node/lib/internal/process/next_tick.js
Andreas Madsen f3f1a9349a
async_hooks: rename initTriggerId
rename initTriggerId to defaultTriggerAsyncId such it matches the rest
of our naming.

PR-URL: https://github.com/nodejs/node/pull/17273
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
2017-12-19 18:04:43 +01:00

251 lines
8.1 KiB
JavaScript

'use strict';
// This value is used to prevent the nextTickQueue from becoming too
// large and cause the process to run out of memory. When this value
// is reached the nextTimeQueue array will be shortened (see tickDone
// for details).
const kMaxCallbacksPerLoop = 1e4;
exports.setup = setupNextTick;
// Will be overwritten when setupNextTick() is called.
exports.nextTick = null;
class NextTickQueue {
constructor() {
this.head = null;
this.tail = null;
}
push(v) {
const entry = { data: v, next: null };
if (this.tail !== null)
this.tail.next = entry;
else
this.head = entry;
this.tail = entry;
}
shift() {
if (this.head === null)
return;
const ret = this.head.data;
if (this.head === this.tail)
this.head = this.tail = null;
else
this.head = this.head.next;
return ret;
}
clear() {
this.head = null;
this.tail = null;
}
}
function setupNextTick() {
const async_wrap = process.binding('async_wrap');
const async_hooks = require('internal/async_hooks');
const promises = require('internal/process/promises');
const errors = require('internal/errors');
const emitPendingUnhandledRejections = promises.setup(scheduleMicrotasks);
const getDefaultTriggerAsyncId = async_hooks.getDefaultTriggerAsyncId;
// Two arrays that share state between C++ and JS.
const { async_hook_fields, async_id_fields } = async_wrap;
// Used to change the state of the async id stack.
const { emitInit, emitBefore, emitAfter, emitDestroy } = async_hooks;
// Grab the constants necessary for working with internal arrays.
const { kInit, kDestroy, kAsyncIdCounter } = async_wrap.constants;
const { async_id_symbol, trigger_async_id_symbol } = async_wrap;
const nextTickQueue = new NextTickQueue();
var microtasksScheduled = false;
// Used to run V8's micro task queue.
var _runMicrotasks = {};
// *Must* match Environment::TickInfo::Fields in src/env.h.
var kIndex = 0;
var kLength = 1;
process.nextTick = nextTick;
// Needs to be accessible from beyond this scope.
process._tickCallback = _tickCallback;
// Set the nextTick() function for internal usage.
exports.nextTick = internalNextTick;
// This tickInfo thing is used so that the C++ code in src/node.cc
// can have easy access to our nextTick state, and avoid unnecessary
// calls into JS land.
const tickInfo = process._setupNextTick(_tickCallback, _runMicrotasks);
_runMicrotasks = _runMicrotasks.runMicrotasks;
function tickDone() {
if (tickInfo[kLength] !== 0) {
if (tickInfo[kLength] <= tickInfo[kIndex]) {
nextTickQueue.clear();
tickInfo[kLength] = 0;
} else {
tickInfo[kLength] -= tickInfo[kIndex];
}
}
tickInfo[kIndex] = 0;
}
const microTasksTickObject = {
callback: runMicrotasksCallback,
args: undefined,
[async_id_symbol]: 0,
[trigger_async_id_symbol]: 0
};
function scheduleMicrotasks() {
if (microtasksScheduled)
return;
// For the moment all microtasks come from the void until the PromiseHook
// API is implemented.
nextTickQueue.push(microTasksTickObject);
tickInfo[kLength]++;
microtasksScheduled = true;
}
function runMicrotasksCallback() {
microtasksScheduled = false;
_runMicrotasks();
if (tickInfo[kIndex] < tickInfo[kLength] ||
emitPendingUnhandledRejections()) {
scheduleMicrotasks();
}
}
function _tickCallback() {
do {
while (tickInfo[kIndex] < tickInfo[kLength]) {
++tickInfo[kIndex];
const tock = nextTickQueue.shift();
// CHECK(Number.isSafeInteger(tock[async_id_symbol]))
