node/src/async_wrap.cc
Stephen Belanger d1229eeca4
lib: rewrite AsyncLocalStorage without async_hooks
PR-URL: https://github.com/nodejs/node/pull/48528
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Yagiz Nizipli <yagiz@nizipli.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Santiago Gimeno <santiago.gimeno@gmail.com>
Reviewed-By: Gerhard Stöbich <deb2001-github@yahoo.de>
2024-08-02 19:44:20 +00:00

749 lines
28 KiB
C++

// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "async_wrap.h" // NOLINT(build/include_inline)
#include "async_context_frame.h"
#include "async_wrap-inl.h"
#include "env-inl.h"
#include "node_errors.h"
#include "node_external_reference.h"
#include "tracing/traced_value.h"
#include "util-inl.h"
#include "v8.h"
using v8::Context;
using v8::DontDelete;
using v8::EscapableHandleScope;
using v8::Function;
using v8::FunctionCallbackInfo;
using v8::FunctionTemplate;
using v8::Global;
using v8::HandleScope;
using v8::Integer;
using v8::Isolate;
using v8::Local;
using v8::MaybeLocal;
using v8::Nothing;
using v8::Number;
using v8::Object;
using v8::ObjectTemplate;
using v8::PropertyAttribute;
using v8::ReadOnly;
using v8::String;
using v8::Undefined;
using v8::Value;
using v8::WeakCallbackInfo;
using v8::WeakCallbackType;
using TryCatchScope = node::errors::TryCatchScope;
namespace node {
static const char* const provider_names[] = {
#define V(PROVIDER) \
#PROVIDER,
NODE_ASYNC_PROVIDER_TYPES(V)
#undef V
};
void AsyncWrap::DestroyAsyncIdsCallback(Environment* env) {
Local<Function> fn = env->async_hooks_destroy_function();
TryCatchScope try_catch(env, TryCatchScope::CatchMode::kFatal);
do {
std::vector<double> destroy_async_id_list;
destroy_async_id_list.swap(*env->destroy_async_id_list());
if (!env->can_call_into_js()) return;
for (auto async_id : destroy_async_id_list) {
// Want each callback to be cleaned up after itself, instead of cleaning
// them all up after the while() loop completes.
HandleScope scope(env->isolate());
Local<Value> async_id_value = Number::New(env->isolate(), async_id);
MaybeLocal<Value> ret = fn->Call(
env->context(), Undefined(env->isolate()), 1, &async_id_value);
if (ret.IsEmpty())
return;
}
} while (!env->destroy_async_id_list()->empty());
}
void Emit(Environment* env, double async_id, AsyncHooks::Fields type,
Local<Function> fn) {
AsyncHooks* async_hooks = env->async_hooks();
if (async_hooks->fields()[type] == 0 || !env->can_call_into_js())
return;
HandleScope handle_scope(env->isolate());
Local<Value> async_id_value = Number::New(env->isolate(), async_id);
TryCatchScope try_catch(env, TryCatchScope::CatchMode::kFatal);
USE(fn->Call(env->context(), Undefined(env->isolate()), 1, &async_id_value));
}
void AsyncWrap::EmitPromiseResolve(Environment* env, double async_id) {
Emit(env, async_id, AsyncHooks::kPromiseResolve,
env->async_hooks_promise_resolve_function());
}
void AsyncWrap::EmitTraceEventBefore() {
switch (provider_type()) {
#define V(PROVIDER) \
case PROVIDER_ ## PROVIDER: \
TRACE_EVENT_NESTABLE_ASYNC_BEGIN0( \
TRACING_CATEGORY_NODE1(async_hooks), \
#PROVIDER "_CALLBACK", static_cast<int64_t>(get_async_id())); \
break;
NODE_ASYNC_PROVIDER_TYPES(V)
#undef V
default:
UNREACHABLE();
}
}
void AsyncWrap::EmitBefore(Environment* env, double async_id) {
Emit(env, async_id, AsyncHooks::kBefore,
env->async_hooks_before_function());
}
void AsyncWrap::EmitTraceEventAfter(ProviderType type, double async_id) {
switch (type) {
#define V(PROVIDER) \
case PROVIDER_ ## PROVIDER: \
TRACE_EVENT_NESTABLE_ASYNC_END0( \
TRACING_CATEGORY_NODE1(async_hooks), \
#PROVIDER "_CALLBACK", static_cast<int64_t>(async_id)); \
break;
NODE_ASYNC_PROVIDER_TYPES(V)
#undef V
default:
UNREACHABLE();
}
}
void AsyncWrap::EmitAfter(Environment* env, double async_id) {
// If the user's callback failed then the after() hooks will be called at the
// end of _fatalException().
