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Clean up and DRY the cluster source code. Fix a few bugs while we're here: * Short-lived handles in long-lived worker processes were never reclaimed, resulting in resource leaks. * Handles in the master process are now closed when the last worker that holds a reference to them quits. Previously, they were only closed at cluster shutdown. * The cluster object no longer exposes functions/properties that are only valid in the 'other' process, e.g. cluster.fork() is no longer exported in worker processes. So much goodness and still manages to reduce the line count from 590 to 320.
323 lines
9.8 KiB
JavaScript
323 lines
9.8 KiB
JavaScript
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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var EventEmitter = require('events').EventEmitter;
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var assert = require('assert');
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var dgram = require('dgram');
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var fork = require('child_process').fork;
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var net = require('net');
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var util = require('util');
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var cluster = new EventEmitter;
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module.exports = cluster;
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cluster.Worker = Worker;
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cluster.isWorker = ('NODE_UNIQUE_ID' in process.env);
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cluster.isMaster = (cluster.isWorker === false);
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function Worker() {
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if (!(this instanceof Worker)) return new Worker;
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EventEmitter.call(this);
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this.suicide = undefined;
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this.state = 'none';
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this.id = 0;
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}
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util.inherits(Worker, EventEmitter);
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Worker.prototype.kill = function() {
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this.destroy.apply(this, arguments);
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};
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Worker.prototype.send = function() {
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this.process.send.apply(this.process, arguments);
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};
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// Master/worker specific methods are defined in the *Init() functions.
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if (cluster.isMaster)
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masterInit();
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else
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workerInit();
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function masterInit() {
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cluster.workers = {};
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var intercom = new EventEmitter;
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var settings = {
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args: process.argv.slice(2),
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exec: process.argv[1],
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execArgv: process.execArgv,
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silent: false
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};
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cluster.settings = settings;
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// Indexed by address:port:etc key. Its entries are dicts with handle and
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// workers keys. That second one is a list of workers that hold a reference
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// to the handle. When a worker dies, we scan the dicts and close the handle
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// when its reference count drops to zero. Yes, that means we're doing an
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// O(n*m) scan but n and m are small and worker deaths are rare events anyway.
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var handles = {};
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var initialized = false;
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cluster.setupMaster = function(options) {
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if (initialized === true) return;
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initialized = true;
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settings = util._extend(settings, options || {});
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// Tell V8 to write profile data for each process to a separate file.
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// Without --logfile=v8-%p.log, everything ends up in a single, unusable
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// file. (Unusable because what V8 logs are memory addresses and each
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// process has its own memory mappings.)
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if (settings.execArgv.some(function(s) { return /^--prof/.test(s); }) &&
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!settings.execArgv.some(function(s) { return /^--logfile=/.test(s); }))
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{
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settings.execArgv = settings.execArgv.concat(['--logfile=v8-%p.log']);
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}
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cluster.settings = settings;
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cluster.emit('setup');
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};
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var ids = 0;
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cluster.fork = function(env) {
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cluster.setupMaster();
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var worker = new Worker;
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worker.id = ++ids;
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var workerEnv = util._extend({}, process.env);
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workerEnv = util._extend(workerEnv, env);
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workerEnv.NODE_UNIQUE_ID = '' + worker.id;
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worker.process = fork(settings.exec, settings.args, {
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env: workerEnv,
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silent: settings.silent,
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execArgv: settings.execArgv
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});
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worker.process.once('exit', function(exitCode, signalCode) {
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worker.suicide = !!worker.suicide;
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worker.state = 'dead';
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worker.emit('exit', exitCode, signalCode);
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cluster.emit('exit', worker, exitCode, signalCode);
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delete cluster.workers[worker.id];
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});
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worker.process.once('disconnect', function() {
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worker.suicide = !!worker.suicide;
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worker.state = 'disconnected';
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worker.emit('disconnect');
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cluster.emit('disconnect', worker);
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delete cluster.workers[worker.id];
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});
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worker.process.on('error', worker.emit.bind(worker, 'error'));
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worker.process.on('message', worker.emit.bind(worker, 'message'));
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worker.process.on('internalMessage', internal(worker, onmessage));
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process.nextTick(function() {
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cluster.emit('fork', worker);
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});
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cluster.workers[worker.id] = worker;
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return worker;
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};
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cluster.disconnect = function(cb) {
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for (var key in cluster.workers) {
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var worker = cluster.workers[key];
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worker.disconnect();
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}
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if (cb) intercom.once('disconnect', cb);
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};
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cluster.on('disconnect', function(worker) {
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delete cluster.workers[worker.id];
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// O(n*m) scan but for small values of n and m.