// CHECK(tock[async_id_symbol] > 0)
// CHECK(Number.isSafeInteger(tock[trigger_async_id_symbol]))
// CHECK(tock[trigger_async_id_symbol] > 0)
const asyncId = tock[async_id_symbol];
emitBefore(asyncId, tock[trigger_async_id_symbol]);
// emitDestroy() places the async_id_symbol into an asynchronous queue
// that calls the destroy callback in the future. It's called before
// calling tock.callback so destroy will be called even if the callback
// throws an exception that is handles by 'uncaughtException' or a
// domain.
// TODO(trevnorris): This is a bit of a hack. It relies on the fact
// that nextTick() doesn't allow the event loop to proceed, but if
// any async hooks are enabled during the callback's execution then
// this tock's after hook will be called, but not its destroy hook.
if (async_hook_fields[kDestroy] > 0)
emitDestroy(asyncId);
const callback = tock.callback;
if (tock.args === undefined)
callback();
else
Reflect.apply(callback, undefined, tock.args);
emitAfter(asyncId);
if (kMaxCallbacksPerLoop < tickInfo[kIndex])
tickDone();
}
tickDone();
_runMicrotasks();
emitPendingUnhandledRejections();
} while (tickInfo[kLength] !== 0);
}
class TickObject {
constructor(callback, args, asyncId, triggerAsyncId) {
// this must be set to null first to avoid function tracking
// on the hidden class, revisit in V8 versions after 6.2
this.callback = null;
this.callback = callback;
this.args = args;
this[async_id_symbol] = asyncId;
this[trigger_async_id_symbol] = triggerAsyncId;
if (async_hook_fields[kInit] > 0) {
emitInit(asyncId,
'TickObject',
triggerAsyncId,
this);
}
}
}
// `nextTick()` will not enqueue any callback when the process is about to
// exit since the callback would not have a chance to be executed.
function nextTick(callback) {
if (typeof callback !== 'function')
throw new errors.TypeError('ERR_INVALID_CALLBACK');
if (process._exiting)
return;
var args;
switch (arguments.length) {
case 1: break;
case 2: args = [arguments[1]]; break;
case 3: args = [arguments[1], arguments[2]]; break;
case 4: args = [arguments[1], arguments[2], arguments[3]]; break;
default:
args = new Array(arguments.length - 1);
for (var i = 1; i < arguments.length; i++)
args[i - 1] = arguments[i];
}
// In V8 6.2, moving tickInfo & async_id_fields[kAsyncIdCounter] into the
// TickObject incurs a significant performance penalty in the
// next-tick-breadth-args benchmark (revisit later)
++tickInfo[kLength];
nextTickQueue.push(new TickObject(callback,
args,
++async_id_fields[kAsyncIdCounter],
getDefaultTriggerAsyncId()));
}
// `internalNextTick()` will not enqueue any callback when the process is
// about to exit since the callback would not have a chance to be executed.
function internalNextTick(triggerAsyncId, callback) {
if (typeof callback !== 'function')
throw new errors.TypeError('ERR_INVALID_CALLBACK');
// CHECK(Number.isSafeInteger(triggerAsyncId) || triggerAsyncId === null)
// CHECK(triggerAsyncId > 0 || triggerAsyncId === null)
if (process._exiting)
return;
var args;
switch (arguments.length) {
case 2: break;
case 3: args = [arguments[2]]; break;
case 4: args = [arguments[2], arguments[3]]; break;
case 5: args = [arguments[2], arguments[3], arguments[4]]; break;
default:
args = new Array(arguments.length - 2);
for (var i = 2; i < arguments.length; i++)
args[i - 2] = arguments[i];
}
if (triggerAsyncId === null)
triggerAsyncId = getDefaultTriggerAsyncId();
// In V8 6.2, moving tickInfo & async_id_fields[kAsyncIdCounter] into the
// TickObject incurs a significant performance penalty in the
// next-tick-breadth-args benchmark (revisit later)
++tickInfo[kLength];
nextTickQueue.push(new TickObject(callback,
args,
++async_id_fields[kAsyncIdCounter],
triggerAsyncId));
}
}