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This helps to prevent issues where a failed test can keep a bound socket open long enough to cause other tests to fail with EADDRINUSE because the same port number is used. PR-URL: https://github.com/nodejs/node/pull/7045 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Matteo Collina <matteo.collina@gmail.com> Reviewed-By: Rod Vagg <rod@vagg.org>
32 lines
1.1 KiB
JavaScript
32 lines
1.1 KiB
JavaScript
'use strict';
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const common = require('../common');
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const assert = require('assert');
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const dgram = require('dgram');
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const message_to_send = 'A message to send';
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const server = dgram.createSocket('udp4');
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server.on('message', common.mustCall((msg, rinfo) => {
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assert.strictEqual(rinfo.address, common.localhostIPv4);
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assert.strictEqual(msg.toString(), message_to_send.toString());
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server.send(msg, 0, msg.length, rinfo.port, rinfo.address);
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}));
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server.on('listening', common.mustCall(() => {
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const client = dgram.createSocket('udp4');
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const port = server.address().port;
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client.on('message', common.mustCall((msg, rinfo) => {
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assert.strictEqual(rinfo.address, common.localhostIPv4);
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assert.strictEqual(rinfo.port, port);
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assert.strictEqual(msg.toString(), message_to_send.toString());
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client.close();
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server.close();
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}));
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client.send(message_to_send,
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0,
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message_to_send.length,
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port,
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'localhost');
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client.on('close', common.mustCall(() => {}));
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}));
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server.on('close', common.mustCall(() => {}));
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server.bind(0);
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