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Because of the specific serialization and processing requirements of HTTP/2, sockets should not be directly manipulated. This forbids any interactions with destroy, emit, end, pause, read, resume and write methods of the socket. It also redirects setTimeout to session instead of socket. PR-URL: https://github.com/nodejs/node/pull/16330 Fixes: https://github.com/nodejs/node/issues/16252 Refs: https://github.com/nodejs/node/pull/16211 Reviewed-By: James M Snell <jasnell@gmail.com>
52 lines
1.2 KiB
JavaScript
52 lines
1.2 KiB
JavaScript
// Flags: --expose-internals
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'use strict';
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const common = require('../common');
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if (!common.hasCrypto)
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common.skip('missing crypto');
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const h2 = require('http2');
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const { kSocket } = require('internal/http2/util');
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const body =
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'<html><head></head><body><h1>this is some data</h2></body></html>';
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const server = h2.createServer();
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// we use the lower-level API here
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server.on('stream', common.mustCall(onStream));
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function onStream(stream) {
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// The stream aborted event must have been triggered
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stream.on('aborted', common.mustCall());
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stream.respond({
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'content-type': 'text/html',
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':status': 200
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});
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stream.write(body);
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}
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server.listen(0);
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server.on('listening', common.mustCall(function() {
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const client = h2.connect(`http://localhost:${this.address().port}`);
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const req = client.request({ ':path': '/' });
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req.on('response', common.mustCall(() => {
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// send a premature socket close
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client[kSocket].destroy();
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}));
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req.on('data', common.mustNotCall());
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req.on('end', common.mustCall(() => {
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server.close();
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}));
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// On the client, the close event must call
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client.on('close', common.mustCall());
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req.end();
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}));
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