node/lib/buffer.js
Gareth Ellis 443c2d5442 buffer: changing let in for loops back to var
Using let in for loops showed a regression in 4.4.0. @ofrobots
suggested that we avoid using let in for loops until TurboFan becomes
the default optimiser.

The regression that was detected was when looking at how long it took
to create a new buffer from an array of data.

When using `for (let i=0; i<length; i++) ` we saw the operation take
almost 40% longer compared to `var i=0`.

PR-URL: https://github.com/nodejs/node/pull/5819
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Michael Dawson <michael_dawson@ca.ibm.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Reviewed-By: Trevor Norris <trevnorris@gmail.com>
Reviewed-By: Myles Borins <myles.borins@gmail.com>
Ref: http://github.com/nodejs/benchmarking/issues/38
2016-03-23 17:44:26 +02:00

1178 lines
28 KiB
JavaScript

/* eslint-disable require-buffer */
'use strict';
const binding = process.binding('buffer');
const bindingObj = {};
exports.Buffer = Buffer;
exports.SlowBuffer = SlowBuffer;
exports.INSPECT_MAX_BYTES = 50;
exports.kMaxLength = binding.kMaxLength;
const kFromErrorMsg = 'First argument must be a string, Buffer, ' +
'ArrayBuffer, Array, or array-like object.';
Buffer.poolSize = 8 * 1024;
var poolSize, poolOffset, allocPool;
binding.setupBufferJS(Buffer.prototype, bindingObj);
const flags = bindingObj.flags;
const kNoZeroFill = 0;
function createBuffer(size) {
const ui8 = new Uint8Array(size);
Object.setPrototypeOf(ui8, Buffer.prototype);
return ui8;
}
function createPool() {
poolSize = Buffer.poolSize;
if (poolSize > 0)
flags[kNoZeroFill] = 1;
allocPool = createBuffer(poolSize);
poolOffset = 0;
}
createPool();
function alignPool() {
// Ensure aligned slices
if (poolOffset & 0x7) {
poolOffset |= 0x7;
poolOffset++;
}
}
/**
* The Buffer() construtor is "soft deprecated" ... that is, it is deprecated
* in the documentation and should not be used moving forward. Rather,
* developers should use one of the three new factory APIs: Buffer.from(),
* Buffer.allocUnsafe() or Buffer.alloc() based on their specific needs. There
* is no hard deprecation because of the extent to which the Buffer constructor
* is used in the ecosystem currently -- a hard deprecation would introduce too
* much breakage at this time. It's not likely that the Buffer constructors
* would ever actually be removed.
**/
function Buffer(arg, encodingOrOffset, length) {
// Common case.
if (typeof arg === 'number') {
if (typeof encodingOrOffset === 'string') {
throw new Error(
'If encoding is specified then the first argument must be a string'
);
}
return Buffer.allocUnsafe(arg);
}
return Buffer.from(arg, encodingOrOffset, length);
}
/**
* Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
* if value is a number.
* Buffer.from(str[, encoding])
* Buffer.from(array)
* Buffer.from(buffer)
* Buffer.from(arrayBuffer[, byteOffset[, length]])
**/
Buffer.from = function(value, encodingOrOffset, length) {
if (typeof value === 'number')
throw new TypeError('"value" argument must not be a number');
if (value instanceof ArrayBuffer)
return fromArrayBuffer(value, encodingOrOffset, length);
if (typeof value === 'string')
return fromString(value, encodingOrOffset);
return fromObject(value);
};
Object.setPrototypeOf(Buffer.prototype, Uint8Array.prototype);
Object.setPrototypeOf(Buffer, Uint8Array);
/**
* Creates a new filled Buffer instance.
