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This simplifies getting the exit code which is set through `process.exitCode` by removing manually reading the JS property from the native side. Signed-off-by: Daeyeon Jeong <daeyeon.dev@gmail.com> PR-URL: https://github.com/nodejs/node/pull/45125 Reviewed-By: Darshan Sen <raisinten@gmail.com> Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
917 lines
27 KiB
C++
917 lines
27 KiB
C++
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#ifndef SRC_ENV_INL_H_
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#define SRC_ENV_INL_H_
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#include "aliased_buffer.h"
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#include "callback_queue-inl.h"
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#include "env.h"
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#include "node.h"
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#include "node_context_data.h"
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#include "node_internals.h"
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#include "node_perf_common.h"
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#include "node_realm-inl.h"
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#include "util-inl.h"
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#include "uv.h"
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#include "v8.h"
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#include <cstddef>
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#include <cstdint>
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#include <utility>
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namespace node {
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NoArrayBufferZeroFillScope::NoArrayBufferZeroFillScope(
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IsolateData* isolate_data)
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: node_allocator_(isolate_data->node_allocator()) {
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if (node_allocator_ != nullptr) node_allocator_->zero_fill_field()[0] = 0;
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}
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NoArrayBufferZeroFillScope::~NoArrayBufferZeroFillScope() {
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if (node_allocator_ != nullptr) node_allocator_->zero_fill_field()[0] = 1;
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}
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inline v8::Isolate* IsolateData::isolate() const {
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return isolate_;
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}
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inline uv_loop_t* IsolateData::event_loop() const {
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return event_loop_;
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}
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inline NodeArrayBufferAllocator* IsolateData::node_allocator() const {
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return node_allocator_;
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}
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inline MultiIsolatePlatform* IsolateData::platform() const {
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return platform_;
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}
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inline void IsolateData::set_worker_context(worker::Worker* context) {
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CHECK_NULL(worker_context_); // Should be set only once.
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worker_context_ = context;
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}
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inline worker::Worker* IsolateData::worker_context() const {
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return worker_context_;
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}
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inline v8::Local<v8::String> IsolateData::async_wrap_provider(int index) const {
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return async_wrap_providers_[index].Get(isolate_);
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}
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inline AliasedUint32Array& AsyncHooks::fields() {
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return fields_;
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}
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inline AliasedFloat64Array& AsyncHooks::async_id_fields() {
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return async_id_fields_;
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}
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inline AliasedFloat64Array& AsyncHooks::async_ids_stack() {
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return async_ids_stack_;
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}
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v8::Local<v8::Array> AsyncHooks::js_execution_async_resources() {
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if (UNLIKELY(js_execution_async_resources_.IsEmpty())) {
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js_execution_async_resources_.Reset(
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env()->isolate(), v8::Array::New(env()->isolate()));
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}
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return PersistentToLocal::Strong(js_execution_async_resources_);
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}
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v8::Local<v8::Object> AsyncHooks::native_execution_async_resource(size_t i) {
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if (i >= native_execution_async_resources_.size()) return {};
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return native_execution_async_resources_[i];
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}
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inline v8::Local<v8::String> AsyncHooks::provider_string(int idx) {
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return env()->isolate_data()->async_wrap_provider(idx);
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}
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inline void AsyncHooks::no_force_checks() {
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fields_[kCheck] -= 1;
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}
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inline Environment* AsyncHooks::env() {
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return Environment::ForAsyncHooks(this);
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}
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Environment* Environment::ForAsyncHooks(AsyncHooks* hooks) {
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return ContainerOf(&Environment::async_hooks_, hooks);
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}
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inline size_t Environment::async_callback_scope_depth() const {
