node/lib/internal/process/execution.js
Joyee Cheung a3407b4ee8 vm: use internal versions of compileFunction and Script
Instead of using the public versions of the vm APIs internally,
use the internal versions so that we can skip unnecessary
argument validation.

The public versions would need special care to the generation
of host-defined options to hit the isolate compilation cache
when imporModuleDynamically isn't used, while internally it's
almost always used, so this allows us to handle the host-defined
options separately.

PR-URL: https://github.com/nodejs/node/pull/50137
Refs: https://github.com/nodejs/node/issues/35375
Reviewed-By: Geoffrey Booth <webadmin@geoffreybooth.com>
Reviewed-By: Yagiz Nizipli <yagiz@nizipli.com>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com>
2023-10-17 13:24:53 +00:00

229 lines
7.2 KiB
JavaScript

'use strict';
const {
Symbol,
RegExpPrototypeExec,
globalThis,
} = primordials;
const path = require('path');
const {
codes: {
ERR_INVALID_ARG_TYPE,
ERR_UNCAUGHT_EXCEPTION_CAPTURE_ALREADY_SET,
ERR_EVAL_ESM_CANNOT_PRINT,
},
} = require('internal/errors');
const { exitCodes: { kGenericUserError } } = internalBinding('errors');
const {
executionAsyncId,
clearDefaultTriggerAsyncId,
clearAsyncIdStack,
hasAsyncIdStack,
afterHooksExist,
emitAfter,
popAsyncContext,
} = require('internal/async_hooks');
const {
makeContextifyScript, runScriptInThisContext,
} = require('internal/vm');
// shouldAbortOnUncaughtToggle is a typed array for faster
// communication with JS.
const { shouldAbortOnUncaughtToggle } = internalBinding('util');
function tryGetCwd() {
try {
return process.cwd();
} catch {
// getcwd(3) can fail if the current working directory has been deleted.
// Fall back to the directory name of the (absolute) executable path.
// It's not really correct but what are the alternatives?
return path.dirname(process.execPath);
}
}
function evalModule(source, print) {
if (print) {
throw new ERR_EVAL_ESM_CANNOT_PRINT();
}
const { loadESM } = require('internal/process/esm_loader');
const { handleMainPromise } = require('internal/modules/run_main');
RegExpPrototypeExec(/^/, ''); // Necessary to reset RegExp statics before user code runs.
return handleMainPromise(loadESM((loader) => loader.eval(source)));
}
function evalScript(name, body, breakFirstLine, print, shouldLoadESM = false) {
const CJSModule = require('internal/modules/cjs/loader').Module;
const { pathToFileURL } = require('internal/url');
const cwd = tryGetCwd();
const origModule = globalThis.module; // Set e.g. when called from the REPL.
const module = new CJSModule(name);
module.filename = path.join(cwd, name);
module.paths = CJSModule._nodeModulePaths(cwd);
const { handleMainPromise } = require('internal/modules/run_main');
const asyncESM = require('internal/process/esm_loader');
const baseUrl = pathToFileURL(module.filename).href;
const { loadESM } = asyncESM;
const runScript = () => {
// Create wrapper for cache entry
const script = `
globalThis.module = module;
globalThis.exports = exports;
globalThis.__dirname = __dirname;
globalThis.require = require;
return (main) => main();
`;
globalThis.__filename = name;
RegExpPrototypeExec(/^/, ''); // Necessary to reset RegExp statics before user code runs.
const result = module._compile(script, `${name}-wrapper`)(() => {
const hostDefinedOptionId = Symbol(name);
async function importModuleDynamically(specifier, _, importAttributes) {
const loader = asyncESM.esmLoader;
return loader.import(specifier, baseUrl, importAttributes);
}
const script = makeContextifyScript(
body, // code
name, // filename,
0, // lineOffset
0, // columnOffset,
undefined, // cachedData
false, // produceCachedData
undefined, // parsingContext
