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This one was a bit of a rabbit hole... but, with this set of changes, `QuicStream` should now work with autoDestroy, supports a promisified `close()`, and fixes a number of other internal bugs that were spotted trying to get it to work. PR-URL: https://github.com/nodejs/node/pull/34351 Reviewed-By: Robert Nagy <ronagy@icloud.com> Reviewed-By: Anna Henningsen <anna@addaleax.net>
60 lines
1.5 KiB
JavaScript
60 lines
1.5 KiB
JavaScript
// Flags: --no-warnings
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'use strict';
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// Test that destroying a QuicStream immediately and synchronously
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// after creation does not crash the process and closes the streams
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// abruptly on both ends of the connection.
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const common = require('../common');
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if (!common.hasQuic)
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common.skip('missing quic');
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const assert = require('assert');
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const { once } = require('events');
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const { key, cert, ca } = require('../common/quic');
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const { createQuicSocket } = require('net');
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const options = { key, cert, ca, alpn: 'zzz' };
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const client = createQuicSocket({ client: options });
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const server = createQuicSocket({ server: options });
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(async function() {
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server.on('session', common.mustCall((session) => {
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session.on('stream', common.mustCall((stream) => {
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stream.destroy();
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stream.on('close', common.mustCall());
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stream.on('error', common.mustNotCall());
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assert(stream.destroyed);
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}));
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}));
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await server.listen();
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const req = await client.connect({
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address: common.localhostIPv4,
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port: server.endpoints[0].address.port
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});
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const stream = await req.openStream();
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stream.end('foo');
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// Do not explicitly end the stream here.
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stream.resume();
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stream.on('end', common.mustCall());
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stream.on('close', common.mustCall(() => {
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assert(stream.destroyed);
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client.close();
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server.close();
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}));
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req.on('close', common.mustCall());
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await Promise.all([
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once(server, 'close'),
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once(client, 'close')
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]);
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})().then(common.mustCall());
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