node/benchmark/buffers/buffer-write.js
Ruben Bridgewater 7b802685c4 benchmark: refactor buffer benchmarks
Currently the buffer benchmarks take significantly too long to
complete. This drastically reduces the overall runtime by removing
obsolete checked variations and reducing the iteration count.

It also improves the benchmarks by removing the deprecated
`new Buffer(size)` usage and some other small improvements.

PR-URL: https://github.com/nodejs/node/pull/26418
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com>
Reviewed-By: Peter Marshall <petermarshall@chromium.org>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
2019-06-20 12:55:50 -06:00

124 lines
2.2 KiB
JavaScript

'use strict';
const common = require('../common.js');
const types = [
'BigUInt64LE',
'BigUInt64BE',
'BigInt64LE',
'BigInt64BE',
'UInt8',
'UInt16LE',
'UInt16BE',
'UInt32LE',
'UInt32BE',
'UIntLE',
'UIntBE',
'Int8',
'Int16LE',
'Int16BE',
'Int32LE',
'Int32BE',
'IntLE',
'IntBE',
'FloatLE',
'FloatBE',
'DoubleLE',
'DoubleBE',
];
const bench = common.createBenchmark(main, {
buffer: ['fast'],
type: types,
n: [1e6]
});
const INT8 = 0x7f;
const INT16 = 0x7fff;
const INT32 = 0x7fffffff;
const INT48 = 0x7fffffffffff;
const INT64 = 0x7fffffffffffffffn;
const UINT8 = 0xff;
const UINT16 = 0xffff;
const UINT32 = 0xffffffff;
const UINT64 = 0xffffffffffffffffn;
const mod = {
writeBigInt64BE: INT64,
writeBigInt64LE: INT64,
writeBigUInt64BE: UINT64,
writeBigUInt64LE: UINT64,
writeInt8: INT8,
writeInt16BE: INT16,
writeInt16LE: INT16,
writeInt32BE: INT32,
writeInt32LE: INT32,
writeUInt8: UINT8,
writeUInt16BE: UINT16,
writeUInt16LE: UINT16,
writeUInt32BE: UINT32,
writeUInt32LE: UINT32,
writeUIntLE: INT8,
writeUIntBE: INT16,
writeIntLE: INT32,
writeIntBE: INT48
};
const byteLength = {
writeUIntLE: 1,
writeUIntBE: 2,
writeIntLE: 4,
writeIntBE: 6
};
function main({ n, buf, type }) {
const buff = buf === 'fast' ?
Buffer.alloc(8) :
require('buffer').SlowBuffer(8);
const fn = `write${type || 'UInt8'}`;
if (!/\d/.test(fn))
benchSpecialInt(buff, fn, n);
else if (/BigU?Int/.test(fn))
benchBigInt(buff, fn, BigInt(n));
else if (/Int/.test(fn))
benchInt(buff, fn, n);
else
benchFloat(buff, fn, n);
}
function benchBigInt(buff, fn, n) {
const m = mod[fn];
bench.start();
for (var i = 0n; i !== n; i++) {
buff[fn](i & m, 0);
}
bench.end(Number(n));
}
function benchInt(buff, fn, n) {
const m = mod[fn];
bench.start();
for (var i = 0; i !== n; i++) {
buff[fn](i & m, 0);
}
bench.end(n);
}
function benchSpecialInt(buff, fn, n) {
const m = mod[fn];
const byte = byteLength[fn];
bench.start();
for (var i = 0; i !== n; i++) {
buff[fn](i & m, 0, byte);
}
bench.end(n);
}
function benchFloat(buff, fn, n) {
bench.start();
for (var i = 0; i !== n; i++) {
buff[fn](i, 0);
}
bench.end(n);
}