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There's a bunch of stuff in test-child-process-spawnsync.js that seems designed to test that it is in fact blocking/synchronous. However, that code really just tests the OS sleep command. Change `sleep 1` to `sleep 0` and shave about one second off the test run.` We check the return status to confirm the command is successful. The tests in this file in general would not work if spawnSync() were asynchronous. That includes this one, as a return status would not be available if the command where asynchronous. PR-URL: https://github.com/nodejs/node/pull/2542 Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
36 lines
1.1 KiB
JavaScript
36 lines
1.1 KiB
JavaScript
'use strict';
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var common = require('../common');
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var assert = require('assert');
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var spawnSync = require('child_process').spawnSync;
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// Echo does different things on Windows and Unix, but in both cases, it does
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// more-or-less nothing if there are no parameters
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var ret = spawnSync('sleep', ['0']);
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assert.strictEqual(ret.status, 0, 'exit status should be zero');
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// Error test when command does not exist
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var ret_err = spawnSync('command_does_not_exist', ['bar']).error;
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assert.strictEqual(ret_err.code, 'ENOENT');
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assert.strictEqual(ret_err.errno, 'ENOENT');
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assert.strictEqual(ret_err.syscall, 'spawnSync command_does_not_exist');
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assert.strictEqual(ret_err.path, 'command_does_not_exist');
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assert.deepEqual(ret_err.spawnargs, ['bar']);
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// Verify that the cwd option works - GH #7824
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(function() {
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var response;
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var cwd;
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if (common.isWindows) {
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cwd = 'c:\\';
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response = spawnSync('cmd.exe', ['/c', 'cd'], {cwd: cwd});
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} else {
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cwd = '/';
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response = spawnSync('pwd', [], {cwd: cwd});
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}
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assert.strictEqual(response.stdout.toString().trim(), cwd);
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})();
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