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return async_callback_scope_depth_;
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}
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inline void Environment::PushAsyncCallbackScope() {
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async_callback_scope_depth_++;
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}
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inline void Environment::PopAsyncCallbackScope() {
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async_callback_scope_depth_--;
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}
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inline AliasedUint32Array& ImmediateInfo::fields() {
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return fields_;
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}
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inline uint32_t ImmediateInfo::count() const {
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return fields_[kCount];
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}
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inline uint32_t ImmediateInfo::ref_count() const {
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return fields_[kRefCount];
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}
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inline bool ImmediateInfo::has_outstanding() const {
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return fields_[kHasOutstanding] == 1;
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}
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inline void ImmediateInfo::ref_count_inc(uint32_t increment) {
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fields_[kRefCount] += increment;
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}
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inline void ImmediateInfo::ref_count_dec(uint32_t decrement) {
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fields_[kRefCount] -= decrement;
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}
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inline AliasedUint8Array& TickInfo::fields() {
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return fields_;
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}
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inline bool TickInfo::has_tick_scheduled() const {
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return fields_[kHasTickScheduled] == 1;
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}
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inline bool TickInfo::has_rejection_to_warn() const {
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return fields_[kHasRejectionToWarn] == 1;
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}
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inline Environment* Environment::GetCurrent(v8::Isolate* isolate) {
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if (UNLIKELY(!isolate->InContext())) return nullptr;
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v8::HandleScope handle_scope(isolate);
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return GetCurrent(isolate->GetCurrentContext());
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}
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inline Environment* Environment::GetCurrent(v8::Local<v8::Context> context) {
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if (UNLIKELY(!ContextEmbedderTag::IsNodeContext(context))) {
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return nullptr;
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}
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return static_cast<Environment*>(
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context->GetAlignedPointerFromEmbedderData(
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ContextEmbedderIndex::kEnvironment));
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}
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inline Environment* Environment::GetCurrent(
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const v8::FunctionCallbackInfo<v8::Value>& info) {
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return GetCurrent(info.GetIsolate()->GetCurrentContext());
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}
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template <typename T>
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inline Environment* Environment::GetCurrent(
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const v8::PropertyCallbackInfo<T>& info) {
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return GetCurrent(info.GetIsolate()->GetCurrentContext());
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}
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template <typename T, typename U>
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inline T* Environment::GetBindingData(const v8::PropertyCallbackInfo<U>& info) {
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return GetBindingData<T>(info.GetIsolate()->GetCurrentContext());
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}
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template <typename T>
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inline T* Environment::GetBindingData(
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const v8::FunctionCallbackInfo<v8::Value>& info) {
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return GetBindingData<T>(info.GetIsolate()->GetCurrentContext());
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}
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template <typename T>
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inline T* Environment::GetBindingData(v8::Local<v8::Context> context) {
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BindingDataStore* map = static_cast<BindingDataStore*>(
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context->GetAlignedPointerFromEmbedderData(
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ContextEmbedderIndex::kBindingListIndex));
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DCHECK_NOT_NULL(map);
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auto it = map->find(T::type_name);
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if (UNLIKELY(it == map->end())) return nullptr;
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T* result = static_cast<T*>(it->second.get());
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DCHECK_NOT_NULL(result);
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DCHECK_EQ(result->env(), GetCurrent(context));
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return result;
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}
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template <typename T>
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inline T* Environment::AddBindingData(
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v8::Local<v8::Context> context,
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v8::Local<v8::Object> target) {
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DCHECK_EQ(GetCurrent(context), this);
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// This won't compile if T is not a BaseObject subclass.
