node/lib/zlib.js
Ruben Bridgewater bfbce289c3
lib: refactor Error.captureStackTrace() usage
When using `Errors.captureStackFrames` the error's stack property
is set again. This adds a helper function that wraps this functionality
in a simple API that does not only set the stack including the `code`
property but it also improves the performance to create the error.
The helper works for thrown errors and errors returned from wrapped
functions in case they are Node.js core errors.

PR-URL: https://github.com/nodejs/node/pull/26738
Fixes: https://github.com/nodejs/node/issues/26669
Fixes: https://github.com/nodejs/node/issues/20253
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Michaël Zasso <targos@protonmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
2019-03-23 02:55:54 +01:00

903 lines
27 KiB
JavaScript

// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
'use strict';
const {
codes: {
ERR_BROTLI_INVALID_PARAM,
ERR_BUFFER_TOO_LARGE,
ERR_INVALID_ARG_TYPE,
ERR_OUT_OF_RANGE,
ERR_ZLIB_INITIALIZATION_FAILED,
},
hideStackFrames
} = require('internal/errors');
const Transform = require('_stream_transform');
const {
deprecate,
types: {
isAnyArrayBuffer,
isArrayBufferView
}
} = require('util');
const binding = internalBinding('zlib');
const assert = require('internal/assert');
const {
Buffer,
kMaxLength
} = require('buffer');
const { owner_symbol } = require('internal/async_hooks').symbols;
const constants = internalBinding('constants').zlib;
const {
// Zlib flush levels
Z_NO_FLUSH, Z_BLOCK, Z_PARTIAL_FLUSH, Z_SYNC_FLUSH, Z_FULL_FLUSH, Z_FINISH,
// Zlib option values
Z_MIN_CHUNK, Z_MIN_WINDOWBITS, Z_MAX_WINDOWBITS, Z_MIN_LEVEL, Z_MAX_LEVEL,
Z_MIN_MEMLEVEL, Z_MAX_MEMLEVEL, Z_DEFAULT_CHUNK, Z_DEFAULT_COMPRESSION,
Z_DEFAULT_STRATEGY, Z_DEFAULT_WINDOWBITS, Z_DEFAULT_MEMLEVEL, Z_FIXED,
// Node's compression stream modes (node_zlib_mode)
DEFLATE, DEFLATERAW, INFLATE, INFLATERAW, GZIP, GUNZIP, UNZIP,
BROTLI_DECODE, BROTLI_ENCODE,
// Brotli operations (~flush levels)
BROTLI_OPERATION_PROCESS, BROTLI_OPERATION_FLUSH,
BROTLI_OPERATION_FINISH
} = constants;
// Translation table for return codes.
const codes = {
Z_OK: constants.Z_OK,
Z_STREAM_END: constants.Z_STREAM_END,
Z_NEED_DICT: constants.Z_NEED_DICT,
Z_ERRNO: constants.Z_ERRNO,
Z_STREAM_ERROR: constants.Z_STREAM_ERROR,
Z_DATA_ERROR: constants.Z_DATA_ERROR,
Z_MEM_ERROR: constants.Z_MEM_ERROR,
Z_BUF_ERROR: constants.Z_BUF_ERROR,
Z_VERSION_ERROR: constants.Z_VERSION_ERROR
};
const ckeys = Object.keys(codes);
for (var ck = 0; ck < ckeys.length; ck++) {
var ckey = ckeys[ck];
codes[codes[ckey]] = ckey;
}
function zlibBuffer(engine, buffer, callback) {
if (typeof callback !== 'function')
throw new ERR_INVALID_ARG_TYPE('callback', 'function', callback);
// Streams do not support non-Buffer ArrayBufferViews yet. Convert it to a
// Buffer without copying.
