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If nothing is buffered then _read will not be called and the callback will not be invoked, effectivly deadlocking. Fixes: https://github.com/nodejs/node/issues/29758 PR-URL: https://github.com/nodejs/node/pull/29836 Refs: https://github.com/nodejs/node/pull/29649 Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: Luigi Pinca <luigipinca@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Minwoo Jung <minwoo@nodesource.com>
47 lines
938 B
JavaScript
47 lines
938 B
JavaScript
'use strict';
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const { Duplex } = require('stream');
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const kCallback = Symbol('Callback');
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const kOtherSide = Symbol('Other');
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class DuplexSocket extends Duplex {
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constructor() {
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super();
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this[kCallback] = null;
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this[kOtherSide] = null;
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}
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_read() {
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const callback = this[kCallback];
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if (callback) {
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this[kCallback] = null;
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callback();
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}
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}
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_write(chunk, encoding, callback) {
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if (chunk.length === 0) {
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process.nextTick(callback);
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} else {
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this[kOtherSide].push(chunk);
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this[kOtherSide][kCallback] = callback;
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}
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}
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_final(callback) {
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this[kOtherSide].on('end', callback);
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this[kOtherSide].push(null);
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}
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}
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class DuplexPair {
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constructor() {
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this.socket1 = new DuplexSocket();
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this.socket2 = new DuplexSocket();
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this.socket1[kOtherSide] = this.socket2;
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this.socket2[kOtherSide] = this.socket1;
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}
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}
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module.exports = DuplexPair;
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