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BaseObjectPtr<T> item = MakeDetachedBaseObject<T>(this, target);
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BindingDataStore* map = static_cast<BindingDataStore*>(
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context->GetAlignedPointerFromEmbedderData(
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ContextEmbedderIndex::kBindingListIndex));
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DCHECK_NOT_NULL(map);
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auto result = map->emplace(T::type_name, item);
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CHECK(result.second);
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DCHECK_EQ(GetBindingData<T>(context), item.get());
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return item.get();
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}
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inline v8::Isolate* Environment::isolate() const {
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return isolate_;
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}
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inline Environment* Environment::from_timer_handle(uv_timer_t* handle) {
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return ContainerOf(&Environment::timer_handle_, handle);
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}
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inline uv_timer_t* Environment::timer_handle() {
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return &timer_handle_;
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}
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inline Environment* Environment::from_immediate_check_handle(
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uv_check_t* handle) {
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return ContainerOf(&Environment::immediate_check_handle_, handle);
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}
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inline uv_check_t* Environment::immediate_check_handle() {
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return &immediate_check_handle_;
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}
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inline uv_idle_t* Environment::immediate_idle_handle() {
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return &immediate_idle_handle_;
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}
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inline void Environment::RegisterHandleCleanup(uv_handle_t* handle,
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HandleCleanupCb cb,
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void* arg) {
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handle_cleanup_queue_.push_back(HandleCleanup{handle, cb, arg});
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}
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template <typename T, typename OnCloseCallback>
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inline void Environment::CloseHandle(T* handle, OnCloseCallback callback) {
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handle_cleanup_waiting_++;
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static_assert(sizeof(T) >= sizeof(uv_handle_t), "T is a libuv handle");
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static_assert(offsetof(T, data) == offsetof(uv_handle_t, data),
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"T is a libuv handle");
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static_assert(offsetof(T, close_cb) == offsetof(uv_handle_t, close_cb),
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"T is a libuv handle");
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struct CloseData {
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Environment* env;
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OnCloseCallback callback;
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void* original_data;
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};
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handle->data = new CloseData { this, callback, handle->data };
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uv_close(reinterpret_cast<uv_handle_t*>(handle), [](uv_handle_t* handle) {
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std::unique_ptr<CloseData> data { static_cast<CloseData*>(handle->data) };
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data->env->handle_cleanup_waiting_--;
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handle->data = data->original_data;
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data->callback(reinterpret_cast<T*>(handle));
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});
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}
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void Environment::IncreaseWaitingRequestCounter() {
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request_waiting_++;
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}
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void Environment::DecreaseWaitingRequestCounter() {
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request_waiting_--;
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CHECK_GE(request_waiting_, 0);
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}
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inline uv_loop_t* Environment::event_loop() const {
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return isolate_data()->event_loop();
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}
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#if HAVE_INSPECTOR
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inline bool Environment::is_in_inspector_console_call() const {
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return is_in_inspector_console_call_;
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}
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inline void Environment::set_is_in_inspector_console_call(bool value) {
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is_in_inspector_console_call_ = value;
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}
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#endif
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inline AsyncHooks* Environment::async_hooks() {
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return &async_hooks_;
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}