if (isArrayBufferView(buffer) &&
Object.getPrototypeOf(buffer) !== Buffer.prototype) {
buffer = Buffer.from(buffer.buffer, buffer.byteOffset, buffer.byteLength);
} else if (isAnyArrayBuffer(buffer)) {
buffer = Buffer.from(buffer);
}
engine.buffers = null;
engine.nread = 0;
engine.cb = callback;
engine.on('data', zlibBufferOnData);
engine.on('error', zlibBufferOnError);
engine.on('end', zlibBufferOnEnd);
engine.end(buffer);
}
function zlibBufferOnData(chunk) {
if (!this.buffers)
this.buffers = [chunk];
else
this.buffers.push(chunk);
this.nread += chunk.length;
}
function zlibBufferOnError(err) {
this.removeAllListeners('end');
this.cb(err);
}
function zlibBufferOnEnd() {
var buf;
var err;
if (this.nread >= kMaxLength) {
err = new ERR_BUFFER_TOO_LARGE();
} else if (this.nread === 0) {
buf = Buffer.alloc(0);
} else {
var bufs = this.buffers;
buf = (bufs.length === 1 ? bufs[0] : Buffer.concat(bufs, this.nread));
}
this.close();
if (err)
this.cb(err);
else if (this._info)
this.cb(null, { buffer: buf, engine: this });
else
this.cb(null, buf);
}
function zlibBufferSync(engine, buffer) {
if (typeof buffer === 'string') {
buffer = Buffer.from(buffer);
} else if (!isArrayBufferView(buffer)) {
if (isAnyArrayBuffer(buffer)) {
buffer = Buffer.from(buffer);
} else {
throw new ERR_INVALID_ARG_TYPE(
'buffer',
['string', 'Buffer', 'TypedArray', 'DataView', 'ArrayBuffer'],
buffer
);
}
}
buffer = processChunkSync(engine, buffer, engine._finishFlushFlag);
if (engine._info)
return { buffer, engine };
return buffer;
}
function zlibOnError(message, errno, code) {
var self = this[owner_symbol];
// There is no way to cleanly recover.
// Continuing only obscures problems.
_close(self);
self._hadError = true;
// eslint-disable-next-line no-restricted-syntax
const error = new Error(message);
error.errno = errno;
error.code = code;
self.emit('error', error);
}
// 1. Returns false for undefined and NaN
// 2. Returns true for finite numbers
// 3. Throws ERR_INVALID_ARG_TYPE for non-numbers
// 4. Throws ERR_OUT_OF_RANGE for infinite numbers
const checkFiniteNumber = hideStackFrames((number, name) => {
// Common case
if (number === undefined) {
return false;
}
if (Number.isFinite(number)) {
return true; // Is a valid number
}
if (Number.isNaN(number)) {
return false;
}
// Other non-numbers
if (typeof number !== 'number') {
throw new ERR_INVALID_ARG_TYPE(name, 'number', number);
}
// Infinite numbers
throw new ERR_OUT_OF_RANGE(name, 'a finite number', number);
});
// 1. Returns def for number when it's undefined or NaN
// 2. Returns number for finite numbers >= lower and <= upper
// 3. Throws ERR_INVALID_ARG_TYPE for non-numbers
// 4. Throws ERR_OUT_OF_RANGE for infinite numbers or numbers > upper or < lower
const checkRangesOrGetDefault = hideStackFrames(
(number, name, lower, upper, def) => {
if (!checkFiniteNumber(number, name)) {
return def;
}
if (number < lower || number > upper) {
throw new ERR_OUT_OF_RANGE(name,
`>= ${lower} and <= ${upper}`, number);
}
return number;
}
);
// The base class for all Zlib-style streams.
function ZlibBase(opts, mode, handle, { flush, finishFlush, fullFlush }) {
var chunkSize = Z_DEFAULT_CHUNK;
// The ZlibBase class is not exported to user land, the mode should only be
// passed in by us.
