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* use assert.strictEqual() instead of assert.equal() PR-URL: https://github.com/nodejs/node/pull/9999 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Luigi Pinca <luigipinca@gmail.com> Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
28 lines
743 B
JavaScript
28 lines
743 B
JavaScript
'use strict';
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const common = require('../common');
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const assert = require('assert');
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const dgram = require('dgram');
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const client = dgram.createSocket('udp4');
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const messageSent = common.mustCall(function messageSent(err, bytes) {
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assert.strictEqual(bytes, buf1.length + buf2.length);
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});
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const buf1 = Buffer.alloc(256, 'x');
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const buf2 = Buffer.alloc(256, 'y');
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client.on('listening', function() {
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const port = this.address().port;
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client.send([buf1, buf2], port, common.localhostIPv4, messageSent);
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});
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client.on('message', common.mustCall(function onMessage(buf, info) {
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const expected = Buffer.concat([buf1, buf2]);
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assert.ok(buf.equals(expected), 'message was received correctly');
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client.close();
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}));
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client.bind(0);
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