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Enable linting for the test directory. A number of changes was made so all tests conform the current rules used by lib and src directories. The only exception for tests is that unreachable (dead) code is allowed. test-fs-non-number-arguments-throw had to be excluded from the changes because of a weird issue on Windows CI. PR-URL: https://github.com/nodejs/io.js/pull/1721 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
61 lines
1.5 KiB
JavaScript
61 lines
1.5 KiB
JavaScript
'use strict';
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var common = require('../common');
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var assert = require('assert');
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// This is similar to simple/test-socket-write-after-fin, except that
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// we don't set allowHalfOpen. Then we write after the client has sent
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// a FIN, and this is an error. However, the standard "write after end"
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// message is too vague, and doesn't actually tell you what happens.
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var net = require('net');
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var serverData = '';
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var gotServerEnd = false;
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var clientData = '';
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var gotClientEnd = false;
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var gotServerError = false;
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var server = net.createServer(function(sock) {
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sock.setEncoding('utf8');
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sock.on('error', function(er) {
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console.error(er.code + ': ' + er.message);
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gotServerError = er;
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});
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sock.on('data', function(c) {
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serverData += c;
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});
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sock.on('end', function() {
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gotServerEnd = true;
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sock.write(serverData);
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sock.end();
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});
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server.close();
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});
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server.listen(common.PORT);
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var sock = net.connect(common.PORT);
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sock.setEncoding('utf8');
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sock.on('data', function(c) {
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clientData += c;
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});
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sock.on('end', function() {
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gotClientEnd = true;
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});
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process.on('exit', function() {
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assert.equal(clientData, '');
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assert.equal(serverData, 'hello1hello2hello3\nTHUNDERMUSCLE!');
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assert(gotClientEnd);
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assert(gotServerEnd);
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assert(gotServerError);
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assert.equal(gotServerError.code, 'EPIPE');
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assert.notEqual(gotServerError.message, 'write after end');
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console.log('ok');
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});
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sock.write('hello1');
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sock.write('hello2');
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sock.write('hello3\n');
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sock.end('THUNDERMUSCLE!');
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