node/deps/v8/test/debugger/debug/regress/regress-10319.js
Michaël Zasso 6bd756d7c6
deps: update V8 to 10.7.193.13
PR-URL: https://github.com/nodejs/node/pull/44741
Fixes: https://github.com/nodejs/node/issues/44650
Fixes: https://github.com/nodejs/node/issues/37472
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Jiawen Geng <technicalcute@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
2022-10-11 07:24:33 +02:00

46 lines
1.5 KiB
JavaScript

// Copyright 2020 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
var Debug = debug.Debug;
var frame;
Debug.setListener(function (event, exec_state, event_data, data) {
if (event == Debug.DebugEvent.Break) {
frame = exec_state.frame(0);
// Try changing the value, which hasn't yet been initialized.
assertEquals(3, frame.evaluate("result = 3").value());
assertEquals(3, frame.evaluate("result").value());
}
});
function makeCounter() {
// The debug-evaluate should be able to set this to 3. This was fixed with
// https://crbug.com/1246907 which delays debug breaks triggered by stack
// checks until the function context is properly set up.
assertEquals(3, result);
var result = 0;
// Regardless of how `result` is allocated, it should now be initialized.
assertEquals(0, result);
// Close over `result` to cause it to be heap-allocated.
return () => ++result;
}
// Break on entry to a function which includes heap-allocated variables.
%ScheduleBreak();
makeCounter();
// Check the frame state which was collected during the breakpoint.
assertEquals(1, frame.localCount());
assertEquals('result', frame.localName(0));
assertEquals(undefined, frame.localValue(0).value());
assertEquals(3, frame.scopeCount());
assertEquals(debug.ScopeType.Local, frame.scope(0).scopeType());
assertEquals(debug.ScopeType.Script, frame.scope(1).scopeType());
assertEquals(debug.ScopeType.Global, frame.scope(2).scopeType());