Emit(env, async_id, AsyncHooks::kAfter,
env->async_hooks_after_function());
}
static void SetupHooks(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
CHECK(args[0]->IsObject());
// All of init, before, after, destroy, and promise_resolve are supplied by
// async_hooks internally, so this should only ever be called once. At which
// time all the functions should be set. Detect this by checking if
// init !IsEmpty().
CHECK(env->async_hooks_init_function().IsEmpty());
Local<Object> fn_obj = args[0].As<Object>();
#define SET_HOOK_FN(name) \
do { \
Local<Value> v = \
fn_obj->Get(env->context(), \
FIXED_ONE_BYTE_STRING(env->isolate(), #name)) \
.ToLocalChecked(); \
CHECK(v->IsFunction()); \
env->set_async_hooks_##name##_function(v.As<Function>()); \
} while (0)
SET_HOOK_FN(init);
SET_HOOK_FN(before);
SET_HOOK_FN(after);
SET_HOOK_FN(destroy);
SET_HOOK_FN(promise_resolve);
#undef SET_HOOK_FN
}
static void SetPromiseHooks(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
env->ResetPromiseHooks(
args[0]->IsFunction() ? args[0].As<Function>() : Local<Function>(),
args[1]->IsFunction() ? args[1].As<Function>() : Local<Function>(),
args[2]->IsFunction() ? args[2].As<Function>() : Local<Function>(),
args[3]->IsFunction() ? args[3].As<Function>() : Local<Function>());
}
static void GetPromiseHooks(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
args.GetReturnValue().Set(
env->async_hooks()->GetPromiseHooks(args.GetIsolate()));
}
class DestroyParam {
public:
double asyncId;
Environment* env;
Global<Object> target;
Global<Object> propBag;
};
static void DestroyParamCleanupHook(void* ptr) {
delete static_cast<DestroyParam*>(ptr);
}
void AsyncWrap::WeakCallback(const WeakCallbackInfo<DestroyParam>& info) {
HandleScope scope(info.GetIsolate());
std::unique_ptr<DestroyParam> p{info.GetParameter()};
Local<Object> prop_bag = PersistentToLocal::Default(info.GetIsolate(),
p->propBag);
Local<Value> val;
p->env->RemoveCleanupHook(DestroyParamCleanupHook, p.get());
if (!prop_bag.IsEmpty() &&
!prop_bag->Get(p->env->context(), p->env->destroyed_string())
.ToLocal(&val)) {
return;
}
if (val.IsEmpty() || val->IsFalse()) {
AsyncWrap::EmitDestroy(p->env, p->asyncId);
}
// unique_ptr goes out of scope here and pointer is deleted.
}
static void RegisterDestroyHook(const FunctionCallbackInfo<Value>& args) {
CHECK(args[0]->IsObject());
CHECK(args[1]->IsNumber());
CHECK(args.Length() == 2 || args[2]->IsObject());
Isolate* isolate = args.GetIsolate();
DestroyParam* p = new DestroyParam();
p->asyncId = args[1].As<Number>()->Value();
p->env = Environment::GetCurrent(args);
p->target.Reset(isolate, args[0].As<Object>());
if (args.Length() > 2) {
p->propBag.Reset(isolate, args[2].As<Object>());
}
p->target.SetWeak(p, AsyncWrap::WeakCallback, WeakCallbackType::kParameter);
p->env->AddCleanupHook(DestroyParamCleanupHook, p);
}
void AsyncWrap::GetAsyncId(const FunctionCallbackInfo<Value>& args) {
AsyncWrap* wrap;
args.GetReturnValue().Set(kInvalidAsyncId);
ASSIGN_OR_RETURN_UNWRAP(&wrap, args.This());
args.GetReturnValue().Set(wrap->get_async_id());
}
void AsyncWrap::PushAsyncContext(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
// No need for CHECK(IsNumber()) on args because if FromJust() doesn't fail
// then the checks in push_async_ids() and pop_async_id() will.