* alloc(size[, fill[, encoding]])
**/
Buffer.alloc = function(size, fill, encoding) {
if (typeof size !== 'number')
throw new TypeError('"size" argument must be a number');
if (size <= 0)
return createBuffer(size);
if (fill !== undefined) {
// Since we are filling anyway, don't zero fill initially.
flags[kNoZeroFill] = 1;
// Only pay attention to encoding if it's a string. This
// prevents accidentally sending in a number that would
// be interpretted as a start offset.
return typeof encoding === 'string' ?
createBuffer(size).fill(fill, encoding) :
createBuffer(size).fill(fill);
}
flags[kNoZeroFill] = 0;
return createBuffer(size);
};
/**
* Equivalent to Buffer(num), by default creates a non-zero-filled Buffer
* instance. If `--zero-fill-buffers` is set, will zero-fill the buffer.
**/
Buffer.allocUnsafe = function(size) {
if (typeof size !== 'number')
throw new TypeError('"size" argument must be a number');
if (size > 0)
flags[kNoZeroFill] = 1;
return allocate(size);
};
// If --zero-fill-buffers command line argument is set, a zero-filled
// buffer is returned.
function SlowBuffer(length) {
if (+length != length)
length = 0;
if (length > 0)
flags[kNoZeroFill] = 1;
return createBuffer(+length);
}
Object.setPrototypeOf(SlowBuffer.prototype, Uint8Array.prototype);
Object.setPrototypeOf(SlowBuffer, Uint8Array);
function allocate(size) {
if (size === 0) {
return createBuffer(size);
}
if (size < (Buffer.poolSize >>> 1)) {
if (size > (poolSize - poolOffset))
createPool();
var b = allocPool.slice(poolOffset, poolOffset + size);
poolOffset += size;
alignPool();
return b;
} else {
// Even though this is checked above, the conditional is a safety net and
// sanity check to prevent any subsequent typed array allocation from not
// being zero filled.
if (size > 0)
flags[kNoZeroFill] = 1;
return createBuffer(size);
}
}
function fromString(string, encoding) {
if (typeof encoding !== 'string' || encoding === '')
encoding = 'utf8';
if (!Buffer.isEncoding(encoding))
throw new TypeError('"encoding" must be a valid string encoding');
var length = byteLength(string, encoding);
if (length >= (Buffer.poolSize >>> 1))
return binding.createFromString(string, encoding);
if (length > (poolSize - poolOffset))
createPool();
var actual = allocPool.write(string, poolOffset, encoding);
var b = allocPool.slice(poolOffset, poolOffset + actual);
poolOffset += actual;
alignPool();
return b;
}
function fromArrayLike(obj) {
const length = obj.length;
const b = allocate(length);
for (var i = 0; i < length; i++)
b[i] = obj[i] & 255;
return b;
}
function fromArrayBuffer(obj, byteOffset, length) {
byteOffset >>>= 0;
if (typeof length === 'undefined')
return binding.createFromArrayBuffer(obj, byteOffset);
length >>>= 0;
return binding.createFromArrayBuffer(obj, byteOffset, length);
}
function fromObject(obj) {
if (obj instanceof Buffer) {
const b = allocate(obj.length);
if (b.length === 0)
return b;
obj.copy(b, 0, 0, obj.length);
return b;
}
if (obj) {
if (obj.buffer instanceof ArrayBuffer || 'length' in obj) {
if (typeof obj.length !== 'number' || obj.length !== obj.length) {
return allocate(0);
}
return fromArrayLike(obj);
}
if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
return fromArrayLike(obj.data);
}
}
throw new TypeError(kFromErrorMsg);
}
// Static methods
Buffer.isBuffer = function isBuffer(b) {
return b instanceof Buffer;
};
