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Enable linting for the test directory. A number of changes was made so all tests conform the current rules used by lib and src directories. The only exception for tests is that unreachable (dead) code is allowed. test-fs-non-number-arguments-throw had to be excluded from the changes because of a weird issue on Windows CI. PR-URL: https://github.com/nodejs/io.js/pull/1721 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
126 lines
3.4 KiB
JavaScript
126 lines
3.4 KiB
JavaScript
'use strict';
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var common = require('../common');
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var assert = require('assert');
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var http = require('http');
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var Agent = require('_http_agent').Agent;
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var EventEmitter = require('events').EventEmitter;
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var agent = new Agent({
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keepAlive: true,
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keepAliveMsecs: 1000,
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maxSockets: 5,
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maxFreeSockets: 5
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});
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var server = http.createServer(function(req, res) {
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if (req.url === '/error') {
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res.destroy();
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return;
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} else if (req.url === '/remote_close') {
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// cache the socket, close it after 100ms
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var socket = res.connection;
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setTimeout(function() {
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socket.end();
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}, 100);
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}
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res.end('hello world');
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});
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function get(path, callback) {
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return http.get({
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host: 'localhost',
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port: common.PORT,
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agent: agent,
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path: path
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}, callback);
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}
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var name = 'localhost:' + common.PORT + '::';
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function checkDataAndSockets(body) {
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assert.equal(body.toString(), 'hello world');
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assert.equal(agent.sockets[name].length, 1);
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assert.equal(agent.freeSockets[name], undefined);
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}
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function second() {
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// request second, use the same socket
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get('/second', function(res) {
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assert.equal(res.statusCode, 200);
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res.on('data', checkDataAndSockets);
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res.on('end', function() {
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assert.equal(agent.sockets[name].length, 1);
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assert.equal(agent.freeSockets[name], undefined);
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process.nextTick(function() {
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assert.equal(agent.sockets[name], undefined);
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assert.equal(agent.freeSockets[name].length, 1);
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remoteClose();
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});
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});
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});
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}
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function remoteClose() {
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// mock remote server close the socket
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get('/remote_close', function(res) {
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assert.deepEqual(res.statusCode, 200);
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res.on('data', checkDataAndSockets);
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res.on('end', function() {
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assert.equal(agent.sockets[name].length, 1);
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assert.equal(agent.freeSockets[name], undefined);
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process.nextTick(function() {
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assert.equal(agent.sockets[name], undefined);
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assert.equal(agent.freeSockets[name].length, 1);
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// waitting remote server close the socket
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setTimeout(function() {
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assert.equal(agent.sockets[name], undefined);
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assert.equal(agent.freeSockets[name], undefined,
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'freeSockets is not empty');
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remoteError();
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}, 200);
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});
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});
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});
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}
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function remoteError() {
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// remove server will destroy ths socket
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var req = get('/error', function(res) {
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throw new Error('should not call this function');
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});
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req.on('error', function(err) {
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assert.ok(err);
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assert.equal(err.message, 'socket hang up');
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assert.equal(agent.sockets[name].length, 1);
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assert.equal(agent.freeSockets[name], undefined);
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// Wait socket 'close' event emit
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setTimeout(function() {
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assert.equal(agent.sockets[name], undefined);
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assert.equal(agent.freeSockets[name], undefined);
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done();
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}, 1);
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});
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}
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function done() {
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console.log('http keepalive agent test success.');
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process.exit(0);
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}
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server.listen(common.PORT, function() {
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// request first, and keep alive
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get('/first', function(res) {
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assert.equal(res.statusCode, 200);
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res.on('data', checkDataAndSockets);
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res.on('end', function() {
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assert.equal(agent.sockets[name].length, 1);
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assert.equal(agent.freeSockets[name], undefined);
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process.nextTick(function() {
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assert.equal(agent.sockets[name], undefined);
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assert.equal(agent.freeSockets[name].length, 1);
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second();
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});
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});
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});
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});
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