node/test/parallel/test-child-process-bad-stdio.js
Rich Trott 380929ec0c test: remove common.noop
This change removes `common.noop` from the Node.js internal testing
common module.

Over the last few weeks, I've grown to dislike the `common.noop`
abstraction.

First, new (and experienced) contributors are unaware of it and so it
results in a large number of low-value nits on PRs. It also increases
the number of things newcomers and infrequent contributors have to be
aware of to be effective on the project.

Second, it is confusing. Is it a singleton/property or a getter? Which
should be expected? This can lead to subtle and hard-to-find bugs. (To
my knowledge, none have landed on master. But I also think it's only a
matter of time.)

Third, the abstraction is low-value in my opinion. What does it really
get us? A case could me made that it is without value at all.

Lastly, and this is minor, but the abstraction is wordier than not using
the abstraction. `common.noop` doesn't save anything over `() => {}`.

So, I propose removing it.

PR-URL: https://github.com/nodejs/node/pull/12822
Reviewed-By: Teddy Katz <teddy.katz@gmail.com>
Reviewed-By: Timothy Gu <timothygu99@gmail.com>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Gibson Fahnestock <gibfahn@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Refael Ackermann <refack@gmail.com>
2017-07-03 11:39:35 -07:00

64 lines
1.7 KiB
JavaScript

'use strict';
// Flags: --expose_internals
const common = require('../common');
const assert = require('assert');
const cp = require('child_process');
if (process.argv[2] === 'child') {
setTimeout(() => {}, common.platformTimeout(100));
return;
}
// Monkey patch spawn() to create a child process normally, but destroy the
// stdout and stderr streams. This replicates the conditions where the streams
// cannot be properly created.
const ChildProcess = require('internal/child_process').ChildProcess;
const original = ChildProcess.prototype.spawn;
ChildProcess.prototype.spawn = function() {
const err = original.apply(this, arguments);
this.stdout.destroy();
this.stderr.destroy();
this.stdout = null;
this.stderr = null;
return err;
};
function createChild(options, callback) {
const cmd = `"${process.execPath}" "${__filename}" child`;
return cp.exec(cmd, options, common.mustCall(callback));
}
// Verify that normal execution of a child process is handled.
{
createChild({}, (err, stdout, stderr) => {
assert.strictEqual(err, null);
assert.strictEqual(stdout, '');
assert.strictEqual(stderr, '');
});
}
// Verify that execution with an error event is handled.
{
const error = new Error('foo');
const child = createChild({}, (err, stdout, stderr) => {
assert.strictEqual(err, error);
assert.strictEqual(stdout, '');
assert.strictEqual(stderr, '');
});
child.emit('error', error);
}
// Verify that execution with a killed process is handled.
{
createChild({ timeout: 1 }, (err, stdout, stderr) => {
assert.strictEqual(err.killed, true);
assert.strictEqual(stdout, '');
assert.strictEqual(stderr, '');
});
}