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The role of `this.server` is now split between `this._server` and `this.server`. Where the first one is used for counting active connections of `net.Server`, and the latter one is just a public API for users' consumption. The reasoning for this is simple, `TLSSocket` instances wrap `net.Socket` instances, thus both refer to the `net.Server` through the `this.server` property. However, only one of them should be used for `net.Server` connection count book-keeping, otherwise double-decrement will happen on socket destruction. Fix: #5083 PR-URL: https://github.com/nodejs/node/pull/5262 Reviewed-By: James M Snell <jasnell@gmail.com>
54 lines
1.1 KiB
JavaScript
54 lines
1.1 KiB
JavaScript
'use strict';
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var common = require('../common');
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var assert = require('assert');
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var net = require('net');
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var s = new net.Stream();
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// test that destroy called on a stream with a server only ever decrements the
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// server connection count once
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s.server = new net.Server();
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s.server.connections = 10;
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s._server = s.server;
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assert.equal(10, s.server.connections);
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s.destroy();
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assert.equal(9, s.server.connections);
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s.destroy();
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assert.equal(9, s.server.connections);
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var SIZE = 2E6;
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var N = 10;
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var buf = new Buffer(SIZE);
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buf.fill(0x61); // 'a'
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var server = net.createServer(function(socket) {
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socket.setNoDelay();
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socket.on('error', function(err) {
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socket.destroy();
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}).on('close', function() {
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server.close();
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});
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for (var i = 0; i < N; ++i) {
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socket.write(buf, function() { });
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}
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socket.end();
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}).listen(common.PORT, function() {
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var conn = net.connect(common.PORT);
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conn.on('data', function(buf) {
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conn.pause();
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setTimeout(function() {
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conn.destroy();
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}, 20);
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});
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});
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process.on('exit', function() {
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assert.equal(server.connections, 0);
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});
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