node/deps/v8/test/js-perf-test/SpreadCalls/spreadcalls.js
Ben Noordhuis 70d1f32f56 deps: update v8 to 4.4.63.9
Upgrade the bundled V8 and update code in src/ and lib/ to the new API.

Notable backwards incompatible changes are the removal of the smalloc
module and dropped support for CESU-8 decoding.  CESU-8 support can be
brought back if necessary by doing UTF-8 decoding ourselves.

This commit includes https://codereview.chromium.org/1192973004 to fix
a build error on python 2.6 systems.  The original commit log follows:

    Use optparse in js2c.py for python compatibility

    Without this change, V8 won't build on RHEL/CentOS 6 because the
    distro python is too old to know about the argparse module.

PR-URL: https://github.com/nodejs/io.js/pull/2022
Reviewed-By: Rod Vagg <rod@vagg.org>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
2015-08-04 11:56:14 -07:00

78 lines
1.8 KiB
JavaScript

// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
new BenchmarkSuite('Call', [1000], [
new Benchmark('Call-Sum', false, false, 0,
CallSum, CallSumSetup,
CallSumTearDown),
]);
new BenchmarkSuite('CallMethod', [1000], [
new Benchmark('CallMethod-Sum', false, false, 0,
CallMethodSum, CallSumSetup, CallMethodSumTearDown),
]);
new BenchmarkSuite('CallNew', [1000], [
new Benchmark('CallNew-Sum', false, false, 0,
CallNewSum, CallSumSetup,
CallNewSumTearDown),
]);
var result;
var objectToSpread;
function sum() {
var result = arguments[0];
for (var i = 1; i < arguments.length; ++i) {
result += arguments[i];
}
return result;
}
function CallSumSetup() {
result = undefined;
objectToSpread = [];
for (var i = 0; i < 100; ++i) objectToSpread.push(i + 1);
}
function CallSum() {
result = sum(...objectToSpread);
}
function CallSumTearDown() {
var expected = 100 * (100 + 1) / 2;
return result === expected;
}
// ----------------------------------------------------------------------------
var O = { sum: sum };
function CallMethodSum() {
result = O.sum(...objectToSpread);
}
function CallMethodSumTearDown() {
var expected = 100 * (100 + 1) / 2;
return result === expected;
}
// ----------------------------------------------------------------------------
function Sum() {
var result = arguments[0];
for (var i = 1; i < arguments.length; ++i) {
result += arguments[i];
}
return this.sum = result;
}
function CallNewSum() {
result = new Sum(...objectToSpread);
}
function CallNewSumTearDown() {
var expected = 100 * (100 + 1) / 2;
return result instanceof Sum && result.sum === expected;
}