node/test/parallel/test-zlib-random-byte-pipes.js
cjihrig 04b4d15b39 test: use mustCall() for simple flow tracking
Many of the tests use variables to track when callback functions
are invoked or events are emitted. These variables are then
asserted on process exit. This commit replaces this pattern in
straightforward cases with common.mustCall(). This makes the
tests easier to reason about, leads to a net reduction in lines
of code, and uncovered a few bugs in tests. This commit also
replaces some callbacks that should never be called with
common.fail().

PR-URL: https://github.com/nodejs/node/pull/7753
Reviewed-By: Wyatt Preul <wpreul@gmail.com>
Reviewed-By: Minwoo Jung <jmwsoft@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
2016-07-18 17:14:16 -04:00

159 lines
3.4 KiB
JavaScript

'use strict';
var common = require('../common');
var assert = require('assert');
if (!common.hasCrypto) {
common.skip('missing crypto');
return;
}
var crypto = require('crypto');
var stream = require('stream');
var Stream = stream.Stream;
var util = require('util');
var zlib = require('zlib');
// emit random bytes, and keep a shasum
function RandomReadStream(opt) {
Stream.call(this);
this.readable = true;
this._paused = false;
this._processing = false;
this._hasher = crypto.createHash('sha1');
opt = opt || {};
// base block size.
opt.block = opt.block || 256 * 1024;
// total number of bytes to emit
opt.total = opt.total || 256 * 1024 * 1024;
this._remaining = opt.total;
// how variable to make the block sizes
opt.jitter = opt.jitter || 1024;
this._opt = opt;
this._process = this._process.bind(this);
process.nextTick(this._process);
}
util.inherits(RandomReadStream, Stream);
RandomReadStream.prototype.pause = function() {
this._paused = true;
this.emit('pause');
};
RandomReadStream.prototype.resume = function() {
// console.error("rrs resume");
this._paused = false;
this.emit('resume');
this._process();
};
RandomReadStream.prototype._process = function() {
if (this._processing) return;
if (this._paused) return;
this._processing = true;
if (!this._remaining) {
this._hash = this._hasher.digest('hex').toLowerCase().trim();
this._processing = false;
this.emit('end');
return;
}
// figure out how many bytes to output
// if finished, then just emit end.
var block = this._opt.block;
var jitter = this._opt.jitter;
if (jitter) {
block += Math.ceil(Math.random() * jitter - (jitter / 2));
}
block = Math.min(block, this._remaining);
var buf = Buffer.allocUnsafe(block);
for (var i = 0; i < block; i++) {
buf[i] = Math.random() * 256;
}
this._hasher.update(buf);
this._remaining -= block;
console.error('block=%d\nremain=%d\n', block, this._remaining);
this._processing = false;
this.emit('data', buf);
process.nextTick(this._process);
};
// a filter that just verifies a shasum
function HashStream() {
Stream.call(this);
this.readable = this.writable = true;
this._hasher = crypto.createHash('sha1');
}
util.inherits(HashStream, Stream);
HashStream.prototype.write = function(c) {
// Simulate the way that an fs.ReadStream returns false
// on *every* write like a jerk, only to resume a
// moment later.
this._hasher.update(c);
process.nextTick(this.resume.bind(this));
return false;
};
HashStream.prototype.resume = function() {
this.emit('resume');
process.nextTick(this.emit.bind(this, 'drain'));
};
HashStream.prototype.end = function(c) {
if (c) {
this.write(c);
}
this._hash = this._hasher.digest('hex').toLowerCase().trim();
this.emit('data', this._hash);
this.emit('end');
};
var inp = new RandomReadStream({ total: 1024, block: 256, jitter: 16 });
var out = new HashStream();
var gzip = zlib.createGzip();
var gunz = zlib.createGunzip();
inp.pipe(gzip).pipe(gunz).pipe(out);
inp.on('data', function(c) {
console.error('inp data', c.length);
});
gzip.on('data', function(c) {
console.error('gzip data', c.length);
});
gunz.on('data', function(c) {
console.error('gunz data', c.length);
});
out.on('data', function(c) {
console.error('out data', c.length);
});
out.on('data', common.mustCall(function(c) {
console.error('hash=%s', c);
assert.equal(c, inp._hash, 'hashes should match');
}));