Buffer.compare = function compare(a, b) {
if (!(a instanceof Buffer) ||
!(b instanceof Buffer)) {
throw new TypeError('Arguments must be Buffers');
}
if (a === b) {
return 0;
}
return binding.compare(a, b);
};
Buffer.isEncoding = function(encoding) {
var loweredCase = false;
for (;;) {
switch (encoding) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'binary':
case 'base64':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return true;
default:
if (loweredCase)
return false;
encoding = ('' + encoding).toLowerCase();
loweredCase = true;
}
}
};
Buffer.concat = function(list, length) {
var i;
if (!Array.isArray(list))
throw new TypeError('"list" argument must be an Array of Buffers');
if (list.length === 0)
return Buffer.alloc(0);
if (length === undefined) {
length = 0;
for (i = 0; i < list.length; i++)
length += list[i].length;
} else {
length = length >>> 0;
}
var buffer = Buffer.allocUnsafe(length);
var pos = 0;
for (i = 0; i < list.length; i++) {
var buf = list[i];
if (!Buffer.isBuffer(buf))
throw new TypeError('"list" argument must be an Array of Buffers');
buf.copy(buffer, pos);
pos += buf.length;
}
return buffer;
};
function base64ByteLength(str, bytes) {
// Handle padding
if (str.charCodeAt(bytes - 1) === 0x3D)
bytes--;
if (bytes > 1 && str.charCodeAt(bytes - 1) === 0x3D)
bytes--;
// Base64 ratio: 3/4
return (bytes * 3) >>> 2;
}
function byteLength(string, encoding) {
if (string instanceof Buffer)
return string.length;
if (typeof string !== 'string')
string = '' + string;
var len = string.length;
if (len === 0)
return 0;
// Use a for loop to avoid recursion
var loweredCase = false;
for (;;) {
switch (encoding) {
case 'ascii':
case 'binary':
return len;
case 'utf8':
case 'utf-8':
case undefined:
return binding.byteLengthUtf8(string);
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return len * 2;
case 'hex':
return len >>> 1;
case 'base64':
return base64ByteLength(string, len);
default:
// The C++ binding defaulted to UTF8, we should too.
if (loweredCase)
return binding.byteLengthUtf8(string);
encoding = ('' + encoding).toLowerCase();
loweredCase = true;
}
}
}
Buffer.byteLength = byteLength;
// For backwards compatibility.
Object.defineProperty(Buffer.prototype, 'parent', {
enumerable: true,
get: function() {
if (!(this instanceof Buffer))
return undefined;
if (this.byteLength === 0 ||
this.byteLength === this.buffer.byteLength) {
return undefined;
}
return this.buffer;
}
});
Object.defineProperty(Buffer.prototype, 'offset', {
enumerable: true,
get: function() {
if (!(this instanceof Buffer))
return undefined;
return this.byteOffset;
}
});
function slowToString(encoding, start, end) {
var loweredCase = false;
// No need to verify that "this.length <= MAX_UINT32" since it's a read-only
// property of a typed array.
// This behaves neither like String nor Uint8Array in that we set start/end
// to their upper/lower bounds if the value passed is out of range.
// undefined is handled specially as per ECMA-262 6th Edition,
// Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
if (start === undefined || start < 0)
start = 0;
// Return early if start > this.length. Done here to prevent potential uint32
// coercion fail below.
if (start > this.length)
return '';
if (end === undefined || end > this.length)
end = this.length;
if (end <= 0)
return '';
// Force coersion to uint32. This will also coerce falsey/NaN values to 0.