assert(typeof mode === 'number');
assert(mode >= DEFLATE && mode <= BROTLI_ENCODE);
if (opts) {
chunkSize = opts.chunkSize;
if (!checkFiniteNumber(chunkSize, 'options.chunkSize')) {
chunkSize = Z_DEFAULT_CHUNK;
} else if (chunkSize < Z_MIN_CHUNK) {
throw new ERR_OUT_OF_RANGE('options.chunkSize',
`>= ${Z_MIN_CHUNK}`, chunkSize);
}
flush = checkRangesOrGetDefault(
opts.flush, 'options.flush',
Z_NO_FLUSH, Z_BLOCK, flush);
finishFlush = checkRangesOrGetDefault(
opts.finishFlush, 'options.finishFlush',
Z_NO_FLUSH, Z_BLOCK, finishFlush);
if (opts.encoding || opts.objectMode || opts.writableObjectMode) {
opts = { ...opts };
opts.encoding = null;
opts.objectMode = false;
opts.writableObjectMode = false;
}
}
Transform.call(this, opts);
this._hadError = false;
this.bytesWritten = 0;
this._handle = handle;
handle[owner_symbol] = this;
// Used by processCallback() and zlibOnError()
handle.onerror = zlibOnError;
this._outBuffer = Buffer.allocUnsafe(chunkSize);
this._outOffset = 0;
this._chunkSize = chunkSize;
this._defaultFlushFlag = flush;
this._finishFlushFlag = finishFlush;
this._nextFlush = -1;
this._defaultFullFlushFlag = fullFlush;
this.once('end', this.close);
this._info = opts && opts.info;
}
Object.setPrototypeOf(ZlibBase.prototype, Transform.prototype);
Object.setPrototypeOf(ZlibBase, Transform);
Object.defineProperty(ZlibBase.prototype, '_closed', {
configurable: true,
enumerable: true,
get() {
return !this._handle;
}
});
// `bytesRead` made sense as a name when looking from the zlib engine's
// perspective, but it is inconsistent with all other streams exposed by Node.js
// that have this concept, where it stands for the number of bytes read
// *from* the stream (that is, net.Socket/tls.Socket & file system streams).
Object.defineProperty(ZlibBase.prototype, 'bytesRead', {
configurable: true,
enumerable: true,
get: deprecate(function() {
return this.bytesWritten;
}, 'zlib.bytesRead is deprecated and will change its meaning in the ' +
'future. Use zlib.bytesWritten instead.', 'DEP0108'),
set: deprecate(function(value) {
this.bytesWritten = value;
}, 'Setting zlib.bytesRead is deprecated. ' +
'This feature will be removed in the future.', 'DEP0108')
});
ZlibBase.prototype.reset = function() {
if (!this._handle)
assert(false, 'zlib binding closed');
return this._handle.reset();
};
// This is the _flush function called by the transform class,
// internally, when the last chunk has been written.
ZlibBase.prototype._flush = function(callback) {
this._transform(Buffer.alloc(0), '', callback);
};
// If a flush is scheduled while another flush is still pending, a way to figure
// out which one is the "stronger" flush is needed.
// Roughly, the following holds:
// Z_NO_FLUSH (< Z_TREES) < Z_BLOCK < Z_PARTIAL_FLUSH <
// Z_SYNC_FLUSH < Z_FULL_FLUSH < Z_FINISH
const flushiness = [];
let i = 0;
for (const flushFlag of [Z_NO_FLUSH, Z_BLOCK, Z_PARTIAL_FLUSH,
Z_SYNC_FLUSH, Z_FULL_FLUSH, Z_FINISH]) {
flushiness[flushFlag] = i++;
}
function maxFlush(a, b) {
return flushiness[a] > flushiness[b] ? a : b;
}
const flushBuffer = Buffer.alloc(0);
ZlibBase.prototype.flush = function(kind, callback) {
var ws = this._writableState;
if (typeof kind === 'function' || (kind === undefined && !callback)) {
callback = kind;
kind = this._defaultFullFlushFlag;
}
if (ws.ended) {
if (callback)
process.nextTick(callback);
} else if (ws.ending) {
if (callback)
this.once('end', callback);
} else if (this._nextFlush !== -1) {
// This means that there is a flush currently in the write queue.
// We currently coalesce this flush into the pending one.
this._nextFlush = maxFlush(this._nextFlush, kind);
} else {
this._nextFlush = kind;
this.write(flushBuffer, '', callback);
}
};
ZlibBase.prototype.close = function(callback) {
_close(this, callback);
this.destroy();
};
ZlibBase.prototype._destroy = function(err, callback) {
_close(this);
callback(err);
};
ZlibBase.prototype._transform = function(chunk, encoding, cb) {
var flushFlag = this._defaultFlushFlag;
// We use a 'fake' zero-length chunk to carry information about flushes from
// the public API to the actual stream implementation.
if (chunk === flushBuffer) {
flushFlag = this._nextFlush;
this._nextFlush = -1;
}
// For the last chunk, also apply `_finishFlushFlag`.