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inline ImmediateInfo* Environment::immediate_info() {
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return &immediate_info_;
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}
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inline TickInfo* Environment::tick_info() {
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return &tick_info_;
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}
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inline uint64_t Environment::timer_base() const {
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return timer_base_;
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}
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inline std::shared_ptr<KVStore> Environment::env_vars() {
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return env_vars_;
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}
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inline void Environment::set_env_vars(std::shared_ptr<KVStore> env_vars) {
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env_vars_ = env_vars;
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}
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inline bool Environment::printed_error() const {
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return printed_error_;
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}
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inline void Environment::set_printed_error(bool value) {
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printed_error_ = value;
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}
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inline void Environment::set_trace_sync_io(bool value) {
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trace_sync_io_ = value;
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}
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inline bool Environment::abort_on_uncaught_exception() const {
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return options_->abort_on_uncaught_exception;
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}
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inline void Environment::set_force_context_aware(bool value) {
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options_->force_context_aware = value;
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}
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inline bool Environment::force_context_aware() const {
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return options_->force_context_aware;
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}
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inline void Environment::set_exiting(bool value) {
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exit_info_[kExiting] = value ? 1 : 0;
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}
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inline ExitCode Environment::exit_code(const ExitCode default_code) const {
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return exit_info_[kHasExitCode] == 0
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? default_code
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: static_cast<ExitCode>(exit_info_[kExitCode]);
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}
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inline AliasedInt32Array& Environment::exit_info() {
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return exit_info_;
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}
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inline void Environment::set_abort_on_uncaught_exception(bool value) {
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options_->abort_on_uncaught_exception = value;
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}
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inline AliasedUint32Array& Environment::should_abort_on_uncaught_toggle() {
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return should_abort_on_uncaught_toggle_;
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}
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inline AliasedInt32Array& Environment::stream_base_state() {
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return stream_base_state_;
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}
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inline uint32_t Environment::get_next_module_id() {
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return module_id_counter_++;
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}
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inline uint32_t Environment::get_next_script_id() {
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return script_id_counter_++;
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}
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inline uint32_t Environment::get_next_function_id() {
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return function_id_counter_++;
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}
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ShouldNotAbortOnUncaughtScope::ShouldNotAbortOnUncaughtScope(
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Environment* env)
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: env_(env) {
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env_->PushShouldNotAbortOnUncaughtScope();
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}
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ShouldNotAbortOnUncaughtScope::~ShouldNotAbortOnUncaughtScope() {
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Close();
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}
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void ShouldNotAbortOnUncaughtScope::Close() {
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if (env_ != nullptr) {
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env_->PopShouldNotAbortOnUncaughtScope();
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env_ = nullptr;
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}
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}
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inline void Environment::PushShouldNotAbortOnUncaughtScope() {
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should_not_abort_scope_counter_++;
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}
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inline void Environment::PopShouldNotAbortOnUncaughtScope() {
