node/test/parallel/test-quic-client-connect-multiple-sequential.js
James M Snell 6e30fe7a7f quic: convert openStream to Promise
Although most of the time openStream will be able to create the stream
immediately, when a stream is opened before the handshake is complete
we have to wait for the handshake to be complete before continuing.

PR-URL: https://github.com/nodejs/node/pull/34351
Reviewed-By: Robert Nagy <ronagy@icloud.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
2020-07-23 06:52:40 -07:00

64 lines
1.6 KiB
JavaScript

// Flags: --no-warnings
'use strict';
const common = require('../common');
if (!common.hasQuic)
common.skip('missing quic');
// Test that .connect() can be called multiple times with different servers.
const assert = require('assert');
const { createQuicSocket } = require('net');
const { key, cert, ca } = require('../common/quic');
const Countdown = require('../common/countdown');
const { once } = require('events');
const options = { key, cert, ca, alpn: 'meow' };
const kCount = 3;
const servers = [];
const client = createQuicSocket({ client: options });
const countdown = new Countdown(kCount, () => {
client.close();
});
async function connect(server, client) {
const req = await client.connect({
address: 'localhost',
port: server.endpoints[0].address.port
});
req.on('stream', common.mustCall((stream) => {
stream.on('data', common.mustCall(
(chk) => assert.strictEqual(chk.toString(), 'Hi!')));
stream.on('end', common.mustCall(() => {
server.close();
req.close();
countdown.dec();
}));
}));
await once(req, 'close');
}
(async function() {
for (let i = 0; i < kCount; i++) {
const server = createQuicSocket({ server: options });
server.on('session', common.mustCall(async (session) => {
const stream = await session.openStream({ halfOpen: true });
stream.end('Hi!');
}));
server.on('close', common.mustCall());
servers.push(server);
}
await Promise.all(servers.map((server) => server.listen()));
for (let i = 0; i < kCount; i++)
await connect(servers[i], client);
})().then(common.mustCall());