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In addition to removing unused vars, this also fixes an instance where booleans were set presumably to check something but then never used. This now confirms that the events that were setting the booleans are fired. PR-URL: https://github.com/nodejs/node/pull/4425 Reviewed-By: Johan Bergström <bugs@bergstroem.nu> Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
59 lines
1.2 KiB
JavaScript
59 lines
1.2 KiB
JavaScript
'use strict';
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var common = require('../common');
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var assert = require('assert');
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var spawn = require('child_process').spawn;
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var cat = spawn(common.isWindows ? 'more' : 'cat');
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cat.stdin.write('hello');
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cat.stdin.write(' ');
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cat.stdin.write('world');
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assert.ok(cat.stdin.writable);
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assert.ok(!cat.stdin.readable);
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cat.stdin.end();
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var response = '';
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var exitStatus = -1;
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var closed = false;
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cat.stdout.setEncoding('utf8');
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cat.stdout.on('data', function(chunk) {
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console.log('stdout: ' + chunk);
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response += chunk;
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});
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cat.stdout.on('end', common.mustCall(function() {}));
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cat.stderr.on('data', function(chunk) {
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// shouldn't get any stderr output
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assert.ok(false);
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});
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cat.stderr.on('end', common.mustCall(function() {}));
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cat.on('exit', function(status) {
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console.log('exit event');
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exitStatus = status;
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});
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cat.on('close', function() {
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closed = true;
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if (common.isWindows) {
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assert.equal('hello world\r\n', response);
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} else {
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assert.equal('hello world', response);
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}
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});
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process.on('exit', function() {
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assert.equal(0, exitStatus);
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assert(closed);
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if (common.isWindows) {
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assert.equal('hello world\r\n', response);
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} else {
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assert.equal('hello world', response);
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}
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});
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