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The streams implementation generally ensures that only one write() call is active at a time. `JSStreamWrap` instances still kept queue of write reqeuests in spite of that; refactor it away. Also, fold `isAlive()` into a constant function on the native side. PR-URL: https://github.com/nodejs/node/pull/17918 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Tobias Nießen <tniessen@tnie.de> Reviewed-By: Minwoo Jung <minwoo@nodesource.com> Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com> Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
200 lines
5.7 KiB
JavaScript
200 lines
5.7 KiB
JavaScript
'use strict';
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const assert = require('assert');
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const util = require('util');
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const { Socket } = require('net');
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const { JSStream } = process.binding('js_stream');
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const uv = process.binding('uv');
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const debug = util.debuglog('stream_wrap');
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const errors = require('internal/errors');
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const kCurrentWriteRequest = Symbol('kCurrentWriteRequest');
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const kCurrentShutdownRequest = Symbol('kCurrentShutdownRequest');
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function isClosing() { return this.owner.isClosing(); }
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function onreadstart() { return this.owner.readStart(); }
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function onreadstop() { return this.owner.readStop(); }
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function onshutdown(req) { return this.owner.doShutdown(req); }
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function onwrite(req, bufs) { return this.owner.doWrite(req, bufs); }
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/* This class serves as a wrapper for when the C++ side of Node wants access
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* to a standard JS stream. For example, TLS or HTTP do not operate on network
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* resources conceptually, although that is the common case and what we are
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* optimizing for; in theory, they are completely composable and can work with
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* any stream resource they see.
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*
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* For the common case, i.e. a TLS socket wrapping around a net.Socket, we
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* can skip going through the JS layer and let TLS access the raw C++ handle
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* of a net.Socket. The flipside of this is that, to maintain composability,
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* we need a way to create "fake" net.Socket instances that call back into a
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* "real" JavaScript stream. JSStreamWrap is exactly this.
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*/
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class JSStreamWrap extends Socket {
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constructor(stream) {
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const handle = new JSStream();
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handle.close = (cb) => {
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debug('close');
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this.doClose(cb);
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};
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// Inside of the following functions, `this` refers to the handle
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// and `this.owner` refers to this JSStreamWrap instance.
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handle.isClosing = isClosing;
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handle.onreadstart = onreadstart;
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handle.onreadstop = onreadstop;
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handle.onshutdown = onshutdown;
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handle.onwrite = onwrite;
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stream.pause();
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stream.on('error', (err) => this.emit('error', err));
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const ondata = (chunk) => {
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if (typeof chunk === 'string' ||
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stream._readableState.objectMode === true) {
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// Make sure that no further `data` events will happen.
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stream.pause();
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stream.removeListener('data', ondata);
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this.emit('error', new errors.Error('ERR_STREAM_WRAP'));
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return;
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}
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debug('data', chunk.length);
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if (this._handle)
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this._handle.readBuffer(chunk);
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};
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stream.on('data', ondata);
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stream.once('end', () => {
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debug('end');
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if (this._handle)
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this._handle.emitEOF();
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});
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super({ handle, manualStart: true });
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this.stream = stream;
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this[kCurrentWriteRequest] = null;
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this[kCurrentShutdownRequest] = null;
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// Start reading.
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this.read(0);
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}
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// Legacy
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static get StreamWrap() {
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return JSStreamWrap;
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}
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isClosing() {
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return !this.readable || !this.writable;
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}
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readStart() {
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this.stream.resume();
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return 0;
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}
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readStop() {
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this.stream.pause();
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return 0;
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}
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doShutdown(req) {
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assert.strictEqual(this[kCurrentShutdownRequest], null);
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this[kCurrentShutdownRequest] = req;
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// TODO(addaleax): It might be nice if we could get into a state where
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// DoShutdown() is not called on streams while a write is still pending.
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//
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// Currently, the only part of the code base where that happens is the
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// TLS implementation, which calls both DoWrite() and DoShutdown() on the
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// underlying network stream inside of its own DoShutdown() method.
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// Working around that on the native side is not quite trivial (yet?),
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// so for now that is supported here.
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if (this[kCurrentWriteRequest] !== null)
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return this.on('drain', () => this.doShutdown(req));
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assert.strictEqual(this[kCurrentWriteRequest], null);
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const handle = this._handle;
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this.stream.end(() => {
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// Ensure that write was dispatched
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setImmediate(() => {
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this.finishShutdown(handle, 0);
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});
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});
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return 0;
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}
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// handle === this._handle except when called from doClose().
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finishShutdown(handle, errCode) {
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// The shutdown request might already have been cancelled.
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if (this[kCurrentShutdownRequest] === null)
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return;
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const req = this[kCurrentShutdownRequest];
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this[kCurrentShutdownRequest] = null;
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handle.finishShutdown(req, errCode);
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}
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doWrite(req, bufs) {
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assert.strictEqual(this[kCurrentWriteRequest], null);
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assert.strictEqual(this[kCurrentShutdownRequest], null);
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this[kCurrentWriteRequest] = req;
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const handle = this._handle;
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const self = this;
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let pending = bufs.length;
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this.stream.cork();
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for (var i = 0; i < bufs.length; ++i)
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this.stream.write(bufs[i], done);
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this.stream.uncork();
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function done(err) {
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if (!err && --pending !== 0)
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return;
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// Ensure that this is called once in case of error
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pending = 0;
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let errCode = 0;
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if (err) {
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errCode = uv[`UV_${err.code}`] || uv.UV_EPIPE;
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}
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// Ensure that write was dispatched
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setImmediate(() => {
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self.finishWrite(handle, errCode);
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});
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}
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return 0;
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}
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// handle === this._handle except when called from doClose().
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finishWrite(handle, errCode) {
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// The write request might already have been cancelled.
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if (this[kCurrentWriteRequest] === null)
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return;
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const req = this[kCurrentWriteRequest];
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this[kCurrentWriteRequest] = null;
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handle.finishWrite(req, errCode);
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}
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doClose(cb) {
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const handle = this._handle;
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setImmediate(() => {
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// Should be already set by net.js
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assert.strictEqual(this._handle, null);
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this.finishWrite(handle, uv.UV_ECANCELED);
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this.finishShutdown(handle, uv.UV_ECANCELED);
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cb();
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});
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}
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}
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module.exports = JSStreamWrap;
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