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Manually fix issues that eslint --fix couldn't do automatically. PR-URL: https://github.com/nodejs/node/pull/10685 Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Roman Reiss <me@silverwind.io>
21 lines
794 B
JavaScript
21 lines
794 B
JavaScript
'use strict';
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// Some operating systems report errors when an UDP message is sent to an
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// unreachable host. This error can be reported by sendto() and even by
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// recvfrom(). Node should not propagate this error to the user.
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const common = require('../common');
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const dgram = require('dgram');
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const socket = dgram.createSocket('udp4');
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const buf = Buffer.from([1, 2, 3, 4]);
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function ok() {}
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socket.send(buf, 0, 0, common.PORT, '127.0.0.1', ok); // useful? no
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socket.send(buf, 0, 4, common.PORT, '127.0.0.1', ok);
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socket.send(buf, 1, 3, common.PORT, '127.0.0.1', ok);
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socket.send(buf, 3, 1, common.PORT, '127.0.0.1', ok);
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// Since length of zero means nothing, don't error despite OOB.
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socket.send(buf, 4, 0, common.PORT, '127.0.0.1', ok);
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socket.close(); // FIXME should not be necessary
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