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should_not_abort_scope_counter_--;
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}
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inline bool Environment::inside_should_not_abort_on_uncaught_scope() const {
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return should_not_abort_scope_counter_ > 0;
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}
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inline std::vector<double>* Environment::destroy_async_id_list() {
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return &destroy_async_id_list_;
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}
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inline double Environment::new_async_id() {
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async_hooks()->async_id_fields()[AsyncHooks::kAsyncIdCounter] += 1;
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return async_hooks()->async_id_fields()[AsyncHooks::kAsyncIdCounter];
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}
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inline double Environment::execution_async_id() {
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return async_hooks()->async_id_fields()[AsyncHooks::kExecutionAsyncId];
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}
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inline double Environment::trigger_async_id() {
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return async_hooks()->async_id_fields()[AsyncHooks::kTriggerAsyncId];
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}
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inline double Environment::get_default_trigger_async_id() {
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double default_trigger_async_id =
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async_hooks()->async_id_fields()[AsyncHooks::kDefaultTriggerAsyncId];
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// If defaultTriggerAsyncId isn't set, use the executionAsyncId
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if (default_trigger_async_id < 0)
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default_trigger_async_id = execution_async_id();
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return default_trigger_async_id;
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}
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inline std::shared_ptr<EnvironmentOptions> Environment::options() {
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return options_;
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}
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inline const std::vector<std::string>& Environment::argv() {
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return argv_;
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}
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inline const std::vector<std::string>& Environment::exec_argv() {
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return exec_argv_;
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}
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inline const std::string& Environment::exec_path() const {
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return exec_path_;
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}
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#if HAVE_INSPECTOR
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inline void Environment::set_coverage_directory(const char* dir) {
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coverage_directory_ = std::string(dir);
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}
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inline void Environment::set_coverage_connection(
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std::unique_ptr<profiler::V8CoverageConnection> connection) {
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CHECK_NULL(coverage_connection_);
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std::swap(coverage_connection_, connection);
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}
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inline profiler::V8CoverageConnection* Environment::coverage_connection() {
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return coverage_connection_.get();
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}
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inline const std::string& Environment::coverage_directory() const {
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return coverage_directory_;
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}
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inline void Environment::set_cpu_profiler_connection(
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std::unique_ptr<profiler::V8CpuProfilerConnection> connection) {
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CHECK_NULL(cpu_profiler_connection_);
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std::swap(cpu_profiler_connection_, connection);
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}
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inline profiler::V8CpuProfilerConnection*
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Environment::cpu_profiler_connection() {
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return cpu_profiler_connection_.get();
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}
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inline void Environment::set_cpu_prof_interval(uint64_t interval) {
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cpu_prof_interval_ = interval;
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}
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inline uint64_t Environment::cpu_prof_interval() const {
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return cpu_prof_interval_;
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}
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inline void Environment::set_cpu_prof_name(const std::string& name) {
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cpu_prof_name_ = name;
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}
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inline const std::string& Environment::cpu_prof_name() const {
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return cpu_prof_name_;
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}
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inline void Environment::set_cpu_prof_dir(const std::string& dir) {
