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Modifies the Socket.setNoDelay and Socket.setKeepAlive methods to return the socket instance instead of undefined, to allow for chaining. PR-URL: https://github.com/nodejs/io.js/pull/1779 Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
35 lines
822 B
JavaScript
35 lines
822 B
JavaScript
'use strict';
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var common = require('../common');
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var assert = require('assert');
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var net = require('net');
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var TCPWrap = process.binding('tcp_wrap').TCP;
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var echoServer = net.createServer(function(connection) {
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connection.end();
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});
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echoServer.listen(common.PORT);
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var callCount = 0;
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var Socket = net.Socket;
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var setNoDelay = TCPWrap.prototype.setNoDelay;
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TCPWrap.prototype.setNoDelay = function(enable) {
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setNoDelay.call(this, enable);
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callCount++;
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};
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echoServer.on('listening', function() {
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var sock1 = new Socket();
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// setNoDelay before the handle is created
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// there is probably a better way to test this
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var s = sock1.setNoDelay();
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assert.ok(s instanceof net.Socket);
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sock1.connect(common.PORT);
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sock1.on('end', function() {
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assert.equal(callCount, 1);
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echoServer.close();
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});
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});
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