node/lib/internal/process/next_tick.js
Ruben Bridgewater 50dd555910
doc,lib,test: capitalize comment sentences
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above 50 characters.

PR-URL: https://github.com/nodejs/node/pull/24996
Reviewed-By: Ujjwal Sharma <usharma1998@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Sakthipriyan Vairamani <thechargingvolcano@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
2018-12-17 17:14:35 +01:00

129 lines
4.0 KiB
JavaScript

'use strict';
exports.setup = setupNextTick;
function setupNextTick(_setupNextTick, _setupPromises) {
const {
getDefaultTriggerAsyncId,
newAsyncId,
initHooksExist,
destroyHooksExist,
emitInit,
emitBefore,
emitAfter,
emitDestroy,
symbols: { async_id_symbol, trigger_async_id_symbol }
} = require('internal/async_hooks');
const emitPromiseRejectionWarnings =
require('internal/process/promises').setup(_setupPromises);
const { ERR_INVALID_CALLBACK } = require('internal/errors').codes;
const FixedQueue = require('internal/fixed_queue');
// tickInfo is used so that the C++ code in src/node.cc can
// have easy access to our nextTick state, and avoid unnecessary
// calls into JS land.
// runMicrotasks is used to run V8's micro task queue.
const [
tickInfo,
runMicrotasks
] = _setupNextTick(internalTickCallback);
// *Must* match Environment::TickInfo::Fields in src/env.h.
const kHasScheduled = 0;
const kHasPromiseRejections = 1;
const queue = new FixedQueue();
process.nextTick = nextTick;
// Needs to be accessible from beyond this scope.
process._tickCallback = _tickCallback;
function _tickCallback() {
if (tickInfo[kHasScheduled] === 0 && tickInfo[kHasPromiseRejections] === 0)
runMicrotasks();
if (tickInfo[kHasScheduled] === 0 && tickInfo[kHasPromiseRejections] === 0)
return;
internalTickCallback();
}
function internalTickCallback() {
let tock;
do {
while (tock = queue.shift()) {
const asyncId = tock[async_id_symbol];
emitBefore(asyncId, tock[trigger_async_id_symbol]);
// emitDestroy() places the async_id_symbol into an asynchronous queue
// that calls the destroy callback in the future. It's called before
// calling tock.callback so destroy will be called even if the callback
// throws an exception that is handled by 'uncaughtException' or a
// domain.
// TODO(trevnorris): This is a bit of a hack. It relies on the fact
// that nextTick() doesn't allow the event loop to proceed, but if
// any async hooks are enabled during the callback's execution then
// this tock's after hook will be called, but not its destroy hook.
if (destroyHooksExist())
emitDestroy(asyncId);
const callback = tock.callback;
if (tock.args === undefined)
callback();
else
Reflect.apply(callback, undefined, tock.args);
emitAfter(asyncId);
}
tickInfo[kHasScheduled] = 0;
runMicrotasks();
} while (!queue.isEmpty() || emitPromiseRejectionWarnings());
tickInfo[kHasPromiseRejections] = 0;
}
class TickObject {
constructor(callback, args, triggerAsyncId) {
// This must be set to null first to avoid function tracking
// on the hidden class, revisit in V8 versions after 6.2
this.callback = null;
this.callback = callback;
this.args = args;
const asyncId = newAsyncId();
this[async_id_symbol] = asyncId;
this[trigger_async_id_symbol] = triggerAsyncId;
if (initHooksExist()) {
emitInit(asyncId,
'TickObject',
triggerAsyncId,
this);
}
}
}
// `nextTick()` will not enqueue any callback when the process is about to
// exit since the callback would not have a chance to be executed.
function nextTick(callback) {
if (typeof callback !== 'function')
throw new ERR_INVALID_CALLBACK();
if (process._exiting)
return;
var args;
switch (arguments.length) {
case 1: break;
case 2: args = [arguments[1]]; break;
case 3: args = [arguments[1], arguments[2]]; break;
case 4: args = [arguments[1], arguments[2], arguments[3]]; break;
default:
args = new Array(arguments.length - 1);
for (var i = 1; i < arguments.length; i++)
args[i - 1] = arguments[i];
}
if (queue.isEmpty())
tickInfo[kHasScheduled] = 1;
queue.push(new TickObject(callback, args, getDefaultTriggerAsyncId()));
}
}