end >>>= 0;
start >>>= 0;
if (end <= start)
return '';
if (!encoding) encoding = 'utf8';
while (true) {
switch (encoding) {
case 'hex':
return this.hexSlice(start, end);
case 'utf8':
case 'utf-8':
return this.utf8Slice(start, end);
case 'ascii':
return this.asciiSlice(start, end);
case 'binary':
return this.binarySlice(start, end);
case 'base64':
return this.base64Slice(start, end);
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return this.ucs2Slice(start, end);
default:
if (loweredCase)
throw new TypeError('Unknown encoding: ' + encoding);
encoding = (encoding + '').toLowerCase();
loweredCase = true;
}
}
}
Buffer.prototype.toString = function() {
let result;
if (arguments.length === 0) {
result = this.utf8Slice(0, this.length);
} else {
result = slowToString.apply(this, arguments);
}
if (result === undefined)
throw new Error('"toString()" failed');
return result;
};
Buffer.prototype.equals = function equals(b) {
if (!(b instanceof Buffer))
throw new TypeError('Argument must be a Buffer');
if (this === b)
return true;
return binding.compare(this, b) === 0;
};
// Inspect
Buffer.prototype.inspect = function inspect() {
var str = '';
var max = exports.INSPECT_MAX_BYTES;
if (this.length > 0) {
str = this.toString('hex', 0, max).match(/.{2}/g).join(' ');
if (this.length > max)
str += ' ... ';
}
return '<' + this.constructor.name + ' ' + str + '>';
};
Buffer.prototype.compare = function compare(b) {
if (!(b instanceof Buffer))
throw new TypeError('Argument must be a Buffer');
if (this === b)
return 0;
return binding.compare(this, b);
};
function slowIndexOf(buffer, val, byteOffset, encoding) {
var loweredCase = false;
for (;;) {
switch (encoding) {
case 'utf8':
case 'utf-8':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
case 'binary':
return binding.indexOfString(buffer, val, byteOffset, encoding);
case 'base64':
case 'ascii':
case 'hex':
return binding.indexOfBuffer(
buffer, Buffer.from(val, encoding), byteOffset, encoding);
default:
if (loweredCase) {
throw new TypeError('Unknown encoding: ' + encoding);
}
encoding = ('' + encoding).toLowerCase();
loweredCase = true;
}
}
}
Buffer.prototype.indexOf = function indexOf(val, byteOffset, encoding) {
if (typeof byteOffset === 'string') {
encoding = byteOffset;
byteOffset = 0;
} else if (byteOffset > 0x7fffffff) {
byteOffset = 0x7fffffff;
} else if (byteOffset < -0x80000000) {
byteOffset = -0x80000000;
}
byteOffset >>= 0;
if (typeof val === 'string') {
if (encoding === undefined) {
return binding.indexOfString(this, val, byteOffset, encoding);
}
return slowIndexOf(this, val, byteOffset, encoding);
} else if (val instanceof Buffer) {
return binding.indexOfBuffer(this, val, byteOffset, encoding);
} else if (typeof val === 'number') {
return binding.indexOfNumber(this, val, byteOffset);
}
throw new TypeError('"val" argument must be string, number or Buffer');
};
Buffer.prototype.includes = function includes(val, byteOffset, encoding) {
return this.indexOf(val, byteOffset, encoding) !== -1;
};
// Usage:
// buffer.fill(number[, offset[, end]])
// buffer.fill(buffer[, offset[, end]])
// buffer.fill(string[, offset[, end]][, encoding])
Buffer.prototype.fill = function fill(val, start, end, encoding) {
// Handle string cases:
if (typeof val === 'string') {
if (typeof start === 'string') {
encoding = start;
start = 0;
end = this.length;
} else if (typeof end === 'string') {
encoding = end;
end = this.length;
}
if (val.length === 1) {
var code = val.charCodeAt(0);
if (code < 256)
val = code;
}
if (val.length === 0) {
// Previously, if val === '', the Buffer would not fill,
// which is rather surprising.
val = 0;
}
if (encoding !== undefined && typeof encoding !== 'string') {
throw new TypeError('encoding must be a string');
}
if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
throw new TypeError('Unknown encoding: ' + encoding);
}
} else if (typeof val === 'number') {
val = val & 255;
}
// Invalid ranges are not set to a default, so can range check early.
if (start < 0 || end > this.length)
throw new RangeError('Out of range index');
if (end <= start)
return this;
start = start >>> 0;
end = end === undefined ? this.length : end >>> 0;
binding.fill(this, val, start, end, encoding);
return this;
};
Buffer.prototype.write = function(string, offset, length, encoding) {
// Buffer#write(string);
if (offset === undefined) {
encoding = 'utf8';
length = this.length;
offset = 0;
// Buffer#write(string, encoding)
} else if (length === undefined && typeof offset === 'string') {
encoding = offset;
length = this.length;
offset = 0;
// Buffer#write(string, offset[, length][, encoding])
} else if (isFinite(offset)) {
offset = offset >>> 0;
if (isFinite(length)) {
length = length >>> 0;
if (encoding === undefined)
encoding = 'utf8';
} else {
encoding = length;
length = undefined;
}
} else {
// if someone is still calling the obsolete form of write(), tell them.