hostDefinedOptionId, // hostDefinedOptionId
importModuleDynamically, // importModuleDynamically
);
return runScriptInThisContext(script, true, !!breakFirstLine);
});
if (print) {
const { log } = require('internal/console/global');
log(result);
}
if (origModule !== undefined)
globalThis.module = origModule;
};
if (shouldLoadESM) {
return handleMainPromise(loadESM(runScript));
}
return runScript();
}
const exceptionHandlerState = {
captureFn: null,
reportFlag: false,
};
function setUncaughtExceptionCaptureCallback(fn) {
if (fn === null) {
exceptionHandlerState.captureFn = fn;
shouldAbortOnUncaughtToggle[0] = 1;
process.report.reportOnUncaughtException = exceptionHandlerState.reportFlag;
return;
}
if (typeof fn !== 'function') {
throw new ERR_INVALID_ARG_TYPE('fn', ['Function', 'null'], fn);
}
if (exceptionHandlerState.captureFn !== null) {
throw new ERR_UNCAUGHT_EXCEPTION_CAPTURE_ALREADY_SET();
}
exceptionHandlerState.captureFn = fn;
shouldAbortOnUncaughtToggle[0] = 0;
exceptionHandlerState.reportFlag =
process.report.reportOnUncaughtException === true;
process.report.reportOnUncaughtException = false;
}
function hasUncaughtExceptionCaptureCallback() {
return exceptionHandlerState.captureFn !== null;
}
function noop() {}
// XXX(joyeecheung): for some reason this cannot be defined at the top-level
// and exported to be written to process._fatalException, it has to be
// returned as an *anonymous function* wrapped inside a factory function,
// otherwise it breaks the test-timers.setInterval async hooks test -
// this may indicate that node::errors::TriggerUncaughtException() should
// fix up the callback scope before calling into process._fatalException,
// or this function should take extra care of the async hooks before it
// schedules a setImmediate.
function createOnGlobalUncaughtException() {
// The C++ land node::errors::TriggerUncaughtException() will
// exit the process if it returns false, and continue execution if it
// returns true (which indicates that the exception is handled by the user).
return (er, fromPromise) => {
// It's possible that defaultTriggerAsyncId was set for a constructor
// call that threw and was never cleared. So clear it now.
clearDefaultTriggerAsyncId();
const type = fromPromise ? 'unhandledRejection' : 'uncaughtException';
process.emit('uncaughtExceptionMonitor', er, type);
if (exceptionHandlerState.captureFn !== null) {
exceptionHandlerState.captureFn(er);
} else if (!process.emit('uncaughtException', er, type)) {
// If someone handled it, then great. Otherwise, die in C++ land
// since that means that we'll exit the process, emit the 'exit' event.
try {
if (!process._exiting) {
process._exiting = true;
process.exitCode = kGenericUserError;
process.emit('exit', kGenericUserError);
}
} catch {
// Nothing to be done about it at this point.
}
return false;
}
// If we handled an error, then make sure any ticks get processed
// by ensuring that the next Immediate cycle isn't empty.
require('timers').setImmediate(noop);
// Emit the after() hooks now that the exception has been handled.
if (afterHooksExist()) {
do {
const asyncId = executionAsyncId();
if (asyncId === 0)
popAsyncContext(0);
else
emitAfter(asyncId);
} while (hasAsyncIdStack());
}
// And completely empty the id stack, including anything that may be
// cached on the native side.
clearAsyncIdStack();
return true;
};
}
function readStdin(callback) {
process.stdin.setEncoding('utf8');
let code = '';
process.stdin.on('data', (d) => {
code += d;
});
process.stdin.on('end', () => {
callback(code);
});
}
module.exports = {
readStdin,
tryGetCwd,
evalModule,
evalScript,
onGlobalUncaughtException: createOnGlobalUncaughtException(),
setUncaughtExceptionCaptureCallback,
hasUncaughtExceptionCaptureCallback,
};