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Added the `dgram.connect()` and `dgram.disconnect()` methods that associate/disassociate a udp socket to/from a remote address. It optimizes for cases where lots of packets are sent to the same address. Also added the `dgram.remoteAddress()` method to retrieve the associated remote address. PR-URL: https://github.com/nodejs/node/pull/26871 Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
31 lines
796 B
JavaScript
31 lines
796 B
JavaScript
'use strict';
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const common = require('../common');
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const assert = require('assert');
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const dgram = require('dgram');
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const client = dgram.createSocket('udp4');
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const onMessage = common.mustCall(common.mustCall((err, bytes) => {
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assert.ifError(err);
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assert.strictEqual(bytes, buf1.length + buf2.length);
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}));
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const buf1 = Buffer.alloc(256, 'x');
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const buf2 = Buffer.alloc(256, 'y');
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client.on('listening', function() {
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const toSend = [buf1, buf2];
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client.connect(client.address().port, common.mustCall(() => {
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client.send(toSend, onMessage);
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}));
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});
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client.on('message', common.mustCall(function onMessage(buf, info) {
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const expected = Buffer.concat([buf1, buf2]);
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assert.ok(buf.equals(expected), 'message was received correctly');
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client.close();
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}));
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client.bind(0);
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