// we don't want eg buf.write("foo", "utf8", 10) to silently turn into
// buf.write("foo", "utf8"), so we can't ignore extra args
throw new Error('Buffer.write(string, encoding, offset[, length]) ' +
'is no longer supported');
}
var remaining = this.length - offset;
if (length === undefined || length > remaining)
length = remaining;
if (string.length > 0 && (length < 0 || offset < 0))
throw new RangeError('Attempt to write outside buffer bounds');
if (!encoding)
encoding = 'utf8';
var loweredCase = false;
for (;;) {
switch (encoding) {
case 'hex':
return this.hexWrite(string, offset, length);
case 'utf8':
case 'utf-8':
return this.utf8Write(string, offset, length);
case 'ascii':
return this.asciiWrite(string, offset, length);
case 'binary':
return this.binaryWrite(string, offset, length);
case 'base64':
// Warning: maxLength not taken into account in base64Write
return this.base64Write(string, offset, length);
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return this.ucs2Write(string, offset, length);
default:
if (loweredCase)
throw new TypeError('Unknown encoding: ' + encoding);
encoding = ('' + encoding).toLowerCase();
loweredCase = true;
}
}
};
Buffer.prototype.toJSON = function() {
return {
type: 'Buffer',
data: Array.prototype.slice.call(this, 0)
};
};
Buffer.prototype.slice = function slice(start, end) {
const buffer = this.subarray(start, end);
Object.setPrototypeOf(buffer, Buffer.prototype);
return buffer;
};
function checkOffset(offset, ext, length) {
if (offset + ext > length)
throw new RangeError('Index out of range');
}
Buffer.prototype.readUIntLE = function(offset, byteLength, noAssert) {
offset = offset >>> 0;
byteLength = byteLength >>> 0;
if (!noAssert)
checkOffset(offset, byteLength, this.length);
var val = this[offset];
var mul = 1;
var i = 0;
while (++i < byteLength && (mul *= 0x100))
val += this[offset + i] * mul;
return val;
};
Buffer.prototype.readUIntBE = function(offset, byteLength, noAssert) {
offset = offset >>> 0;
byteLength = byteLength >>> 0;
if (!noAssert)
checkOffset(offset, byteLength, this.length);
var val = this[offset + --byteLength];
var mul = 1;
while (byteLength > 0 && (mul *= 0x100))
val += this[offset + --byteLength] * mul;
return val;
};
Buffer.prototype.readUInt8 = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 1, this.length);
return this[offset];
};
Buffer.prototype.readUInt16LE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 2, this.length);
return this[offset] | (this[offset + 1] << 8);
};
Buffer.prototype.readUInt16BE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 2, this.length);
return (this[offset] << 8) | this[offset + 1];
};
Buffer.prototype.readUInt32LE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 4, this.length);
return ((this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16)) +
(this[offset + 3] * 0x1000000);
};
Buffer.prototype.readUInt32BE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 4, this.length);
return (this[offset] * 0x1000000) +
((this[offset + 1] << 16) |
(this[offset + 2] << 8) |
this[offset + 3]);
};
Buffer.prototype.readIntLE = function(offset, byteLength, noAssert) {
offset = offset >>> 0;
byteLength = byteLength >>> 0;
if (!noAssert)
checkOffset(offset, byteLength, this.length);
var val = this[offset];
var mul = 1;
var i = 0;
while (++i < byteLength && (mul *= 0x100))
val += this[offset + i] * mul;
mul *= 0x80;
if (val >= mul)
val -= Math.pow(2, 8 * byteLength);
return val;
};
Buffer.prototype.readIntBE = function(offset, byteLength, noAssert) {
offset = offset >>> 0;
byteLength = byteLength >>> 0;
if (!noAssert)
checkOffset(offset, byteLength, this.length);