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for (var key in handles) {
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var e = handles[key];
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var i = e.workers.indexOf(worker);
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if (i === -1) continue;
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e.workers.splice(i, 1);
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if (e.workers.length !== 0) continue;
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e.handle.close();
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delete handles[key];
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}
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if (Object.keys(handles).length === 0) {
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intercom.emit('disconnect');
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}
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});
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Worker.prototype.disconnect = function() {
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this.suicide = true;
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send(this, { act: 'disconnect' });
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};
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Worker.prototype.destroy = function(signo) {
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signo = signo || 'SIGTERM';
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var proc = this.process;
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if (proc.connected) {
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proc.once('disconnect', proc.kill.bind(proc, signo));
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proc.disconnect();
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return;
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}
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proc.kill(signo);
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};
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function onmessage(message, handle) {
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var worker = this;
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if (message.act === 'online')
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online(worker);
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else if (message.act === 'queryServer')
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queryServer(worker, message);
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else if (message.act === 'listening')
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listening(worker, message);
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else if (message.act === 'suicide')
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worker.suicide = true;
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}
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function online(worker) {
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worker.state = 'online';
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worker.emit('online');
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cluster.emit('online', worker);
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}
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function queryServer(worker, message) {
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var args = [message.address,
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message.port,
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message.addressType,
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message.fd];
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var key = args.join(':');
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var e = handles[key];
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if (typeof e === 'undefined') {
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e = { workers: [] };
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if (message.addressType === 'udp4' || message.addressType === 'udp6')
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e.handle = dgram._createSocketHandle.apply(null, args);
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else
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e.handle = net._createServerHandle.apply(null, args);
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handles[key] = e;
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}
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e.workers.push(worker);
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send(worker, { ack: message.seq }, e.handle);
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}
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function listening(worker, message) {
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var info = {
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addressType: message.addressType,
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address: message.address,
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port: message.port,
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fd: message.fd
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};
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worker.state = 'listening';
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worker.emit('listening', info);
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cluster.emit('listening', worker, info);
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}
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function send(worker, message, handle, cb) {
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sendHelper(worker.process, message, handle, cb);
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}
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}
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function workerInit() {
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var handles = [];
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// Called from src/node.js
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cluster._setupWorker = function() {
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var worker = new Worker;
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cluster.worker = worker;
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worker.id = +process.env.NODE_UNIQUE_ID | 0;
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worker.state = 'online';
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worker.process = process;
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process.once('disconnect', process.exit.bind(null, 0));
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process.on('internalMessage', internal(worker, onmessage));
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send({ act: 'online' });
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function onmessage(message, handle) {
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if (message.act === 'disconnect') worker.disconnect();
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}
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};
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// obj is a net#Server or a dgram#Socket object.
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cluster._getServer = function(obj, address, port, addressType, fd, cb) {
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var message = {
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addressType: addressType,
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address: address,
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port: port,
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act: 'queryServer',
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fd: fd
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};
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send(message, function(_, handle) {
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// Monkey-patch the close() method so we can keep track of when it's
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// closed. Avoids resource leaks when the handle is short-lived.
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var close = handle.close;
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handle.close = function() {
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var index = handles.indexOf(handle);
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if (index !== -1) handles.splice(index, 1);
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return close.apply(this, arguments);
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};
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handles.push(handle);
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cb(handle);
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});
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obj.once('listening', function() {
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cluster.worker.state = 'listening';
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message.act = 'listening';
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message.port = obj.address().port || port;
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send(message);
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});
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};
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Worker.prototype.disconnect = function() {
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for (var handle; handle = handles.shift(); handle.close());
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process.disconnect();
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};
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Worker.prototype.destroy = function() {
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if (!process.connected) process.exit(0);
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var exit = process.exit.bind(null, 0);
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send({ act: 'suicide' }, exit);
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process.once('disconnect', exit);
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process.disconnect();
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};
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function send(message, cb) {
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sendHelper(process, message, null, cb);
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}
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}
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var seq = 0;
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var callbacks = {};
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function sendHelper(proc, message, handle, cb) {
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// Mark message as internal. See INTERNAL_PREFIX in lib/child_process.js
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message = util._extend({ cmd: 'NODE_CLUSTER' }, message);
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if (cb) callbacks[seq] = cb;
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message.seq = seq;
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seq += 1;
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proc.send(message, handle);
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}
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// Returns an internalMessage listener that hands off normal messages
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// to the callback but intercepts and redirects ACK messages.
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function internal(worker, cb) {
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return function(message, handle) {
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if (message.cmd !== 'NODE_CLUSTER') return;
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var fn = cb;
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if (typeof message.ack !== 'undefined') {
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fn = callbacks[message.ack];
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delete callbacks[message.ack];
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}
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fn.apply(worker, arguments);
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};
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}
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