var ws = this._writableState;
if ((ws.ending || ws.ended) && ws.length === chunk.byteLength) {
flushFlag = maxFlush(flushFlag, this._finishFlushFlag);
}
processChunk(this, chunk, flushFlag, cb);
};
ZlibBase.prototype._processChunk = function(chunk, flushFlag, cb) {
// _processChunk() is left for backwards compatibility
if (typeof cb === 'function')
processChunk(this, chunk, flushFlag, cb);
else
return processChunkSync(this, chunk, flushFlag);
};
function processChunkSync(self, chunk, flushFlag) {
var availInBefore = chunk.byteLength;
var availOutBefore = self._chunkSize - self._outOffset;
var inOff = 0;
var availOutAfter;
var availInAfter;
var buffers = null;
var nread = 0;
var inputRead = 0;
var state = self._writeState;
var handle = self._handle;
var buffer = self._outBuffer;
var offset = self._outOffset;
var chunkSize = self._chunkSize;
var error;
self.on('error', function onError(er) {
error = er;
});
while (true) {
handle.writeSync(flushFlag,
chunk, // in
inOff, // in_off
availInBefore, // in_len
buffer, // out
offset, // out_off
availOutBefore); // out_len
if (error)
throw error;
availOutAfter = state[0];
availInAfter = state[1];
var inDelta = (availInBefore - availInAfter);
inputRead += inDelta;
var have = availOutBefore - availOutAfter;
if (have > 0) {
var out = buffer.slice(offset, offset + have);
offset += have;
if (!buffers)
buffers = [out];
else
buffers.push(out);
nread += out.byteLength;
} else {
assert(have === 0, 'have should not go down');
}
// Exhausted the output buffer, or used all the input create a new one.
if (availOutAfter === 0 || offset >= chunkSize) {
availOutBefore = chunkSize;
offset = 0;
buffer = Buffer.allocUnsafe(chunkSize);
}
if (availOutAfter === 0) {
// Not actually done. Need to reprocess.
// Also, update the availInBefore to the availInAfter value,
// so that if we have to hit it a third (fourth, etc.) time,
// it'll have the correct byte counts.
inOff += inDelta;
availInBefore = availInAfter;
} else {
break;
}
}
self.bytesWritten = inputRead;
_close(self);
if (nread >= kMaxLength) {
throw new ERR_BUFFER_TOO_LARGE();
}
if (nread === 0)
return Buffer.alloc(0);
return (buffers.length === 1 ? buffers[0] : Buffer.concat(buffers, nread));
}
function processChunk(self, chunk, flushFlag, cb) {
var handle = self._handle;
assert(handle, 'zlib binding closed');
handle.buffer = chunk;
handle.cb = cb;
handle.availOutBefore = self._chunkSize - self._outOffset;
handle.availInBefore = chunk.byteLength;
handle.inOff = 0;
handle.flushFlag = flushFlag;
handle.write(flushFlag,
chunk, // in
0, // in_off
handle.availInBefore, // in_len
self._outBuffer, // out
self._outOffset, // out_off
handle.availOutBefore); // out_len
}
function processCallback() {
// This callback's context (`this`) is the `_handle` (ZCtx) object. It is
// important to null out the values once they are no longer needed since
// `_handle` can stay in memory long after the buffer is needed.
var handle = this;
var self = this[owner_symbol];
var state = self._writeState;
if (self._hadError) {
this.buffer = null;
return;
}
if (self.destroyed) {
this.buffer = null;
return;
}
var availOutAfter = state[0];
var availInAfter = state[1];
const inDelta = handle.availInBefore - availInAfter;
self.bytesWritten += inDelta;
var have = handle.availOutBefore - availOutAfter;
if (have > 0) {
var out = self._outBuffer.slice(self._outOffset, self._outOffset + have);
self._outOffset += have;
self.push(out);
} else {
assert(have === 0, 'have should not go down');
}
if (self.destroyed) {
return;
}
// Exhausted the output buffer, or used all the input create a new one.
if (availOutAfter === 0 || self._outOffset >= self._chunkSize) {
handle.availOutBefore = self._chunkSize;
self._outOffset = 0;
self._outBuffer = Buffer.allocUnsafe(self._chunkSize);
}
if (availOutAfter === 0) {
// Not actually done. Need to reprocess.
