
|
else
|
|
this.root = newRoot
|
|
|
|
// if the new top is not the root, and it has meta, then we're updating
|
|
// nodes within a link target's folder. update it now.
|
|
if (newTop !== newRoot && newTop.meta)
|
|
this[_refreshTopMeta]()
|
|
|
|
// refresh dep links
|
|
// note that this is _also_ done when a node is removed from the
|
|
// tree by setting parent=null, so deduplication is covered.
|
|
this.edgesIn.forEach(edge => edge.reload())
|
|
this.edgesOut.forEach(edge => edge.reload())
|
|
|
|
// in case any of the parent's other descendants were resolving to
|
|
// a different instance of this package, walk the tree from that point
|
|
// reloading edges by this name. This only walks until it stops finding
|
|
// changes, so if there's a portion of the tree blocked by a different
|
|
// instance, or already updated by the previous in/out reloading, it won't
|
|
// needlessly re-resolve deps that won't need to be changed.
|
|
if (parent)
|
|
parent[_reloadNamedEdges](this.name, true)
|
|
|
|
// since loading a parent can add *or change* resolutions, we also
|
|
// walk the tree from this point reloading all edges.
|
|
this[_reloadEdges](e => true)
|
|
|
|
// have to refresh the location of children and fsChildren at this point,
|
|
// because their paths have likely changed, and root may have been set.
|
|
if (!rootChange) {
|
|
this.children.forEach(c => c[_refreshLocation]())
|
|
this.fsChildren.forEach(c => c[_refreshLocation]())
|
|
}
|
|
}
|
|
|
|
// called after changing the parent (and thus the top), and after changing
|
|
// the path, if the top is tracking metadata, so that we update the top's
|
|
// metadata with the new node. Note that we DON'T walk fsChildren here,
|
|
// because they do not share our top node.
|
|
[_refreshTopMeta] () {
|
|
this.top.meta.add(this)
|
|
this.children.forEach(c => c[_refreshTopMeta]())
|
|
}
|
|
|
|
// Call this before changing path or updating the _root reference.
|
|
// Removes the node from all the metadata trackers where it might live.
|
|
[_delistFromMeta] () {
|
|
const top = this.top
|
|
const root = this.root
|
|
|
|
root.inventory.delete(this)
|
|
if (root.meta)
|
|
root.meta.delete(this.path)
|
|
|
|
// need to also remove from the top meta if that's set. but, we only do
|
|
// that if the top is not the same as the root, or else we'll remove it
|
|
// twice unnecessarily. If the top and this have different roots, then
|
|
// that means we're in the process of changing this.parent, which sets the
|
|
// internal _parent reference BEFORE setting the root node, because paths
|
|
// need to be set up before assigning root. In that case, don't delist,
|
|
// or else we'll delete the metadata before we have a chance to apply it.
|
|
if (top.meta && top !== root && top.root === this.root)
|
|
top.meta.delete(this.path)
|
|
}
|
|
|
|
// recurse through the tree updating path when it changes.
|
|
// called by the parent and fsParent setters.
|
|
[_refreshPath] (parent, fromPath = null) {
|
|
const ppath = parent.path
|
|
const relPath = typeof fromPath === 'string'
|
|
? relative(fromPath, this.path)
|
|
: null
|
|
const oldPath = this.path
|
|
const newPath = relPath !== null ? resolve(ppath, relPath)
|
|
: parent === this[_parent] ? resolve(ppath, 'node_modules', this.name)
|
|
// fsparent initial assignment, nothing to update here
|
|
: oldPath
|
|
|
|
// if no change, nothing to do!
|
|
if (newPath === oldPath)
|
|
return
|
|
|
|
this[_delistFromMeta]()
|
|
this.path = newPath
|
|
if (!this.isLink) {
|
|
this.realpath = this.path
|
|
if (this.linksIn.size) {
|
|
for (const link of this.linksIn)
|
|
link.realpath = newPath
|
|
}
|
|
}
|
|
|
|
this[_refreshLocation]()
|
|
this.fsChildren.forEach(c => c[_refreshPath](this, oldPath))
|
|
this.children.forEach(c => c[_refreshPath](this, oldPath))
|
|
}
|
|
|
|
// Called whenever the root/parent is changed.
|
|
// NB: need to remove from former root's meta/inventory and then update
|
|
// this.path BEFORE calling this method!
|
|
[_refreshLocation] () {
|
|
const root = this.root
|
|
this.location = relpath(root.realpath, this.path)
|
|
|
|
root.inventory.add(this)
|
|
if (root.meta)
|
|
root.meta.add(this)
|
|
}
|
|
|
|
addEdgeOut (edge) {
|
|
this.edgesOut.set(edge.name, edge)
|
|
}
|
|
|
|
addEdgeIn (edge) {
|
|
this.edgesIn.add(edge)
|
|
|
|
// try to get metadata from the yarn.lock file
|
|
if (this.root.meta)
|
|
this.root.meta.addEdge(edge)
|
|
}
|
|
|
|
[_reloadNamedEdges] (name, root) {
|
|
// either it's the node in question, or it's going to block it anyway
|
|
if (this.name === name && !this.isTop) {
|
|
// reload the edges in so that anything that SHOULD be blocked
|
|
// by this node actually will be.
|
|
this.edgesIn.forEach(e => e.reload())
|
|
return
|
|
}
|
|
|
|
const edge = this.edgesOut.get(name)
|
|
// if we don't have an edge, do nothing, but keep descending
|
|
if (edge) {
|
|
const toBefore = edge.to
|
|
edge.reload()
|
|
const toAfter = edge.to
|
|
if (toBefore === toAfter && !root) {
|
|
// nothing changed, we're done here. either it was already
|
|
// referring to this node (due to its edgesIn reloads), or
|
|
// it is blocked by another node in the tree. So either its children
|
|
// have already been updated, or don't need to be.
|
|
//
|
|
// but: always descend past the _first_ node, because it's likely
|
|
// that this is being triggered by this node getting a new child,
|
|
// so the whole point is to update the rest of the family.
|
|
return
|
|
}
|
|
}
|
|
for (const c of this.children.values())
|
|
c[_reloadNamedEdges](name)
|
|
|
|
for (const c of this.fsChildren)
|
|
c[_reloadNamedEdges](name)
|
|
}
|
|
|
|
get isLink () {
|
|
return false
|
|
}
|
|
|
|
get depth () {
|
|
return this.isTop ? 0 : this.parent.depth + 1
|
|
}
|
|
|
|
get isTop () {
|
|
return !this.parent
|
|
}
|
|
|
|
get top () {
|
|
return this.isTop ? this : this.parent.top
|
|
}
|
|
|
|
get resolveParent () {
|
|
return this.parent || this.fsParent
|
|
}
|
|
|
|
resolve (name) {
|
|
const mine = this.children.get(name)
|
|
if (mine)
|
|
return mine
|
|
const resolveParent = this.resolveParent
|
|
if (resolveParent)
|
|
return resolveParent.resolve(name)
|
|
return null
|
|
}
|
|
|
|
inNodeModules () {
|
|
const rp = this.realpath
|
|
const name = this.name
|
|
const scoped = name.charAt(0) === '@'
|
|
const d = dirname(rp)
|
|
const nm = scoped ? dirname(d) : d
|
|
const dir = dirname(nm)
|
|
const base = scoped ? `${basename(d)}/${basename(rp)}` : basename(rp)
|
|
return base === name && basename(nm) === 'node_modules' ? dir : false
|
|
}
|
|
}
|
|
|
|
module.exports = Node
|