node/lib/internal/process/execution.js
Joyee Cheung 7163fbf066
process: move eval and exception bootstrap ito process/execution.js
This patch:

- Moves `tryGetCwd`, `evalScript` and `fatalException` from
  `bootstrap/node.js` into `process/execution.js` so that
  they do have to be passed into the worker thread
  setup function, instead the worker code can require them
  when necessary.
- Moves `setUncaughtExceptionCaptureCallback` and
  `hasUncaughtExceptionCaptureCallback` along with the two
  global state `exceptionHandlerState` and
  `shouldAbortOnUncaughtToggle` info `process.execution.js`
  as those are only used by the fatalException and these
  two accessors as one self-contained unit.

PR-URL: https://github.com/nodejs/node/pull/25199
Reviewed-By: James M Snell <jasnell@gmail.com>
2018-12-31 14:19:48 +08:00

150 lines
4.7 KiB
JavaScript

'use strict';
const path = require('path');
const {
codes: {
ERR_INVALID_ARG_TYPE,
ERR_UNCAUGHT_EXCEPTION_CAPTURE_ALREADY_SET
}
} = require('internal/errors');
const {
executionAsyncId,
clearDefaultTriggerAsyncId,
clearAsyncIdStack,
hasAsyncIdStack,
afterHooksExist,
emitAfter
} = require('internal/async_hooks');
// shouldAbortOnUncaughtToggle is a typed array for faster
// communication with JS.
const { shouldAbortOnUncaughtToggle } = internalBinding('util');
function tryGetCwd() {
try {
return process.cwd();
} catch {
// getcwd(3) can fail if the current working directory has been deleted.
// Fall back to the directory name of the (absolute) executable path.
// It's not really correct but what are the alternatives?
return path.dirname(process.execPath);
}
}
function evalScript(name, body, breakFristLine) {
const CJSModule = require('internal/modules/cjs/loader');
if (breakFristLine) {
const fn = `function() {\n\n${body};\n\n}`;
body = `process.binding('inspector').callAndPauseOnStart(${fn}, {})`;
}
const cwd = tryGetCwd();
const module = new CJSModule(name);
module.filename = path.join(cwd, name);
module.paths = CJSModule._nodeModulePaths(cwd);
const script = `global.__filename = ${JSON.stringify(name)};\n` +
'global.exports = exports;\n' +
'global.module = module;\n' +
'global.__dirname = __dirname;\n' +
'global.require = require;\n' +
'return require("vm").runInThisContext(' +
`${JSON.stringify(body)}, { filename: ` +
`${JSON.stringify(name)}, displayErrors: true });\n`;
const result = module._compile(script, `${name}-wrapper`);
if (require('internal/options').getOptionValue('--print')) {
console.log(result);
}
// Handle any nextTicks added in the first tick of the program.
process._tickCallback();
}
const exceptionHandlerState = { captureFn: null };
function setUncaughtExceptionCaptureCallback(fn) {
if (fn === null) {
exceptionHandlerState.captureFn = fn;
shouldAbortOnUncaughtToggle[0] = 1;
return;
}
if (typeof fn !== 'function') {
throw new ERR_INVALID_ARG_TYPE('fn', ['Function', 'null'], fn);
}
if (exceptionHandlerState.captureFn !== null) {
throw new ERR_UNCAUGHT_EXCEPTION_CAPTURE_ALREADY_SET();
}
exceptionHandlerState.captureFn = fn;
shouldAbortOnUncaughtToggle[0] = 0;
}
function hasUncaughtExceptionCaptureCallback() {
return exceptionHandlerState.captureFn !== null;
}
function noop() {}
// XXX(joyeecheung): for some reason this cannot be defined at the top-level
// and exported to be written to process._fatalException, it has to be
// returned as an *anonymous function* wrapped inside a factory function,
// otherwise it breaks the test-timers.setInterval async hooks test -
// this may indicate that node::FatalException should fix up the callback scope
// before calling into process._fatalException, or this function should
// take extra care of the async hooks before it schedules a setImmediate.
function createFatalException() {
return (er) => {
// It's possible that defaultTriggerAsyncId was set for a constructor
// call that threw and was never cleared. So clear it now.
clearDefaultTriggerAsyncId();
if (exceptionHandlerState.captureFn !== null) {
exceptionHandlerState.captureFn(er);
} else if (!process.emit('uncaughtException', er)) {
// If someone handled it, then great. otherwise, die in C++ land
// since that means that we'll exit the process, emit the 'exit' event.
try {
if (!process._exiting) {
process._exiting = true;
process.exitCode = 1;
process.emit('exit', 1);
}
} catch {
// Nothing to be done about it at this point.
}
try {
const { kExpandStackSymbol } = require('internal/util');
if (typeof er[kExpandStackSymbol] === 'function')
er[kExpandStackSymbol]();
} catch {
// Nothing to be done about it at this point.
}
return false;
}
// If we handled an error, then make sure any ticks get processed
// by ensuring that the next Immediate cycle isn't empty.
require('timers').setImmediate(noop);
// Emit the after() hooks now that the exception has been handled.
if (afterHooksExist()) {
do {
emitAfter(executionAsyncId());
} while (hasAsyncIdStack());
// Or completely empty the id stack.
} else {
clearAsyncIdStack();
}
return true;
};
}
module.exports = {
tryGetCwd,
evalScript,
fatalException: createFatalException(),
setUncaughtExceptionCaptureCallback,
hasUncaughtExceptionCaptureCallback
};