// Also, update the availInBefore to the availInAfter value,
// so that if we have to hit it a third (fourth, etc.) time,
// it'll have the correct byte counts.
handle.inOff += inDelta;
handle.availInBefore = availInAfter;
this.write(handle.flushFlag,
this.buffer, // in
handle.inOff, // in_off
handle.availInBefore, // in_len
self._outBuffer, // out
self._outOffset, // out_off
self._chunkSize); // out_len
return;
}
if (availInAfter > 0) {
// If we have more input that should be written, but we also have output
// space available, that means that the compression library was not
// interested in receiving more data, and in particular that the input
// stream has ended early.
// This applies to streams where we don't check data past the end of
// what was consumed; that is, everything except Gunzip/Unzip.
self.push(null);
}
// finished with the chunk.
this.buffer = null;
this.cb();
}
function _close(engine, callback) {
if (callback)
process.nextTick(callback);
// Caller may invoke .close after a zlib error (which will null _handle).
if (!engine._handle)
return;
engine._handle.close();
engine._handle = null;
}
const zlibDefaultOpts = {
flush: Z_NO_FLUSH,
finishFlush: Z_FINISH,
fullFlush: Z_FULL_FLUSH
};
// Base class for all streams actually backed by zlib and using zlib-specific
// parameters.
function Zlib(opts, mode) {
var windowBits = Z_DEFAULT_WINDOWBITS;
var level = Z_DEFAULT_COMPRESSION;
var memLevel = Z_DEFAULT_MEMLEVEL;
var strategy = Z_DEFAULT_STRATEGY;
var dictionary;
if (opts) {
// windowBits is special. On the compression side, 0 is an invalid value.
// But on the decompression side, a value of 0 for windowBits tells zlib
// to use the window size in the zlib header of the compressed stream.
if ((opts.windowBits == null || opts.windowBits === 0) &&
(mode === INFLATE ||
mode === GUNZIP ||
mode === UNZIP)) {
windowBits = 0;
} else {
windowBits = checkRangesOrGetDefault(
opts.windowBits, 'options.windowBits',
Z_MIN_WINDOWBITS, Z_MAX_WINDOWBITS, Z_DEFAULT_WINDOWBITS);
}
level = checkRangesOrGetDefault(
opts.level, 'options.level',
Z_MIN_LEVEL, Z_MAX_LEVEL, Z_DEFAULT_COMPRESSION);
memLevel = checkRangesOrGetDefault(
opts.memLevel, 'options.memLevel',
Z_MIN_MEMLEVEL, Z_MAX_MEMLEVEL, Z_DEFAULT_MEMLEVEL);
strategy = checkRangesOrGetDefault(
opts.strategy, 'options.strategy',
Z_DEFAULT_STRATEGY, Z_FIXED, Z_DEFAULT_STRATEGY);
dictionary = opts.dictionary;
if (dictionary !== undefined && !isArrayBufferView(dictionary)) {
if (isAnyArrayBuffer(dictionary)) {
dictionary = Buffer.from(dictionary);
} else {
throw new ERR_INVALID_ARG_TYPE(
'options.dictionary',
['Buffer', 'TypedArray', 'DataView', 'ArrayBuffer'],
dictionary
);
}
}
}
const handle = new binding.Zlib(mode);
// Ideally, we could let ZlibBase() set up _writeState. I haven't been able
// to come up with a good solution that doesn't break our internal API,
// and with it all supported npm versions at the time of writing.
this._writeState = new Uint32Array(2);
if (!handle.init(windowBits,
level,
memLevel,
strategy,
this._writeState,
processCallback,
dictionary)) {
// TODO(addaleax): Sometimes we generate better error codes in C++ land,
// e.g. ERR_BROTLI_PARAM_SET_FAILED -- it's hard to access them with
// the current bindings setup, though.
throw new ERR_ZLIB_INITIALIZATION_FAILED();
}
ZlibBase.call(this, opts, mode, handle, zlibDefaultOpts);
this._level = level;
this._strategy = strategy;
}
Object.setPrototypeOf(Zlib.prototype, ZlibBase.prototype);
Object.setPrototypeOf(Zlib, ZlibBase);
// This callback is used by `.params()` to wait until a full flush happened
// before adjusting the parameters. In particular, the call to the native
// `params()` function should not happen while a write is currently in progress
// on the threadpool.
