node/lib/internal/process/stdio.js
Joyee Cheung 8d901bb44e
src: move guessHandleType in the util binding
It does not make too much sense to have modules unrelated to TTY
load the TTY binding just to use this method. Put this in the
util binding instead.

PR-URL: https://github.com/nodejs/node/pull/27289
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com>
Reviewed-By: Yongsheng Zhang <zyszys98@gmail.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
2019-04-20 13:25:41 +08:00

207 lines
5.3 KiB
JavaScript

'use strict';
const { guessHandleType } = internalBinding('util');
exports.getMainThreadStdio = getMainThreadStdio;
function dummyDestroy(err, cb) {
cb(err);
// We need to emit 'close' anyway so that the closing
// of the stream is observable. We just make sure we
// are not going to do it twice.
// The 'close' event is needed so that finished and
// pipeline work correctly.
if (!this._writableState.emitClose) {
process.nextTick(() => {
this.emit('close');
});
}
}
function getMainThreadStdio() {
var stdin;
var stdout;
var stderr;
function getStdout() {
if (stdout) return stdout;
stdout = createWritableStdioStream(1);
stdout.destroySoon = stdout.destroy;
// Override _destroy so that the fd is never actually closed.
stdout._destroy = dummyDestroy;
if (stdout.isTTY) {
process.on('SIGWINCH', () => stdout._refreshSize());
}
return stdout;
}
function getStderr() {
if (stderr) return stderr;
stderr = createWritableStdioStream(2);
stderr.destroySoon = stderr.destroy;
// Override _destroy so that the fd is never actually closed.
stderr._destroy = dummyDestroy;
if (stderr.isTTY) {
process.on('SIGWINCH', () => stderr._refreshSize());
}
return stderr;
}
function getStdin() {
if (stdin) return stdin;
const fd = 0;
switch (guessHandleType(fd)) {
case 'TTY':
var tty = require('tty');
stdin = new tty.ReadStream(fd, {
highWaterMark: 0,
readable: true,
writable: false
});
break;
case 'FILE':
var fs = require('fs');
stdin = new fs.ReadStream(null, { fd: fd, autoClose: false });
break;
case 'PIPE':
case 'TCP':
var net = require('net');
// It could be that process has been started with an IPC channel
// sitting on fd=0, in such case the pipe for this fd is already
// present and creating a new one will lead to the assertion failure
// in libuv.
if (process.channel && process.channel.fd === fd) {
stdin = new net.Socket({
handle: process.channel,
readable: true,
writable: false,
manualStart: true
});
} else {
stdin = new net.Socket({
fd: fd,
readable: true,
writable: false,
manualStart: true
});
}
// Make sure the stdin can't be `.end()`-ed
stdin._writableState.ended = true;
break;
default:
// Provide a dummy contentless input for e.g. non-console
// Windows applications.
const { Readable } = require('stream');
stdin = new Readable({ read() {} });
stdin.push(null);
}
// For supporting legacy API we put the FD here.
stdin.fd = fd;
// `stdin` starts out life in a paused state, but node doesn't
// know yet. Explicitly to readStop() it to put it in the
// not-reading state.
if (stdin._handle && stdin._handle.readStop) {
stdin._handle.reading = false;
stdin._readableState.reading = false;
stdin._handle.readStop();
}
// If the user calls stdin.pause(), then we need to stop reading
// once the stream implementation does so (one nextTick later),
// so that the process can close down.
stdin.on('pause', () => {
process.nextTick(onpause);
});
function onpause() {
if (!stdin._handle)
return;
if (stdin._handle.reading && !stdin._readableState.flowing) {
stdin._readableState.reading = false;
stdin._handle.reading = false;
stdin._handle.readStop();
}
}
return stdin;
}
exports.resetStdioForTesting = function() {
stdin = undefined;
stdout = undefined;
stderr = undefined;
};
return {
getStdout,
getStderr,
getStdin
};
}
function createWritableStdioStream(fd) {
var stream;
// Note stream._type is used for test-module-load-list.js
switch (guessHandleType(fd)) {
case 'TTY':
var tty = require('tty');
stream = new tty.WriteStream(fd);
stream._type = 'tty';
break;
case 'FILE':
const SyncWriteStream = require('internal/fs/sync_write_stream');
stream = new SyncWriteStream(fd, { autoClose: false });
stream._type = 'fs';
break;
case 'PIPE':
case 'TCP':
var net = require('net');
// If fd is already being used for the IPC channel, libuv will return
// an error when trying to use it again. In that case, create the socket
// using the existing handle instead of the fd.
if (process.channel && process.channel.fd === fd) {
stream = new net.Socket({
handle: process.channel,
readable: false,
writable: true
});
} else {
stream = new net.Socket({
fd,
readable: false,
writable: true
});
}
stream._type = 'pipe';
break;
default:
// Provide a dummy black-hole output for e.g. non-console
// Windows applications.
const { Writable } = require('stream');
stream = new Writable({
write(buf, enc, cb) {
cb();
}
});
}
// For supporting legacy API we put the FD here.
stream.fd = fd;
stream._isStdio = true;
return stream;
}