double async_id = args[0]->NumberValue(env->context()).FromJust();
double trigger_async_id = args[1]->NumberValue(env->context()).FromJust();
env->async_hooks()->push_async_context(async_id, trigger_async_id, {});
}
void AsyncWrap::PopAsyncContext(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
double async_id = args[0]->NumberValue(env->context()).FromJust();
args.GetReturnValue().Set(env->async_hooks()->pop_async_context(async_id));
}
void AsyncWrap::ExecutionAsyncResource(
const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
uint32_t index;
if (!args[0]->Uint32Value(env->context()).To(&index)) return;
args.GetReturnValue().Set(
env->async_hooks()->native_execution_async_resource(index));
}
void AsyncWrap::ClearAsyncIdStack(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
env->async_hooks()->clear_async_id_stack();
}
void AsyncWrap::AsyncReset(const FunctionCallbackInfo<Value>& args) {
CHECK(args[0]->IsObject());
AsyncWrap* wrap;
ASSIGN_OR_RETURN_UNWRAP(&wrap, args.This());
Local<Object> resource = args[0].As<Object>();
double execution_async_id =
args[1]->IsNumber() ? args[1].As<Number>()->Value() : kInvalidAsyncId;
wrap->AsyncReset(resource, execution_async_id);
}
void AsyncWrap::GetProviderType(const FunctionCallbackInfo<Value>& args) {
AsyncWrap* wrap;
args.GetReturnValue().Set(AsyncWrap::PROVIDER_NONE);
ASSIGN_OR_RETURN_UNWRAP(&wrap, args.This());
args.GetReturnValue().Set(wrap->provider_type());
}
void AsyncWrap::EmitDestroy(bool from_gc) {
AsyncWrap::EmitDestroy(env(), async_id_);
// Ensure no double destroy is emitted via AsyncReset().
async_id_ = kInvalidAsyncId;
if (!persistent().IsEmpty() && !from_gc) {
HandleScope handle_scope(env()->isolate());
USE(object()->Set(env()->context(), env()->resource_symbol(), object()));
}
}
void AsyncWrap::QueueDestroyAsyncId(const FunctionCallbackInfo<Value>& args) {
CHECK(args[0]->IsNumber());
AsyncWrap::EmitDestroy(
Environment::GetCurrent(args),
args[0].As<Number>()->Value());
}
void AsyncWrap::SetCallbackTrampoline(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
if (args[0]->IsFunction()) {
env->set_async_hooks_callback_trampoline(args[0].As<Function>());
} else {
env->set_async_hooks_callback_trampoline(Local<Function>());
}
}
Local<FunctionTemplate> AsyncWrap::GetConstructorTemplate(
IsolateData* isolate_data) {
Local<FunctionTemplate> tmpl = isolate_data->async_wrap_ctor_template();
if (tmpl.IsEmpty()) {
Isolate* isolate = isolate_data->isolate();
tmpl = NewFunctionTemplate(isolate, nullptr);
tmpl->SetClassName(
FIXED_ONE_BYTE_STRING(isolate_data->isolate(), "AsyncWrap"));
SetProtoMethod(isolate, tmpl, "getAsyncId", AsyncWrap::GetAsyncId);
SetProtoMethod(isolate, tmpl, "asyncReset", AsyncWrap::AsyncReset);
SetProtoMethod(
isolate, tmpl, "getProviderType", AsyncWrap::GetProviderType);
isolate_data->set_async_wrap_ctor_template(tmpl);
}
return tmpl;
}
void AsyncWrap::CreatePerIsolateProperties(IsolateData* isolate_data,
Local<ObjectTemplate> target) {
Isolate* isolate = isolate_data->isolate();
SetMethod(isolate, target, "setupHooks", SetupHooks);
SetMethod(isolate, target, "setCallbackTrampoline", SetCallbackTrampoline);
SetMethod(isolate, target, "pushAsyncContext", PushAsyncContext);
SetMethod(isolate, target, "popAsyncContext", PopAsyncContext);
SetMethod(isolate, target, "executionAsyncResource", ExecutionAsyncResource);
SetMethod(isolate, target, "clearAsyncIdStack", ClearAsyncIdStack);
SetMethod(isolate, target, "queueDestroyAsyncId", QueueDestroyAsyncId);
SetMethod(isolate, target, "setPromiseHooks", SetPromiseHooks);
SetMethod(isolate, target, "getPromiseHooks", GetPromiseHooks);
SetMethod(isolate, target, "registerDestroyHook", RegisterDestroyHook);
AsyncWrap::GetConstructorTemplate(isolate_data);
}
void AsyncWrap::CreatePerContextProperties(Local<Object> target,
Local<Value> unused,
Local<Context> context,
void* priv) {
Realm* realm = Realm::GetCurrent(context);
Environment* env = realm->env();
Isolate* isolate = realm->isolate();
HandleScope scope(isolate);
PropertyAttribute ReadOnlyDontDelete =
static_cast<PropertyAttribute>(ReadOnly | DontDelete);
#define FORCE_SET_TARGET_FIELD(obj, str, field) \
(obj)->DefineOwnProperty(context, \
FIXED_ONE_BYTE_STRING(isolate, str), \
field, \
ReadOnlyDontDelete).FromJust()
// Attach the uint32_t[] where each slot contains the count of the number of
// callbacks waiting to be called on a particular event. It can then be
// incremented/decremented from JS quickly to communicate to C++ if there are
// any callbacks waiting to be called.
