mirror of
https://github.com/nodejs/node.git
synced 2025-05-09 05:41:13 +00:00

This commit introduces platform-specific test timeouts for the ARM architectures. ARMv6 is notoriously slow so gets very large timeouts on both the timeout value for each test, as well as certain problematic individual tests. ARMv7 and ARMv8 also get slightly increased headroom. PR-URL: https://github.com/iojs/io.js/pull/1366 Fixes: https://github.com/iojs/io.js/issues/1343 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
163 lines
4.2 KiB
JavaScript
163 lines
4.2 KiB
JavaScript
var assert = require('assert');
|
|
var common = require('../common');
|
|
var fork = require('child_process').fork;
|
|
var net = require('net');
|
|
var count = 12;
|
|
|
|
if (process.argv[2] === 'child') {
|
|
var needEnd = [];
|
|
var id = process.argv[3];
|
|
|
|
process.on('message', function(m, socket) {
|
|
if (!socket) return;
|
|
|
|
console.error('[%d] got socket', id, m);
|
|
|
|
// will call .end('end') or .write('write');
|
|
socket[m](m);
|
|
|
|
socket.resume();
|
|
|
|
socket.on('data', function() {
|
|
console.error('[%d] socket.data', id, m);
|
|
});
|
|
|
|
socket.on('end', function() {
|
|
console.error('[%d] socket.end', id, m);
|
|
});
|
|
|
|
// store the unfinished socket
|
|
if (m === 'write') {
|
|
needEnd.push(socket);
|
|
}
|
|
|
|
socket.on('close', function(had_error) {
|
|
console.error('[%d] socket.close', id, had_error, m);
|
|
});
|
|
|
|
socket.on('finish', function() {
|
|
console.error('[%d] socket finished', id, m);
|
|
});
|
|
});
|
|
|
|
process.on('message', function(m) {
|
|
if (m !== 'close') return;
|
|
console.error('[%d] got close message', id);
|
|
needEnd.forEach(function(endMe, i) {
|
|
console.error('[%d] ending %d/%d', id, i, needEnd.length);
|
|
endMe.end('end');
|
|
});
|
|
});
|
|
|
|
process.on('disconnect', function() {
|
|
console.error('[%d] process disconnect, ending', id);
|
|
needEnd.forEach(function(endMe, i) {
|
|
console.error('[%d] ending %d/%d', id, i, needEnd.length);
|
|
endMe.end('end');
|
|
});
|
|
});
|
|
|
|
} else {
|
|
|
|
var child1 = fork(process.argv[1], ['child', '1']);
|
|
var child2 = fork(process.argv[1], ['child', '2']);
|
|
var child3 = fork(process.argv[1], ['child', '3']);
|
|
|
|
var server = net.createServer();
|
|
|
|
var connected = 0,
|
|
closed = 0;
|
|
server.on('connection', function(socket) {
|
|
switch (connected % 6) {
|
|
case 0:
|
|
child1.send('end', socket, { track: false }); break;
|
|
case 1:
|
|
child1.send('write', socket, { track: true }); break;
|
|
case 2:
|
|
child2.send('end', socket, { track: true }); break;
|
|
case 3:
|
|
child2.send('write', socket, { track: false }); break;
|
|
case 4:
|
|
child3.send('end', socket, { track: false }); break;
|
|
case 5:
|
|
child3.send('write', socket, { track: false }); break;
|
|
}
|
|
connected += 1;
|
|
|
|
socket.once('close', function() {
|
|
console.log('[m] socket closed, total %d', ++closed);
|
|
});
|
|
|
|
if (connected === count) {
|
|
closeServer();
|
|
}
|
|
});
|
|
|
|
var disconnected = 0;
|
|
server.on('listening', function() {
|
|
|
|
var j = count, client;
|
|
while (j--) {
|
|
client = net.connect(common.PORT, '127.0.0.1');
|
|
client.on('error', function() {
|
|
// This can happen if we kill the child too early.
|
|
// The client should still get a close event afterwards.
|
|
console.error('[m] CLIENT: error event');
|
|
});
|
|
client.on('close', function() {
|
|
console.error('[m] CLIENT: close event');
|
|
disconnected += 1;
|
|
});
|
|
// XXX This resume() should be unnecessary.
|
|
// a stream high water mark should be enough to keep
|
|
// consuming the input.
|
|
client.resume();
|
|
}
|
|
});
|
|
|
|
var closeEmitted = false;
|
|
server.on('close', function() {
|
|
console.error('[m] server close');
|
|
closeEmitted = true;
|
|
|
|
console.error('[m] killing child processes');
|
|
child1.kill();
|
|
child2.kill();
|
|
child3.kill();
|
|
});
|
|
|
|
server.listen(common.PORT, '127.0.0.1');
|
|
|
|
var timeElapsed = 0;
|
|
var closeServer = function() {
|
|
console.error('[m] closeServer');
|
|
var startTime = Date.now();
|
|
server.on('close', function() {
|
|
console.error('[m] emit(close)');
|
|
timeElapsed = Date.now() - startTime;
|
|
});
|
|
|
|
console.error('[m] calling server.close');
|
|
server.close();
|
|
|
|
setTimeout(function() {
|
|
assert(!closeEmitted);
|
|
console.error('[m] sending close to children');
|
|
child1.send('close');
|
|
child2.send('close');
|
|
child3.disconnect();
|
|
}, 200);
|
|
};
|
|
|
|
var min = 190;
|
|
var max = common.platformTimeout(1500);
|
|
process.on('exit', function() {
|
|
assert.equal(disconnected, count);
|
|
assert.equal(connected, count);
|
|
assert.ok(closeEmitted);
|
|
assert.ok(timeElapsed >= min && timeElapsed <= max,
|
|
`timeElapsed was not between ${min} and ${max} ms:` +
|
|
`${timeElapsed}`);
|
|
});
|
|
}
|