node/test/parallel/test-net-pipe-connect-errors.js
Sakthipriyan Vairamani d5ab92bcc1 test: use common.isWindows consistently
In the tests, we use "process.platform === 'win32'" in some places.
This patch replaces them with the "common.isWindows" for consistency.

PR-URL: https://github.com/nodejs/io.js/pull/2269
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
2015-07-31 00:29:36 +05:30

91 lines
2.2 KiB
JavaScript

'use strict';
var fs = require('fs');
var net = require('net');
var path = require('path');
var assert = require('assert');
var common = require('../common');
var notSocketErrorFired = false;
var noEntErrorFired = false;
var accessErrorFired = false;
// Test if ENOTSOCK is fired when trying to connect to a file which is not
// a socket.
var emptyTxt;
if (common.isWindows) {
// on Win, common.PIPE will be a named pipe, so we use an existing empty
// file instead
emptyTxt = path.join(common.fixturesDir, 'empty.txt');
} else {
// use common.PIPE to ensure we stay within POSIX socket path length
// restrictions, even on CI
emptyTxt = common.PIPE + '.txt';
function cleanup() {
try {
fs.unlinkSync(emptyTxt);
} catch (e) {
if (e.code != 'ENOENT')
throw e;
}
}
process.on('exit', cleanup);
cleanup();
fs.writeFileSync(emptyTxt, '');
}
var notSocketClient = net.createConnection(emptyTxt, function() {
assert.ok(false);
});
notSocketClient.on('error', function(err) {
assert(err.code === 'ENOTSOCK' || err.code === 'ECONNREFUSED');
notSocketErrorFired = true;
});
// Trying to connect to not-existing socket should result in ENOENT error
var noEntSocketClient = net.createConnection('no-ent-file', function() {
assert.ok(false);
});
noEntSocketClient.on('error', function(err) {
assert.equal(err.code, 'ENOENT');
noEntErrorFired = true;
});
// On Windows or when running as root, a chmod has no effect on named pipes
if (!common.isWindows && process.getuid() !== 0) {
// Trying to connect to a socket one has no access to should result in EACCES
var accessServer = net.createServer(function() {
assert.ok(false);
});
accessServer.listen(common.PIPE, function() {
fs.chmodSync(common.PIPE, 0);
var accessClient = net.createConnection(common.PIPE, function() {
assert.ok(false);
});
accessClient.on('error', function(err) {
assert.equal(err.code, 'EACCES');
accessErrorFired = true;
accessServer.close();
});
});
}
// Assert that all error events were fired
process.on('exit', function() {
assert.ok(notSocketErrorFired);
assert.ok(noEntErrorFired);
if (!common.isWindows && process.getuid() !== 0) {
assert.ok(accessErrorFired);
}
});