FORCE_SET_TARGET_FIELD(target,
"async_hook_fields",
env->async_hooks()->fields().GetJSArray());
// The following v8::Float64Array has 5 fields. These fields are shared in
// this way to allow JS and C++ to read/write each value as quickly as
// possible. The fields are represented as follows:
//
// kAsyncIdCounter: Maintains the state of the next unique id to be assigned.
//
// kDefaultTriggerAsyncId: Write the id of the resource responsible for a
// handle's creation just before calling the new handle's constructor.
// After the new handle is constructed kDefaultTriggerAsyncId is set back
// to kInvalidAsyncId.
FORCE_SET_TARGET_FIELD(target,
"async_id_fields",
env->async_hooks()->async_id_fields().GetJSArray());
FORCE_SET_TARGET_FIELD(target,
"execution_async_resources",
env->async_hooks()->js_execution_async_resources());
target->Set(context,
env->async_ids_stack_string(),
env->async_hooks()->async_ids_stack().GetJSArray()).Check();
Local<Object> constants = Object::New(isolate);
#define SET_HOOKS_CONSTANT(name) \
FORCE_SET_TARGET_FIELD( \
constants, #name, Integer::New(isolate, AsyncHooks::name))
SET_HOOKS_CONSTANT(kInit);
SET_HOOKS_CONSTANT(kBefore);
SET_HOOKS_CONSTANT(kAfter);
SET_HOOKS_CONSTANT(kDestroy);
SET_HOOKS_CONSTANT(kPromiseResolve);
SET_HOOKS_CONSTANT(kTotals);
SET_HOOKS_CONSTANT(kCheck);
SET_HOOKS_CONSTANT(kExecutionAsyncId);
SET_HOOKS_CONSTANT(kTriggerAsyncId);
SET_HOOKS_CONSTANT(kAsyncIdCounter);
SET_HOOKS_CONSTANT(kDefaultTriggerAsyncId);
SET_HOOKS_CONSTANT(kUsesExecutionAsyncResource);
SET_HOOKS_CONSTANT(kStackLength);
#undef SET_HOOKS_CONSTANT
FORCE_SET_TARGET_FIELD(target, "constants", constants);
Local<Object> async_providers = Object::New(isolate);
#define V(p) \
FORCE_SET_TARGET_FIELD( \
async_providers, #p, Integer::New(isolate, AsyncWrap::PROVIDER_ ## p));
NODE_ASYNC_PROVIDER_TYPES(V)
#undef V
FORCE_SET_TARGET_FIELD(target, "Providers", async_providers);
#undef FORCE_SET_TARGET_FIELD
// TODO(legendecas): async hook functions are not realm-aware yet.
// This simply avoid overriding principal realm's functions when a
// ShadowRealm initializes the binding.
realm->set_async_hooks_init_function(Local<Function>());
realm->set_async_hooks_before_function(Local<Function>());
realm->set_async_hooks_after_function(Local<Function>());
realm->set_async_hooks_destroy_function(Local<Function>());
realm->set_async_hooks_promise_resolve_function(Local<Function>());
realm->set_async_hooks_callback_trampoline(Local<Function>());
realm->set_async_hooks_binding(target);
}
void AsyncWrap::RegisterExternalReferences(
ExternalReferenceRegistry* registry) {
registry->Register(SetupHooks);
registry->Register(SetCallbackTrampoline);
registry->Register(PushAsyncContext);
registry->Register(PopAsyncContext);
registry->Register(ExecutionAsyncResource);
registry->Register(ClearAsyncIdStack);
registry->Register(QueueDestroyAsyncId);
registry->Register(SetPromiseHooks);
registry->Register(GetPromiseHooks);
registry->Register(RegisterDestroyHook);
registry->Register(AsyncWrap::GetAsyncId);
registry->Register(AsyncWrap::AsyncReset);
registry->Register(AsyncWrap::GetProviderType);
}
AsyncWrap::AsyncWrap(Environment* env,
Local<Object> object,
ProviderType provider,
double execution_async_id)
: AsyncWrap(env, object, provider, execution_async_id, false) {}
AsyncWrap::AsyncWrap(Environment* env,
Local<Object> object,
ProviderType provider,
double execution_async_id,
bool silent)
: AsyncWrap(env, object) {
CHECK_NE(provider, PROVIDER_NONE);
provider_type_ = provider;
// Use AsyncReset() call to execute the init() callbacks.
