node/lib/internal/process/next_tick.js
Anatoli Papirovski 4d074343dd
async_hooks,process: remove internalNextTick
Instead of having mostly duplicate code in form of internalNextTick,
instead use the existing defaultAsyncTriggerIdScope with a slight
modification which allows undefined triggerAsyncId to be passed in,
which then just triggers the callback with the provided arguments.

PR-URL: https://github.com/nodejs/node/pull/19147
Refs: https://github.com/nodejs/node/issues/19104
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
2018-03-08 13:23:44 +01:00

164 lines
4.6 KiB
JavaScript

'use strict';
exports.setup = setupNextTick;
function setupNextTick() {
const {
getDefaultTriggerAsyncId,
newAsyncId,
initHooksExist,
destroyHooksExist,
emitInit,
emitBefore,
emitAfter,
emitDestroy,
symbols: { async_id_symbol, trigger_async_id_symbol }
} = require('internal/async_hooks');
const promises = require('internal/process/promises');
const { ERR_INVALID_CALLBACK } = require('internal/errors').codes;
const { emitPromiseRejectionWarnings } = promises;
// tickInfo is used so that the C++ code in src/node.cc can
// have easy access to our nextTick state, and avoid unnecessary
// calls into JS land.
// runMicrotasks is used to run V8's micro task queue.
const [
tickInfo,
runMicrotasks
] = process._setupNextTick(_tickCallback);
// *Must* match Environment::TickInfo::Fields in src/env.h.
const kHasScheduled = 0;
const kHasPromiseRejections = 1;
// Queue size for each tick array. Must be a factor of two.
const kQueueSize = 2048;
const kQueueMask = kQueueSize - 1;
class FixedQueue {
constructor() {
this.bottom = 0;
this.top = 0;
this.list = new Array(kQueueSize);
this.next = null;
}
push(data) {
this.list[this.top] = data;
this.top = (this.top + 1) & kQueueMask;
}
shift() {
const next = this.list[this.bottom];
if (next === undefined) return null;
this.list[this.bottom] = undefined;
this.bottom = (this.bottom + 1) & kQueueMask;
return next;
}
}
var head = new FixedQueue();
var tail = head;
function push(data) {
if (head.bottom === head.top) {
if (head.list[head.top] !== undefined)
head = head.next = new FixedQueue();
else
tickInfo[kHasScheduled] = 1;
}
head.push(data);
}
function shift() {
const next = tail.shift();
if (tail.top === tail.bottom) {
if (tail.next)
tail = tail.next;
else
tickInfo[kHasScheduled] = 0;
}
return next;
}
process.nextTick = nextTick;
// Needs to be accessible from beyond this scope.
process._tickCallback = _tickCallback;
function _tickCallback() {
let tock;
do {
while (tock = shift()) {
const asyncId = tock[async_id_symbol];
emitBefore(asyncId, tock[trigger_async_id_symbol]);
// emitDestroy() places the async_id_symbol into an asynchronous queue
// that calls the destroy callback in the future. It's called before
// calling tock.callback so destroy will be called even if the callback
// throws an exception that is handled by 'uncaughtException' or a
// domain.
// TODO(trevnorris): This is a bit of a hack. It relies on the fact
// that nextTick() doesn't allow the event loop to proceed, but if
// any async hooks are enabled during the callback's execution then
// this tock's after hook will be called, but not its destroy hook.
if (destroyHooksExist())
emitDestroy(asyncId);
const callback = tock.callback;
if (tock.args === undefined)
callback();
else
Reflect.apply(callback, undefined, tock.args);
emitAfter(asyncId);
}
runMicrotasks();
} while (head.top !== head.bottom || emitPromiseRejectionWarnings());
tickInfo[kHasPromiseRejections] = 0;
}
class TickObject {
constructor(callback, args, triggerAsyncId) {
// this must be set to null first to avoid function tracking
// on the hidden class, revisit in V8 versions after 6.2
this.callback = null;
this.callback = callback;
this.args = args;
const asyncId = newAsyncId();
this[async_id_symbol] = asyncId;
this[trigger_async_id_symbol] = triggerAsyncId;
if (initHooksExist()) {
emitInit(asyncId,
'TickObject',
triggerAsyncId,
this);
}
}
}
// `nextTick()` will not enqueue any callback when the process is about to
// exit since the callback would not have a chance to be executed.
function nextTick(callback) {
if (typeof callback !== 'function')
throw new ERR_INVALID_CALLBACK();
if (process._exiting)
return;
var args;
switch (arguments.length) {
case 1: break;
case 2: args = [arguments[1]]; break;
case 3: args = [arguments[1], arguments[2]]; break;
case 4: args = [arguments[1], arguments[2], arguments[3]]; break;
default:
args = new Array(arguments.length - 1);
for (var i = 1; i < arguments.length; i++)
args[i - 1] = arguments[i];
}
push(new TickObject(callback, args, getDefaultTriggerAsyncId()));
}
}