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cpu_prof_dir_ = dir;
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}
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inline const std::string& Environment::cpu_prof_dir() const {
|
|
return cpu_prof_dir_;
|
|
}
|
|
|
|
inline void Environment::set_heap_profiler_connection(
|
|
std::unique_ptr<profiler::V8HeapProfilerConnection> connection) {
|
|
CHECK_NULL(heap_profiler_connection_);
|
|
std::swap(heap_profiler_connection_, connection);
|
|
}
|
|
|
|
inline profiler::V8HeapProfilerConnection*
|
|
Environment::heap_profiler_connection() {
|
|
return heap_profiler_connection_.get();
|
|
}
|
|
|
|
inline void Environment::set_heap_prof_name(const std::string& name) {
|
|
heap_prof_name_ = name;
|
|
}
|
|
|
|
inline const std::string& Environment::heap_prof_name() const {
|
|
return heap_prof_name_;
|
|
}
|
|
|
|
inline void Environment::set_heap_prof_dir(const std::string& dir) {
|
|
heap_prof_dir_ = dir;
|
|
}
|
|
|
|
inline const std::string& Environment::heap_prof_dir() const {
|
|
return heap_prof_dir_;
|
|
}
|
|
|
|
inline void Environment::set_heap_prof_interval(uint64_t interval) {
|
|
heap_prof_interval_ = interval;
|
|
}
|
|
|
|
inline uint64_t Environment::heap_prof_interval() const {
|
|
return heap_prof_interval_;
|
|
}
|
|
|
|
#endif // HAVE_INSPECTOR
|
|
|
|
inline
|
|
std::shared_ptr<ExclusiveAccess<HostPort>> Environment::inspector_host_port() {
|
|
return inspector_host_port_;
|
|
}
|
|
|
|
inline std::shared_ptr<PerIsolateOptions> IsolateData::options() {
|
|
return options_;
|
|
}
|
|
|
|
inline void IsolateData::set_options(
|
|
std::shared_ptr<PerIsolateOptions> options) {
|
|
options_ = std::move(options);
|
|
}
|
|
|
|
template <typename Fn>
|
|
void Environment::SetImmediate(Fn&& cb, CallbackFlags::Flags flags) {
|
|
auto callback = native_immediates_.CreateCallback(std::move(cb), flags);
|
|
native_immediates_.Push(std::move(callback));
|
|
|
|
if (flags & CallbackFlags::kRefed) {
|
|
if (immediate_info()->ref_count() == 0)
|
|
ToggleImmediateRef(true);
|
|
immediate_info()->ref_count_inc(1);
|
|
}
|
|
}
|
|
|
|
template <typename Fn>
|
|
void Environment::SetImmediateThreadsafe(Fn&& cb, CallbackFlags::Flags flags) {
|
|
auto callback = native_immediates_threadsafe_.CreateCallback(
|
|
std::move(cb), flags);
|
|
{
|
|
Mutex::ScopedLock lock(native_immediates_threadsafe_mutex_);
|
|
native_immediates_threadsafe_.Push(std::move(callback));
|
|
if (task_queues_async_initialized_)
|
|
uv_async_send(&task_queues_async_);
|
|
}
|
|
}
|
|
|
|
template <typename Fn>
|
|
void Environment::RequestInterrupt(Fn&& cb) {
|
|
auto callback = native_immediates_interrupts_.CreateCallback(
|
|
std::move(cb), CallbackFlags::kRefed);
|
|
{
|
|
Mutex::ScopedLock lock(native_immediates_threadsafe_mutex_);
|
|
native_immediates_interrupts_.Push(std::move(callback));
|
|
if (task_queues_async_initialized_)
|
|
uv_async_send(&task_queues_async_);
|
|
}
|
|
RequestInterruptFromV8();
|
|
}
|
|
|
|
inline bool Environment::can_call_into_js() const {
|
|
return can_call_into_js_ && !is_stopping();
|
|
}
|
|
|
|
inline void Environment::set_can_call_into_js(bool can_call_into_js) {
|
|
can_call_into_js_ = can_call_into_js;
|
|
}
|
|
|
|
inline bool Environment::has_run_bootstrapping_code() const {
|
|
return principal_realm_->has_run_bootstrapping_code();
|
|
}
|
|
|
|
inline bool Environment::has_serialized_options() const {
|
|
return has_serialized_options_;
|
|
}
|
|
|
|
inline void Environment::set_has_serialized_options(bool value) {
|
|
has_serialized_options_ = value;
|
|
}
|
|
|
|
inline bool Environment::is_main_thread() const {
|
|
return worker_context() == nullptr;
|
|
}
|
|
|
|
inline bool Environment::no_native_addons() const {
|
|
return (flags_ & EnvironmentFlags::kNoNativeAddons) ||
|
|
!options_->allow_native_addons;
|
|
}
|
|
|
|
inline bool Environment::should_not_register_esm_loader() const {
|
|
return flags_ & EnvironmentFlags::kNoRegisterESMLoader;
|
|
}
|
|
|
|
inline bool Environment::owns_process_state() const {
|
|
return flags_ & EnvironmentFlags::kOwnsProcessState;
|
|
}
|
|
|
|
inline bool Environment::owns_inspector() const {
|
|
return flags_ & EnvironmentFlags::kOwnsInspector;
|
|
}
|
|
|
|
inline bool Environment::should_create_inspector() const {
|
|
return (flags_ & EnvironmentFlags::kNoCreateInspector) == 0 &&
|
|
!options_->test_runner && !options_->watch_mode;
|
|
}
|
|
|
|
inline bool Environment::tracks_unmanaged_fds() const {
|
|
return flags_ & EnvironmentFlags::kTrackUnmanagedFds;
|
|
}
|
|
|
|
inline bool Environment::hide_console_windows() const {
|
|
return flags_ & EnvironmentFlags::kHideConsoleWindows;
|
|
}
|
|
|
|
inline bool Environment::no_global_search_paths() const {
|
|
return (flags_ & EnvironmentFlags::kNoGlobalSearchPaths) ||
|
|
!options_->global_search_paths;
|
|
}
|
|
|
|
inline bool Environment::no_browser_globals() const {
|
|
// configure --no-browser-globals
|
|
#ifdef NODE_NO_BROWSER_GLOBALS
|
|
return true;
|
|
#else
|
|
return flags_ & EnvironmentFlags::kNoBrowserGlobals;
|
|
#endif
|
|
}
|
|
|
|
bool Environment::filehandle_close_warning() const {
|
|
return emit_filehandle_warning_;
|
|
}
|
|
|
|
void Environment::set_filehandle_close_warning(bool on) {
|
|
emit_filehandle_warning_ = on;
|
|
}
|
|
|
|
void Environment::set_source_maps_enabled(bool on) {
|
|
source_maps_enabled_ = on;
|
|
}
|
|
|
|
bool Environment::source_maps_enabled() const {
|
|
return source_maps_enabled_;
|
|
}
|
|
|
|
inline uint64_t Environment::thread_id() const {
|
|
return thread_id_;
|
|
}
|
|
|
|
inline worker::Worker* Environment::worker_context() const {
|
|
return isolate_data()->worker_context();
|
|
}
|
|
|
|
inline void Environment::add_sub_worker_context(worker::Worker* context) {
|
|
sub_worker_contexts_.insert(context);
|
|
}
|
|
|
|
inline void Environment::remove_sub_worker_context(worker::Worker* context) {
|
|
sub_worker_contexts_.erase(context);
|
|
}
|
|
|
|
template <typename Fn>
|
|
inline void Environment::ForEachWorker(Fn&& iterator) {
|
|
for (worker::Worker* w : sub_worker_contexts_) iterator(w);
|
|
}
|
|
|
|
inline bool Environment::is_stopping() const {
|
|
return is_stopping_.load();
|
|
}
|
|
|
|
inline void Environment::set_stopping(bool value) {
|
|
is_stopping_.store(value);
|
|
}
|
|
|
|
inline std::list<node_module>* Environment::extra_linked_bindings() {
|
|
return &extra_linked_bindings_;
|
|
}
|
|
|
|
inline node_module* Environment::extra_linked_bindings_head() {
|
|
return extra_linked_bindings_.size() > 0 ?