AsyncReset(object, execution_async_id, silent);
init_hook_ran_ = true;
}
AsyncWrap::AsyncWrap(Environment* env,
Local<Object> object,
ProviderType provider,
double execution_async_id,
double trigger_async_id)
: AsyncWrap(env, object, provider, execution_async_id, true) {
trigger_async_id_ = trigger_async_id;
}
AsyncWrap::AsyncWrap(Environment* env, Local<Object> object)
: BaseObject(env, object),
context_frame_(env->isolate(),
async_context_frame::current(env->isolate())) {}
// This method is necessary to work around one specific problem:
// Before the init() hook runs, if there is one, the BaseObject() constructor
// registers this object with the Environment for finalization and debugging
// purposes.
// If the Environment decides to inspect this object for debugging, it tries to
// call virtual methods on this object that are only (meaningfully) implemented
// by the subclasses of AsyncWrap.
// This could, with bad luck, happen during the AsyncWrap() constructor,
// because we run JS code as part of it and that in turn can lead to a heapdump
// being taken, either through the inspector or our programmatic API for it.
// The object being initialized is not fully constructed at that point, and
// in particular its virtual function table points to the AsyncWrap one
// (as the subclass constructor has not yet begun execution at that point).
// This means that the functions that are used for heap dump memory tracking
// are not yet available, and trying to call them would crash the process.
// We use this particular `IsDoneInitializing()` method to tell the Environment
// that such debugging methods are not yet available.
// This may be somewhat unreliable when it comes to future changes, because
// at this point it *only* protects AsyncWrap subclasses, and *only* for cases
// where heap dumps are being taken while the init() hook is on the call stack.
// For now, it seems like the best solution, though.
bool AsyncWrap::IsDoneInitializing() const {
return init_hook_ran_;
}
AsyncWrap::~AsyncWrap() {
EmitTraceEventDestroy();
EmitDestroy(true /* from gc */);
}
void AsyncWrap::EmitTraceEventDestroy() {
switch (provider_type()) {
#define V(PROVIDER) \
case PROVIDER_ ## PROVIDER: \
TRACE_EVENT_NESTABLE_ASYNC_END0( \
TRACING_CATEGORY_NODE1(async_hooks), \
#PROVIDER, static_cast<int64_t>(get_async_id())); \
break;
NODE_ASYNC_PROVIDER_TYPES(V)
#undef V
default:
UNREACHABLE();
}
}
void AsyncWrap::EmitDestroy(Environment* env, double async_id) {
if (env->async_hooks()->fields()[AsyncHooks::kDestroy] == 0 ||
!env->can_call_into_js()) {
return;
}
if (env->destroy_async_id_list()->empty()) {
env->SetImmediate(&DestroyAsyncIdsCallback, CallbackFlags::kUnrefed);
}
// If the list gets very large empty it faster using a Microtask.
// Microtasks can't be added in GC context therefore we use an
// interrupt to get this Microtask scheduled as fast as possible.
if (env->destroy_async_id_list()->size() == 16384) {
env->RequestInterrupt([](Environment* env) {
env->context()->GetMicrotaskQueue()->EnqueueMicrotask(
env->isolate(),
[](void* arg) {
DestroyAsyncIdsCallback(static_cast<Environment*>(arg));
}, env);
});
}
env->destroy_async_id_list()->push_back(async_id);
}
// Generalized call for both the constructor and for handles that are pooled
// and reused over their lifetime. This way a new uid can be assigned when
// the resource is pulled out of the pool and put back into use.
void AsyncWrap::AsyncReset(Local<Object> resource, double execution_async_id,
bool silent) {
CHECK_NE(provider_type(), PROVIDER_NONE);
if (async_id_ != kInvalidAsyncId) {
// This instance was in use before, we have already emitted an init with
// its previous async_id and need to emit a matching destroy for that
// before generating a new async_id.