function paramsAfterFlushCallback(level, strategy, callback) {
assert(this._handle, 'zlib binding closed');
this._handle.params(level, strategy);
if (!this._hadError) {
this._level = level;
this._strategy = strategy;
if (callback) callback();
}
}
Zlib.prototype.params = function params(level, strategy, callback) {
checkRangesOrGetDefault(level, 'level', Z_MIN_LEVEL, Z_MAX_LEVEL);
checkRangesOrGetDefault(strategy, 'strategy', Z_DEFAULT_STRATEGY, Z_FIXED);
if (this._level !== level || this._strategy !== strategy) {
this.flush(Z_SYNC_FLUSH,
paramsAfterFlushCallback.bind(this, level, strategy, callback));
} else {
process.nextTick(callback);
}
};
// generic zlib
// minimal 2-byte header
function Deflate(opts) {
if (!(this instanceof Deflate))
return new Deflate(opts);
Zlib.call(this, opts, DEFLATE);
}
Object.setPrototypeOf(Deflate.prototype, Zlib.prototype);
Object.setPrototypeOf(Deflate, Zlib);
function Inflate(opts) {
if (!(this instanceof Inflate))
return new Inflate(opts);
Zlib.call(this, opts, INFLATE);
}
Object.setPrototypeOf(Inflate.prototype, Zlib.prototype);
Object.setPrototypeOf(Inflate, Zlib);
function Gzip(opts) {
if (!(this instanceof Gzip))
return new Gzip(opts);
Zlib.call(this, opts, GZIP);
}
Object.setPrototypeOf(Gzip.prototype, Zlib.prototype);
Object.setPrototypeOf(Gzip, Zlib);
function Gunzip(opts) {
if (!(this instanceof Gunzip))
return new Gunzip(opts);
Zlib.call(this, opts, GUNZIP);
}
Object.setPrototypeOf(Gunzip.prototype, Zlib.prototype);
Object.setPrototypeOf(Gunzip, Zlib);
function DeflateRaw(opts) {
if (opts && opts.windowBits === 8) opts.windowBits = 9;
if (!(this instanceof DeflateRaw))
return new DeflateRaw(opts);
Zlib.call(this, opts, DEFLATERAW);
}
Object.setPrototypeOf(DeflateRaw.prototype, Zlib.prototype);
Object.setPrototypeOf(DeflateRaw, Zlib);
function InflateRaw(opts) {
if (!(this instanceof InflateRaw))
return new InflateRaw(opts);
Zlib.call(this, opts, INFLATERAW);
}
Object.setPrototypeOf(InflateRaw.prototype, Zlib.prototype);
Object.setPrototypeOf(InflateRaw, Zlib);
function Unzip(opts) {
if (!(this instanceof Unzip))
return new Unzip(opts);
Zlib.call(this, opts, UNZIP);
}
Object.setPrototypeOf(Unzip.prototype, Zlib.prototype);
Object.setPrototypeOf(Unzip, Zlib);
function createConvenienceMethod(ctor, sync) {
if (sync) {
return function syncBufferWrapper(buffer, opts) {
return zlibBufferSync(new ctor(opts), buffer);
};
} else {
return function asyncBufferWrapper(buffer, opts, callback) {
if (typeof opts === 'function') {
callback = opts;
opts = {};
}
return zlibBuffer(new ctor(opts), buffer, callback);
};
}
}
const kMaxBrotliParam = Math.max(...Object.keys(constants).map((key) => {
return key.startsWith('BROTLI_PARAM_') ? constants[key] : 0;
}));
const brotliInitParamsArray = new Uint32Array(kMaxBrotliParam + 1);
const brotliDefaultOpts = {
flush: BROTLI_OPERATION_PROCESS,
finishFlush: BROTLI_OPERATION_FINISH,
fullFlush: BROTLI_OPERATION_FLUSH
};
function Brotli(opts, mode) {
assert(mode === BROTLI_DECODE || mode === BROTLI_ENCODE);
brotliInitParamsArray.fill(-1);
if (opts && opts.params) {
for (const origKey of Object.keys(opts.params)) {
const key = +origKey;
if (Number.isNaN(key) || key < 0 || key > kMaxBrotliParam ||
(brotliInitParamsArray[key] | 0) !== -1) {
throw new ERR_BROTLI_INVALID_PARAM(origKey);
}
const value = opts.params[origKey];
if (typeof value !== 'number' && typeof value !== 'boolean') {
throw new ERR_INVALID_ARG_TYPE('options.params[key]',
'number', opts.params[origKey]);
}
brotliInitParamsArray[key] = value;
}
}
const handle = mode === BROTLI_DECODE ?