var i = byteLength;
var mul = 1;
var val = this[offset + --i];
while (i > 0 && (mul *= 0x100))
val += this[offset + --i] * mul;
mul *= 0x80;
if (val >= mul)
val -= Math.pow(2, 8 * byteLength);
return val;
};
Buffer.prototype.readInt8 = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 1, this.length);
var val = this[offset];
return !(val & 0x80) ? val : (0xff - val + 1) * -1;
};
Buffer.prototype.readInt16LE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 2, this.length);
var val = this[offset] | (this[offset + 1] << 8);
return (val & 0x8000) ? val | 0xFFFF0000 : val;
};
Buffer.prototype.readInt16BE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 2, this.length);
var val = this[offset + 1] | (this[offset] << 8);
return (val & 0x8000) ? val | 0xFFFF0000 : val;
};
Buffer.prototype.readInt32LE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 4, this.length);
return (this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16) |
(this[offset + 3] << 24);
};
Buffer.prototype.readInt32BE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 4, this.length);
return (this[offset] << 24) |
(this[offset + 1] << 16) |
(this[offset + 2] << 8) |
(this[offset + 3]);
};
Buffer.prototype.readFloatLE = function readFloatLE(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 4, this.length);
return binding.readFloatLE(this, offset);
};
Buffer.prototype.readFloatBE = function readFloatBE(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 4, this.length);
return binding.readFloatBE(this, offset);
};
Buffer.prototype.readDoubleLE = function readDoubleLE(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 8, this.length);
return binding.readDoubleLE(this, offset);
};
Buffer.prototype.readDoubleBE = function readDoubleBE(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 8, this.length);
return binding.readDoubleBE(this, offset);
};
function checkInt(buffer, value, offset, ext, max, min) {
if (!(buffer instanceof Buffer))
throw new TypeError('"buffer" argument must be a Buffer instance');
if (value > max || value < min)
throw new TypeError('"value" argument is out of bounds');
if (offset + ext > buffer.length)
throw new RangeError('Index out of range');
}
Buffer.prototype.writeUIntLE = function(value, offset, byteLength, noAssert) {
value = +value;
offset = offset >>> 0;
byteLength = byteLength >>> 0;
if (!noAssert) {
const maxBytes = Math.pow(2, 8 * byteLength) - 1;
checkInt(this, value, offset, byteLength, maxBytes, 0);
}
var mul = 1;
var i = 0;
this[offset] = value;
while (++i < byteLength && (mul *= 0x100))
this[offset + i] = (value / mul) >>> 0;
return offset + byteLength;
};
Buffer.prototype.writeUIntBE = function(value, offset, byteLength, noAssert) {
value = +value;
offset = offset >>> 0;
byteLength = byteLength >>> 0;
if (!noAssert) {
const maxBytes = Math.pow(2, 8 * byteLength) - 1;
checkInt(this, value, offset, byteLength, maxBytes, 0);
}
var i = byteLength - 1;
var mul = 1;
this[offset + i] = value;
while (--i >= 0 && (mul *= 0x100))
this[offset + i] = (value / mul) >>> 0;
return offset + byteLength;
};
Buffer.prototype.writeUInt8 = function(value, offset, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 1, 0xff, 0);
this[offset] = value;
return offset + 1;
};
Buffer.prototype.writeUInt16LE = function(value, offset, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 2, 0xffff, 0);
this[offset] = value;
this[offset + 1] = (value >>> 8);
return offset + 2;
};
Buffer.prototype.writeUInt16BE = function(value, offset, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 2, 0xffff, 0);
this[offset] = (value >>> 8);
this[offset + 1] = value;
return offset + 2;