EmitDestroy();
}
// Now we can assign a new async_id_ to this instance.
async_id_ = execution_async_id == kInvalidAsyncId ? env()->new_async_id()
: execution_async_id;
trigger_async_id_ = env()->get_default_trigger_async_id();
Isolate* isolate = env()->isolate();
{
HandleScope handle_scope(isolate);
Local<Object> obj = object();
CHECK(!obj.IsEmpty());
if (resource != obj) {
USE(obj->Set(env()->context(), env()->resource_symbol(), resource));
}
}
switch (provider_type()) {
#define V(PROVIDER) \
case PROVIDER_ ## PROVIDER: \
if (*TRACE_EVENT_API_GET_CATEGORY_GROUP_ENABLED( \
TRACING_CATEGORY_NODE1(async_hooks))) { \
auto data = tracing::TracedValue::Create(); \
data->SetInteger("executionAsyncId", \
static_cast<int64_t>(env()->execution_async_id())); \
data->SetInteger("triggerAsyncId", \
static_cast<int64_t>(get_trigger_async_id())); \
TRACE_EVENT_NESTABLE_ASYNC_BEGIN1( \
TRACING_CATEGORY_NODE1(async_hooks), \
#PROVIDER, static_cast<int64_t>(get_async_id()), \
"data", std::move(data)); \
} \
break;
NODE_ASYNC_PROVIDER_TYPES(V)
#undef V
default:
UNREACHABLE();
}
context_frame_.Reset(isolate, async_context_frame::current(isolate));
if (silent) return;
EmitAsyncInit(env(), resource,
env()->async_hooks()->provider_string(provider_type()),
async_id_, trigger_async_id_);
}
void AsyncWrap::EmitAsyncInit(Environment* env,
Local<Object> object,
Local<String> type,
double async_id,
double trigger_async_id) {
CHECK(!object.IsEmpty());
CHECK(!type.IsEmpty());
AsyncHooks* async_hooks = env->async_hooks();
// Nothing to execute, so can continue normally.
if (async_hooks->fields()[AsyncHooks::kInit] == 0) {
return;
}
HandleScope scope(env->isolate());
Local<Function> init_fn = env->async_hooks_init_function();
Local<Value> argv[] = {
Number::New(env->isolate(), async_id),
type,
Number::New(env->isolate(), trigger_async_id),
object,
};
TryCatchScope try_catch(env, TryCatchScope::CatchMode::kFatal);
USE(init_fn->Call(env->context(), object, arraysize(argv), argv));
}
MaybeLocal<Value> AsyncWrap::MakeCallback(const Local<Function> cb,
int argc,
Local<Value>* argv) {
EmitTraceEventBefore();
ProviderType provider = provider_type();
async_context context { get_async_id(), get_trigger_async_id() };
MaybeLocal<Value> ret =
InternalMakeCallback(env(),
object(),
object(),
cb,
argc,
argv,
context,
context_frame_.Get(env()->isolate()));
// This is a static call with cached values because the `this` object may
// no longer be alive at this point.
EmitTraceEventAfter(provider, context.async_id);
return ret;
}
const char* AsyncWrap::MemoryInfoName() const {
return provider_names[provider_type()];
}
std::string AsyncWrap::diagnostic_name() const {
char buf[64];
snprintf(buf,
sizeof(buf),
"%s(%" PRIu64 ":%.0f)",
MemoryInfoName(),
env()->thread_id(),
async_id_);
return buf;
}
Local<Object> AsyncWrap::GetOwner() {
return GetOwner(env(), object());
}
Local<Object> AsyncWrap::GetOwner(Environment* env, Local<Object> obj) {
EscapableHandleScope handle_scope(env->isolate());
CHECK(!obj.IsEmpty());
TryCatchScope ignore_exceptions(env);
while (true) {
Local<Value> owner;
if (!obj->Get(env->context(),
env->owner_symbol()).ToLocal(&owner) ||
!owner->IsObject()) {
return handle_scope.Escape(obj);
}
obj = owner.As<Object>();
}
}
} // namespace node
NODE_BINDING_CONTEXT_AWARE_INTERNAL(async_wrap,
node::AsyncWrap::CreatePerContextProperties)
NODE_BINDING_PER_ISOLATE_INIT(async_wrap,
node::AsyncWrap::CreatePerIsolateProperties)
NODE_BINDING_EXTERNAL_REFERENCE(async_wrap,
node::AsyncWrap::RegisterExternalReferences)