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* Get rid of recursive `make` when building the node binary. An earlier commit makes GYP write out rules that we can use for proper dependency tracking. * Use module name 'binding' in addons.md and addons-napi/*/binding.gyp. This massively simplifies the logic for generating the build rules. * Check in auto-generated add-on tests from `doc/api/addons.md`. The files change rarely and generating them dynamically causes no end of race conditions and special-casing during the build. PR-URL: https://github.com/nodejs/node/pull/17407 Reviewed-By: Richard Lau <riclau@uk.ibm.com>
53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
// Auto-generated by `node tools/doc/addon-verify.js`
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// binding.cc
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#include <node.h>
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namespace demo {
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using v8::Exception;
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using v8::FunctionCallbackInfo;
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using v8::Isolate;
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using v8::Local;
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using v8::Number;
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using v8::Object;
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using v8::String;
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using v8::Value;
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// This is the implementation of the "add" method
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// Input arguments are passed using the
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// const FunctionCallbackInfo<Value>& args struct
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void Add(const FunctionCallbackInfo<Value>& args) {
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Isolate* isolate = args.GetIsolate();
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// Check the number of arguments passed.
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if (args.Length() < 2) {
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// Throw an Error that is passed back to JavaScript
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isolate->ThrowException(Exception::TypeError(
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String::NewFromUtf8(isolate, "Wrong number of arguments")));
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return;
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}
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// Check the argument types
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if (!args[0]->IsNumber() || !args[1]->IsNumber()) {
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isolate->ThrowException(Exception::TypeError(
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String::NewFromUtf8(isolate, "Wrong arguments")));
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return;
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}
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// Perform the operation
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double value = args[0]->NumberValue() + args[1]->NumberValue();
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Local<Number> num = Number::New(isolate, value);
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// Set the return value (using the passed in
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// FunctionCallbackInfo<Value>&)
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args.GetReturnValue().Set(num);
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}
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void Init(Local<Object> exports) {
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NODE_SET_METHOD(exports, "add", Add);
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}
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NODE_MODULE(NODE_GYP_MODULE_NAME, Init)
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} // namespace demo
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