node/test/parallel/test-dgram-udp4.js
Brian White 2bc7841d0f
test: use random ports where possible
This helps to prevent issues where a failed test can keep a bound
socket open long enough to cause other tests to fail with EADDRINUSE
because the same port number is used.

PR-URL: https://github.com/nodejs/node/pull/7045
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Rod Vagg <rod@vagg.org>
2016-06-10 22:30:55 -04:00

32 lines
1.1 KiB
JavaScript

'use strict';
const common = require('../common');
const assert = require('assert');
const dgram = require('dgram');
const message_to_send = 'A message to send';
const server = dgram.createSocket('udp4');
server.on('message', common.mustCall((msg, rinfo) => {
assert.strictEqual(rinfo.address, common.localhostIPv4);
assert.strictEqual(msg.toString(), message_to_send.toString());
server.send(msg, 0, msg.length, rinfo.port, rinfo.address);
}));
server.on('listening', common.mustCall(() => {
const client = dgram.createSocket('udp4');
const port = server.address().port;
client.on('message', common.mustCall((msg, rinfo) => {
assert.strictEqual(rinfo.address, common.localhostIPv4);
assert.strictEqual(rinfo.port, port);
assert.strictEqual(msg.toString(), message_to_send.toString());
client.close();
server.close();
}));
client.send(message_to_send,
0,
message_to_send.length,
port,
'localhost');
client.on('close', common.mustCall(() => {}));
}));
server.on('close', common.mustCall(() => {}));
server.bind(0);