node/lib/buffer.js
Trevor Norris 57ed3daebf buffer: fix and cleanup fill()
Running fill() with an empty string would cause Node to hang
indefinitely. Now it will return without having operated on the buffer.

User facing function has been pulled into JS to perform all initial
value checks and coercions. The C++ method has been placed on the
"internal" object.

Coerced non-string values to numbers to match v0.10 support.

Simplified logic and changed a couple variable names.

Added tests for fill() and moved them all to the beginning of
buffer-test.js since many other tests depend on fill() working properly.

Fixes: https://github.com/joyent/node/issues/8469
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
2014-09-29 17:36:03 -07:00

708 lines
18 KiB
JavaScript

// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
var buffer = process.binding('buffer');
var smalloc = process.binding('smalloc');
var util = require('util');
var alloc = smalloc.alloc;
var truncate = smalloc.truncate;
var sliceOnto = smalloc.sliceOnto;
var kMaxLength = smalloc.kMaxLength;
var internal = {};
exports.Buffer = Buffer;
exports.SlowBuffer = SlowBuffer;
exports.INSPECT_MAX_BYTES = 50;
Buffer.poolSize = 8 * 1024;
var poolSize, poolOffset, allocPool;
function createPool() {
poolSize = Buffer.poolSize;
allocPool = alloc({}, poolSize);
poolOffset = 0;
}
createPool();
function Buffer(subject, encoding) {
if (!util.isBuffer(this))
return new Buffer(subject, encoding);
if (util.isNumber(subject))
this.length = subject > 0 ? subject >>> 0 : 0;
else if (util.isString(subject))
this.length = Buffer.byteLength(subject, encoding = encoding || 'utf8');
else if (util.isObject(subject)) {
if (subject.type === 'Buffer' && util.isArray(subject.data))
subject = subject.data;
this.length = +subject.length > 0 ? Math.floor(+subject.length) : 0;
} else
throw new TypeError('must start with number, buffer, array or string');
if (this.length > kMaxLength) {
throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
'size: 0x' + kMaxLength.toString(16) + ' bytes');
}
this.parent = undefined;
if (this.length <= (Buffer.poolSize >>> 1) && this.length > 0) {
if (this.length > poolSize - poolOffset)
createPool();
this.parent = sliceOnto(allocPool,
this,
poolOffset,
poolOffset + this.length);
poolOffset += this.length;
} else {
alloc(this, this.length);
}
if (!util.isNumber(subject)) {
if (util.isString(subject)) {
// In the case of base64 it's possible that the size of the buffer
// allocated was slightly too large. In this case we need to rewrite
// the length to the actual length written.
var len = this.write(subject, encoding);
// Buffer was truncated after decode, realloc internal ExternalArray
if (len !== this.length) {
this.length = len;
truncate(this, this.length);
}
} else {
if (util.isBuffer(subject))
subject.copy(this, 0, 0, this.length);
else if (util.isNumber(subject.length) || util.isArray(subject))
for (var i = 0; i < this.length; i++)
this[i] = subject[i];
}
}
}
function SlowBuffer(length) {
length = length >>> 0;
if (length > kMaxLength) {
throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
'size: 0x' + kMaxLength.toString(16) + ' bytes');
}
var b = new NativeBuffer(length);
alloc(b, length);
return b;
}
// Bypass all checks for instantiating unallocated Buffer required for
// Objects created in C++. Significantly faster than calling the Buffer
// function.
function NativeBuffer(length) {
this.length = length >>> 0;
// Set this to keep the object map the same.
this.parent = undefined;
}
NativeBuffer.prototype = Buffer.prototype;
// add methods to Buffer prototype
buffer.setupBufferJS(NativeBuffer, internal);
// Static methods
Buffer.isBuffer = function isBuffer(b) {
return util.isBuffer(b);
};
Buffer.compare = function compare(a, b) {
if (!(a instanceof Buffer) ||
!(b instanceof Buffer))
throw new TypeError('Arguments must be Buffers');
return internal.compare(a, b);
};
Buffer.isEncoding = function(encoding) {
switch ((encoding + '').toLowerCase()) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'binary':
case 'base64':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
case 'raw':
return true;
default:
return false;
}
};
Buffer.concat = function(list, length) {
if (!util.isArray(list))
throw new TypeError('Usage: Buffer.concat(list[, length])');
if (util.isUndefined(length)) {
length = 0;
for (var i = 0; i < list.length; i++)
length += list[i].length;
} else {
length = length >>> 0;
}
if (list.length === 0)
return new Buffer(0);
else if (list.length === 1)
return list[0];
var buffer = new Buffer(length);
var pos = 0;
for (var i = 0; i < list.length; i++) {
var buf = list[i];
buf.copy(buffer, pos);
pos += buf.length;
}
return buffer;
};
Buffer.byteLength = function(str, enc) {
var ret;
str = str + '';
switch (enc) {
case 'ascii':
case 'binary':
case 'raw':
ret = str.length;
break;
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = str.length * 2;
break;
case 'hex':
ret = str.length >>> 1;
break;
default:
ret = internal.byteLength(str, enc);
}
return ret;
};
// toString(encoding, start=0, end=buffer.length)
Buffer.prototype.toString = function(encoding, start, end) {
var loweredCase = false;
start = start >>> 0;
end = util.isUndefined(end) || end === Infinity ? this.length : end >>> 0;
if (!encoding) encoding = 'utf8';
if (start < 0) start = 0;
if (end > this.length) end = this.length;
if (end <= start) return '';
while (true) {
switch (encoding) {
case 'hex':
return this.hexSlice(start, end);
case 'utf8':
case 'utf-8':
return this.utf8Slice(start, end);
case 'ascii':
return this.asciiSlice(start, end);
case 'binary':
return this.binarySlice(start, end);
case 'base64':
return this.base64Slice(start, end);
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return this.ucs2Slice(start, end);
default:
if (loweredCase)
throw new TypeError('Unknown encoding: ' + encoding);
encoding = (encoding + '').toLowerCase();
loweredCase = true;
}
}
};
Buffer.prototype.equals = function equals(b) {
if (!(b instanceof Buffer))
throw new TypeError('Argument must be a Buffer');
return internal.compare(this, b) === 0;
};
// Inspect
Buffer.prototype.inspect = function inspect() {
var str = '';
var max = exports.INSPECT_MAX_BYTES;
if (this.length > 0) {
str = this.toString('hex', 0, max).match(/.{2}/g).join(' ');
if (this.length > max)
str += ' ... ';
}
return '<' + this.constructor.name + ' ' + str + '>';
};
Buffer.prototype.compare = function compare(b) {
if (!(b instanceof Buffer))
throw new TypeError('Argument must be a Buffer');
return internal.compare(this, b);
};
Buffer.prototype.fill = function fill(val, start, end) {
start = start >> 0;
end = (end === undefined) ? this.length : end >> 0;
if (start < 0 || end > this.length)
throw new RangeError('out of range index');
if (end <= start)
return this;
if (typeof val !== 'string') {
val = val >>> 0;
} else if (val.length === 1) {
var code = val.charCodeAt(0);
if (code < 256)
val = code;
}
internal.fill(this, val, start, end);
return this;
};
// XXX remove in v0.13
Buffer.prototype.get = util.deprecate(function get(offset) {
offset = ~~offset;
if (offset < 0 || offset >= this.length)
throw new RangeError('index out of range');
return this[offset];
}, '.get() is deprecated. Access using array indexes instead.');
// XXX remove in v0.13
Buffer.prototype.set = util.deprecate(function set(offset, v) {
offset = ~~offset;
if (offset < 0 || offset >= this.length)
throw new RangeError('index out of range');
return this[offset] = v;
}, '.set() is deprecated. Set using array indexes instead.');
// TODO(trevnorris): fix these checks to follow new standard
// write(string, offset = 0, length = buffer.length, encoding = 'utf8')
var writeWarned = false;
var writeMsg = '.write(string, encoding, offset, length) is deprecated.' +
' Use write(string[, offset[, length]][, encoding]) instead.';
Buffer.prototype.write = function(string, offset, length, encoding) {
// Buffer#write(string);
if (util.isUndefined(offset)) {
encoding = 'utf8';
length = this.length;
offset = 0;
// Buffer#write(string, encoding)
} else if (util.isUndefined(length) && util.isString(offset)) {
encoding = offset;
length = this.length;
offset = 0;
// Buffer#write(string, offset[, length][, encoding])
} else if (isFinite(offset)) {
offset = offset >>> 0;
if (isFinite(length)) {
length = length >>> 0;
if (util.isUndefined(encoding))
encoding = 'utf8';
} else {
encoding = length;
length = undefined;
}
// XXX legacy write(string, encoding, offset, length) - remove in v0.13
} else {
if (!writeWarned) {
if (process.throwDeprecation)
throw new Error(writeMsg);
else if (process.traceDeprecation)
console.trace(writeMsg);
else
console.error(writeMsg);
writeWarned = true;
}
var swap = encoding;
encoding = offset;
offset = length >>> 0;
length = swap;
}
var remaining = this.length - offset;
if (util.isUndefined(length) || length > remaining)
length = remaining;
encoding = !!encoding ? (encoding + '').toLowerCase() : 'utf8';
if (string.length > 0 && (length < 0 || offset < 0))
throw new RangeError('attempt to write outside buffer bounds');
var ret;
switch (encoding) {
case 'hex':
ret = this.hexWrite(string, offset, length);
break;
case 'utf8':
case 'utf-8':
ret = this.utf8Write(string, offset, length);
break;
case 'ascii':
ret = this.asciiWrite(string, offset, length);
break;
case 'binary':
ret = this.binaryWrite(string, offset, length);
break;
case 'base64':
// Warning: maxLength not taken into account in base64Write
ret = this.base64Write(string, offset, length);
break;
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = this.ucs2Write(string, offset, length);
break;
default:
throw new TypeError('Unknown encoding: ' + encoding);
}
return ret;
};
Buffer.prototype.toJSON = function() {
return {
type: 'Buffer',
data: Array.prototype.slice.call(this, 0)
};
};
// TODO(trevnorris): currently works like Array.prototype.slice(), which
// doesn't follow the new standard for throwing on out of range indexes.
Buffer.prototype.slice = function(start, end) {
