node/test/parallel/test-child-process-disconnect.js
Roman Reiss f29762f4dd test: enable linting for tests
Enable linting for the test directory. A number of changes was made so
all tests conform the current rules used by lib and src directories. The
only exception for tests is that unreachable (dead) code is allowed.

test-fs-non-number-arguments-throw had to be excluded from the changes
because of a weird issue on Windows CI.

PR-URL: https://github.com/nodejs/io.js/pull/1721
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
2015-05-19 21:21:27 +02:00

99 lines
2.4 KiB
JavaScript

'use strict';
var assert = require('assert');
var common = require('../common');
var fork = require('child_process').fork;
var net = require('net');
// child
if (process.argv[2] === 'child') {
// Check that the 'disconnect' event is deferred to the next event loop tick.
var disconnect = process.disconnect;
process.disconnect = function() {
disconnect.apply(this, arguments);
// If the event is emitted synchronously, we're too late by now.
process.once('disconnect', common.mustCall(disconnectIsNotAsync));
// The funky function name makes it show up legible in mustCall errors.
function disconnectIsNotAsync() {}
};
var server = net.createServer();
server.on('connection', function(socket) {
socket.resume();
process.on('disconnect', function() {
socket.end((process.connected).toString());
});
// when the socket is closed, we will close the server
// allowing the process to self terminate
socket.on('end', function() {
server.close();
});
socket.write('ready');
});
// when the server is ready tell parent
server.on('listening', function() {
process.send('ready');
});
server.listen(common.PORT);
} else {
// testcase
var child = fork(process.argv[1], ['child']);
var childFlag = false;
var childSelfTerminate = false;
var parentEmit = false;
var parentFlag = false;
// when calling .disconnect the event should emit
// and the disconnected flag should be true.
child.on('disconnect', function() {
parentEmit = true;
parentFlag = child.connected;
});
// the process should also self terminate without using signals
child.on('exit', function() {
childSelfTerminate = true;
});
// when child is listening
child.on('message', function(msg) {
if (msg === 'ready') {
// connect to child using TCP to know if disconnect was emitted
var socket = net.connect(common.PORT);
socket.on('data', function(data) {
data = data.toString();
// ready to be disconnected
if (data === 'ready') {
child.disconnect();
assert.throws(child.disconnect.bind(child), Error);
return;
}
// disconnect is emitted
childFlag = (data === 'true');
});
}
});
process.on('exit', function() {
assert.equal(childFlag, false);
assert.equal(parentFlag, false);
assert.ok(childSelfTerminate);
assert.ok(parentEmit);
});
}