};
Buffer.prototype.writeUInt32LE = function(value, offset, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 4, 0xffffffff, 0);
this[offset + 3] = (value >>> 24);
this[offset + 2] = (value >>> 16);
this[offset + 1] = (value >>> 8);
this[offset] = value;
return offset + 4;
};
Buffer.prototype.writeUInt32BE = function(value, offset, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 4, 0xffffffff, 0);
this[offset] = (value >>> 24);
this[offset + 1] = (value >>> 16);
this[offset + 2] = (value >>> 8);
this[offset + 3] = value;
return offset + 4;
};
Buffer.prototype.writeIntLE = function(value, offset, byteLength, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert) {
checkInt(this,
value,
offset,
byteLength,
Math.pow(2, 8 * byteLength - 1) - 1,
-Math.pow(2, 8 * byteLength - 1));
}
var i = 0;
var mul = 1;
var sub = 0;
this[offset] = value;
while (++i < byteLength && (mul *= 0x100)) {
if (value < 0 && sub === 0 && this[offset + i - 1] !== 0)
sub = 1;
this[offset + i] = ((value / mul) >> 0) - sub;
}
return offset + byteLength;
};
Buffer.prototype.writeIntBE = function(value, offset, byteLength, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert) {
checkInt(this,
value,
offset,
byteLength,
Math.pow(2, 8 * byteLength - 1) - 1,
-Math.pow(2, 8 * byteLength - 1));
}
var i = byteLength - 1;
var mul = 1;
var sub = 0;
this[offset + i] = value;
while (--i >= 0 && (mul *= 0x100)) {
if (value < 0 && sub === 0 && this[offset + i + 1] !== 0)
sub = 1;
this[offset + i] = ((value / mul) >> 0) - sub;
}
return offset + byteLength;
};
Buffer.prototype.writeInt8 = function(value, offset, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 1, 0x7f, -0x80);
this[offset] = value;
return offset + 1;
};
Buffer.prototype.writeInt16LE = function(value, offset, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 2, 0x7fff, -0x8000);
this[offset] = value;
this[offset + 1] = (value >>> 8);
return offset + 2;
};
Buffer.prototype.writeInt16BE = function(value, offset, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 2, 0x7fff, -0x8000);
this[offset] = (value >>> 8);
this[offset + 1] = value;
return offset + 2;
};
Buffer.prototype.writeInt32LE = function(value, offset, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000);
this[offset] = value;
this[offset + 1] = (value >>> 8);
this[offset + 2] = (value >>> 16);
this[offset + 3] = (value >>> 24);
return offset + 4;
};
Buffer.prototype.writeInt32BE = function(value, offset, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000);
this[offset] = (value >>> 24);
this[offset + 1] = (value >>> 16);
this[offset + 2] = (value >>> 8);
this[offset + 3] = value;
return offset + 4;
};
Buffer.prototype.writeFloatLE = function writeFloatLE(val, offset, noAssert) {
val = +val;
offset = offset >>> 0;
if (!noAssert)
binding.writeFloatLE(this, val, offset);
else
binding.writeFloatLE(this, val, offset, true);
return offset + 4;
};
Buffer.prototype.writeFloatBE = function writeFloatBE(val, offset, noAssert) {
val = +val;
offset = offset >>> 0;
if (!noAssert)
binding.writeFloatBE(this, val, offset);
else
binding.writeFloatBE(this, val, offset, true);
return offset + 4;
};
Buffer.prototype.writeDoubleLE = function writeDoubleLE(val, offset, noAssert) {
val = +val;
offset = offset >>> 0;
if (!noAssert)
binding.writeDoubleLE(this, val, offset);
else
binding.writeDoubleLE(this, val, offset, true);
return offset + 8;
};
Buffer.prototype.writeDoubleBE = function writeDoubleBE(val, offset, noAssert) {
val = +val;
offset = offset >>> 0;
if (!noAssert)
binding.writeDoubleBE(this, val, offset);
else
binding.writeDoubleBE(this, val, offset, true);
return offset + 8;
};