var len = this.length;
start = ~~start;
end = util.isUndefined(end) ? len : ~~end;
if (start < 0) {
start += len;
if (start < 0)
start = 0;
} else if (start > len) {
start = len;
}
if (end < 0) {
end += len;
if (end < 0)
end = 0;
} else if (end > len) {
end = len;
}
if (end < start)
end = start;
var buf = new NativeBuffer();
sliceOnto(this, buf, start, end);
buf.length = end - start;
if (buf.length > 0)
buf.parent = util.isUndefined(this.parent) ? this : this.parent;
return buf;
};
function checkOffset(offset, ext, length) {
if (offset + ext > length)
throw new RangeError('index out of range');
}
Buffer.prototype.readUInt8 = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 1, this.length);
return this[offset];
};
Buffer.prototype.readUInt16LE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 2, this.length);
return this[offset] | (this[offset + 1] << 8);
};
Buffer.prototype.readUInt16BE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 2, this.length);
return (this[offset] << 8) | this[offset + 1];
};
Buffer.prototype.readUInt32LE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 4, this.length);
return ((this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16)) +
(this[offset + 3] * 0x1000000);
};
Buffer.prototype.readUInt32BE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 4, this.length);
return (this[offset] * 0x1000000) +
((this[offset + 1] << 16) |
(this[offset + 2] << 8) |
this[offset + 3]);
};
Buffer.prototype.readInt8 = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 1, this.length);
var val = this[offset];
return !(val & 0x80) ? val : (0xff - val + 1) * -1;
};
Buffer.prototype.readInt16LE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 2, this.length);
var val = this[offset] | (this[offset + 1] << 8);
return (val & 0x8000) ? val | 0xFFFF0000 : val;
};
Buffer.prototype.readInt16BE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 2, this.length);
var val = this[offset + 1] | (this[offset] << 8);
return (val & 0x8000) ? val | 0xFFFF0000 : val;
};
Buffer.prototype.readInt32LE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 4, this.length);
return (this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16) |
(this[offset + 3] << 24);
};
Buffer.prototype.readInt32BE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 4, this.length);
return (this[offset] << 24) |
(this[offset + 1] << 16) |
(this[offset + 2] << 8) |
(this[offset + 3]);
};
function checkInt(buffer, value, offset, ext, max, min) {
if (!(buffer instanceof Buffer))
throw new TypeError('buffer must be a Buffer instance');
if (value > max || value < min)
throw new TypeError('value is out of bounds');
if (offset + ext > buffer.length)
throw new RangeError('index out of range');
}
Buffer.prototype.writeUInt8 = function(value, offset, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 1, 0xff, 0);
this[offset] = value;
return offset + 1;
};
Buffer.prototype.writeUInt16LE = function(value, offset, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 2, 0xffff, 0);
this[offset] = value;
this[offset + 1] = (value >>> 8);
return offset + 2;
};
Buffer.prototype.writeUInt16BE = function(value, offset, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 2, 0xffff, 0);
this[offset] = (value >>> 8);
this[offset + 1] = value;
return offset + 2;
};
Buffer.prototype.writeUInt32LE = function(value, offset, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 4, 0xffffffff, 0);
this[offset + 3] = (value >>> 24);
this[offset + 2] = (value >>> 16);
this[offset + 1] = (value >>> 8);
this[offset] = value;
return offset + 4;
};
Buffer.prototype.writeUInt32BE = function(value, offset, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 4, 0xffffffff, 0);
this[offset] = (value >>> 24);
this[offset + 1] = (value >>> 16);
this[offset + 2] = (value >>> 8);
this[offset + 3] = value;
return offset + 4;
};
Buffer.prototype.writeInt8 = function(value, offset, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 1, 0x7f, -0x80);
this[offset] = value;
return offset + 1;
};
Buffer.prototype.writeInt16LE = function(value, offset, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 2, 0x7fff, -0x8000);
this[offset] = value;
this[offset + 1] = (value >>> 8);
return offset + 2;
};
Buffer.prototype.writeInt16BE = function(value, offset, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 2, 0x7fff, -0x8000);
this[offset] = (value >>> 8);
this[offset + 1] = value;
return offset + 2;
};
Buffer.prototype.writeInt32LE = function(value, offset, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000);
this[offset] = value;
this[offset + 1] = (value >>> 8);
this[offset + 2] = (value >>> 16);
this[offset + 3] = (value >>> 24);
return offset + 4;
};
Buffer.prototype.writeInt32BE = function(value, offset, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000);
this[offset] = (value >>> 24);
this[offset + 1] = (value >>> 16);
this[offset + 2] = (value >>> 8);
this[offset + 3] = value;
return offset + 4;
};