new binding.BrotliDecoder(mode) : new binding.BrotliEncoder(mode);
this._writeState = new Uint32Array(2);
if (!handle.init(brotliInitParamsArray,
this._writeState,
processCallback)) {
throw new ERR_ZLIB_INITIALIZATION_FAILED();
}
ZlibBase.call(this, opts, mode, handle, brotliDefaultOpts);
}
Object.setPrototypeOf(Brotli.prototype, Zlib.prototype);
Object.setPrototypeOf(Brotli, Zlib);
function BrotliCompress(opts) {
if (!(this instanceof BrotliCompress))
return new BrotliCompress(opts);
Brotli.call(this, opts, BROTLI_ENCODE);
}
Object.setPrototypeOf(BrotliCompress.prototype, Brotli.prototype);
Object.setPrototypeOf(BrotliCompress, Brotli);
function BrotliDecompress(opts) {
if (!(this instanceof BrotliDecompress))
return new BrotliDecompress(opts);
Brotli.call(this, opts, BROTLI_DECODE);
}
Object.setPrototypeOf(BrotliDecompress.prototype, Brotli.prototype);
Object.setPrototypeOf(BrotliDecompress, Brotli);
function createProperty(ctor) {
return {
configurable: true,
enumerable: true,
value: function(options) {
return new ctor(options);
}
};
}
// Legacy alias on the C++ wrapper object. This is not public API, so we may
// want to runtime-deprecate it at some point. There's no hurry, though.
Object.defineProperty(binding.Zlib.prototype, 'jsref', {
get() { return this[owner_symbol]; },
set(v) { return this[owner_symbol] = v; }
});
module.exports = {
Deflate,
Inflate,
Gzip,
Gunzip,
DeflateRaw,
InflateRaw,
Unzip,
BrotliCompress,
BrotliDecompress,
// Convenience methods.
// compress/decompress a string or buffer in one step.
deflate: createConvenienceMethod(Deflate, false),
deflateSync: createConvenienceMethod(Deflate, true),
gzip: createConvenienceMethod(Gzip, false),
gzipSync: createConvenienceMethod(Gzip, true),
deflateRaw: createConvenienceMethod(DeflateRaw, false),
deflateRawSync: createConvenienceMethod(DeflateRaw, true),
unzip: createConvenienceMethod(Unzip, false),
unzipSync: createConvenienceMethod(Unzip, true),
inflate: createConvenienceMethod(Inflate, false),
inflateSync: createConvenienceMethod(Inflate, true),
gunzip: createConvenienceMethod(Gunzip, false),
gunzipSync: createConvenienceMethod(Gunzip, true),
inflateRaw: createConvenienceMethod(InflateRaw, false),
inflateRawSync: createConvenienceMethod(InflateRaw, true),
brotliCompress: createConvenienceMethod(BrotliCompress, false),
brotliCompressSync: createConvenienceMethod(BrotliCompress, true),
brotliDecompress: createConvenienceMethod(BrotliDecompress, false),
brotliDecompressSync: createConvenienceMethod(BrotliDecompress, true),
};
Object.defineProperties(module.exports, {
createDeflate: createProperty(Deflate),
createInflate: createProperty(Inflate),
createDeflateRaw: createProperty(DeflateRaw),
createInflateRaw: createProperty(InflateRaw),
createGzip: createProperty(Gzip),
createGunzip: createProperty(Gunzip),
createUnzip: createProperty(Unzip),
createBrotliCompress: createProperty(BrotliCompress),
createBrotliDecompress: createProperty(BrotliDecompress),
constants: {
configurable: false,
enumerable: true,
value: constants
},
codes: {
enumerable: true,
writable: false,
value: Object.freeze(codes)
}
});
// These should be considered deprecated
// expose all the zlib constants
const bkeys = Object.keys(constants);
for (var bk = 0; bk < bkeys.length; bk++) {
var bkey = bkeys[bk];
if (bkey.startsWith('BROTLI')) continue;
Object.defineProperty(module.exports, bkey, {
enumerable: false, value: constants[bkey], writable: false
});
}