|
|
&extra_linked_bindings_.front() : nullptr;
|
|
}
|
|
|
|
inline node_module* Environment::extra_linked_bindings_tail() {
|
|
return extra_linked_bindings_.size() > 0 ?
|
|
&extra_linked_bindings_.back() : nullptr;
|
|
}
|
|
|
|
inline const Mutex& Environment::extra_linked_bindings_mutex() const {
|
|
return extra_linked_bindings_mutex_;
|
|
}
|
|
|
|
inline performance::PerformanceState* Environment::performance_state() {
|
|
return performance_state_.get();
|
|
}
|
|
|
|
inline IsolateData* Environment::isolate_data() const {
|
|
return isolate_data_;
|
|
}
|
|
|
|
template <typename T>
|
|
inline void Environment::ForEachRealm(T&& iterator) const {
|
|
// TODO(legendecas): iterate over more realms bound to the environment.
|
|
iterator(principal_realm());
|
|
}
|
|
|
|
inline void Environment::ThrowError(const char* errmsg) {
|
|
ThrowError(v8::Exception::Error, errmsg);
|
|
}
|
|
|
|
inline void Environment::ThrowTypeError(const char* errmsg) {
|
|
ThrowError(v8::Exception::TypeError, errmsg);
|
|
}
|
|
|
|
inline void Environment::ThrowRangeError(const char* errmsg) {
|
|
ThrowError(v8::Exception::RangeError, errmsg);
|
|
}
|
|
|
|
inline void Environment::ThrowError(
|
|
v8::Local<v8::Value> (*fun)(v8::Local<v8::String>),
|
|
const char* errmsg) {
|
|
v8::HandleScope handle_scope(isolate());
|
|
isolate()->ThrowException(fun(OneByteString(isolate(), errmsg)));
|
|
}
|
|
|
|
inline void Environment::ThrowErrnoException(int errorno,
|
|
const char* syscall,
|
|
const char* message,
|
|
const char* path) {
|
|
isolate()->ThrowException(
|
|
ErrnoException(isolate(), errorno, syscall, message, path));
|
|
}
|
|
|
|
inline void Environment::ThrowUVException(int errorno,
|
|
const char* syscall,
|
|
const char* message,
|
|
const char* path,
|
|
const char* dest) {
|
|
isolate()->ThrowException(
|
|
UVException(isolate(), errorno, syscall, message, path, dest));
|
|
}
|
|
|
|
void Environment::AddCleanupHook(CleanupQueue::Callback fn, void* arg) {
|
|
cleanup_queue_.Add(fn, arg);
|
|
}
|
|
|
|
void Environment::RemoveCleanupHook(CleanupQueue::Callback fn, void* arg) {
|
|
cleanup_queue_.Remove(fn, arg);
|
|
}
|
|
|
|
void Environment::set_main_utf16(std::unique_ptr<v8::String::Value> str) {
|
|
CHECK(!main_utf16_);
|
|
main_utf16_ = std::move(str);
|
|
}
|
|
|
|
void Environment::set_process_exit_handler(
|
|
std::function<void(Environment*, ExitCode)>&& handler) {
|
|
process_exit_handler_ = std::move(handler);
|
|
}
|
|
|
|
#define VP(PropertyName, StringValue) V(v8::Private, PropertyName)
|
|
#define VY(PropertyName, StringValue) V(v8::Symbol, PropertyName)
|
|
#define VS(PropertyName, StringValue) V(v8::String, PropertyName)
|
|
#define V(TypeName, PropertyName) \
|
|
inline \
|
|
v8::Local<TypeName> IsolateData::PropertyName() const { \
|
|
return PropertyName ## _ .Get(isolate_); \
|
|
}
|
|
PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(VP)
|
|
PER_ISOLATE_SYMBOL_PROPERTIES(VY)
|
|
PER_ISOLATE_STRING_PROPERTIES(VS)
|
|
#undef V
|
|
#undef VS
|
|
#undef VY
|
|
#undef VP
|
|
|
|
#define V(PropertyName, TypeName) \
|
|
