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In the tests, we use "process.platform === 'win32'" in some places. This patch replaces them with the "common.isWindows" for consistency. PR-URL: https://github.com/nodejs/io.js/pull/2269 Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
91 lines
2.2 KiB
JavaScript
91 lines
2.2 KiB
JavaScript
'use strict';
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var fs = require('fs');
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var net = require('net');
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var path = require('path');
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var assert = require('assert');
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var common = require('../common');
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var notSocketErrorFired = false;
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var noEntErrorFired = false;
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var accessErrorFired = false;
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// Test if ENOTSOCK is fired when trying to connect to a file which is not
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// a socket.
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var emptyTxt;
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if (common.isWindows) {
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// on Win, common.PIPE will be a named pipe, so we use an existing empty
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// file instead
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emptyTxt = path.join(common.fixturesDir, 'empty.txt');
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} else {
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// use common.PIPE to ensure we stay within POSIX socket path length
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// restrictions, even on CI
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emptyTxt = common.PIPE + '.txt';
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function cleanup() {
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try {
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fs.unlinkSync(emptyTxt);
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} catch (e) {
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if (e.code != 'ENOENT')
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throw e;
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}
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}
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process.on('exit', cleanup);
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cleanup();
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fs.writeFileSync(emptyTxt, '');
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}
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var notSocketClient = net.createConnection(emptyTxt, function() {
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assert.ok(false);
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});
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notSocketClient.on('error', function(err) {
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assert(err.code === 'ENOTSOCK' || err.code === 'ECONNREFUSED');
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notSocketErrorFired = true;
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});
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// Trying to connect to not-existing socket should result in ENOENT error
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var noEntSocketClient = net.createConnection('no-ent-file', function() {
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assert.ok(false);
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});
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noEntSocketClient.on('error', function(err) {
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assert.equal(err.code, 'ENOENT');
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noEntErrorFired = true;
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});
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// On Windows or when running as root, a chmod has no effect on named pipes
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if (!common.isWindows && process.getuid() !== 0) {
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// Trying to connect to a socket one has no access to should result in EACCES
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var accessServer = net.createServer(function() {
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assert.ok(false);
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});
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accessServer.listen(common.PIPE, function() {
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fs.chmodSync(common.PIPE, 0);
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var accessClient = net.createConnection(common.PIPE, function() {
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assert.ok(false);
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});
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accessClient.on('error', function(err) {
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assert.equal(err.code, 'EACCES');
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accessErrorFired = true;
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accessServer.close();
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});
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});
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}
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// Assert that all error events were fired
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process.on('exit', function() {
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assert.ok(notSocketErrorFired);
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assert.ok(noEntErrorFired);
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if (!common.isWindows && process.getuid() !== 0) {
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assert.ok(accessErrorFired);
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}
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});
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