inline v8::Local<TypeName> IsolateData::PropertyName() const { \
|
|
return PropertyName##_.Get(isolate_); \
|
|
} \
|
|
inline void IsolateData::set_##PropertyName(v8::Local<TypeName> value) { \
|
|
PropertyName##_.Set(isolate_, value); \
|
|
}
|
|
PER_ISOLATE_TEMPLATE_PROPERTIES(V)
|
|
#undef V
|
|
|
|
#define VP(PropertyName, StringValue) V(v8::Private, PropertyName)
|
|
#define VY(PropertyName, StringValue) V(v8::Symbol, PropertyName)
|
|
#define VS(PropertyName, StringValue) V(v8::String, PropertyName)
|
|
#define V(TypeName, PropertyName) \
|
|
inline v8::Local<TypeName> Environment::PropertyName() const { \
|
|
return isolate_data()->PropertyName(); \
|
|
}
|
|
PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(VP)
|
|
PER_ISOLATE_SYMBOL_PROPERTIES(VY)
|
|
PER_ISOLATE_STRING_PROPERTIES(VS)
|
|
#undef V
|
|
#undef VS
|
|
#undef VY
|
|
#undef VP
|
|
|
|
#define V(PropertyName, TypeName) \
|
|
inline v8::Local<TypeName> Environment::PropertyName() const { \
|
|
return isolate_data()->PropertyName(); \
|
|
} \
|
|
inline void Environment::set_##PropertyName(v8::Local<TypeName> value) { \
|
|
DCHECK(isolate_data()->PropertyName().IsEmpty()); \
|
|
isolate_data()->set_##PropertyName(value); \
|
|
}
|
|
PER_ISOLATE_TEMPLATE_PROPERTIES(V)
|
|
#undef V
|
|
|
|
#define V(PropertyName, TypeName) \
|
|
inline v8::Local<TypeName> Environment::PropertyName() const { \
|
|
DCHECK_NOT_NULL(principal_realm_); \
|
|
return principal_realm_->PropertyName(); \
|
|
} \
|
|
inline void Environment::set_##PropertyName(v8::Local<TypeName> value) { \
|
|
DCHECK_NOT_NULL(principal_realm_); \
|
|
principal_realm_->set_##PropertyName(value); \
|
|
}
|
|
PER_REALM_STRONG_PERSISTENT_VALUES(V)
|
|
#undef V
|
|
|
|
v8::Local<v8::Context> Environment::context() const {
|
|
return principal_realm()->context();
|
|
}
|
|
|
|
Realm* Environment::principal_realm() const {
|
|
return principal_realm_.get();
|
|
}
|
|
|
|
inline void Environment::set_heap_snapshot_near_heap_limit(uint32_t limit) {
|
|
heap_snapshot_near_heap_limit_ = limit;
|
|
}
|
|
|
|
inline bool Environment::is_in_heapsnapshot_heap_limit_callback() const {
|
|
return is_in_heapsnapshot_heap_limit_callback_;
|
|
}
|
|
|
|
inline void Environment::AddHeapSnapshotNearHeapLimitCallback() {
|
|
DCHECK(!heapsnapshot_near_heap_limit_callback_added_);
|
|
heapsnapshot_near_heap_limit_callback_added_ = true;
|
|
isolate_->AddNearHeapLimitCallback(Environment::NearHeapLimitCallback, this);
|
|
}
|
|
|
|
inline void Environment::RemoveHeapSnapshotNearHeapLimitCallback(
|
|
size_t heap_limit) {
|
|
DCHECK(heapsnapshot_near_heap_limit_callback_added_);
|
|
heapsnapshot_near_heap_limit_callback_added_ = false;
|
|
isolate_->RemoveNearHeapLimitCallback(Environment::NearHeapLimitCallback,
|
|
heap_limit);
|
|
}
|
|
|
|
} // namespace node
|
|
|
|
// These two files depend on each other. Including base_object-inl.h after this
|
|
// file is the easiest way to avoid issues with that circular dependency.
|
|
#include "base_object-inl.h"
|
|
|
|
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
|
|
|
|
#endif // SRC_ENV_INL_H_
|