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PR-URL: https://github.com/nodejs/node/pull/56496 Reviewed-By: Matteo Collina <matteo.collina@gmail.com> Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com> Reviewed-By: Bryan English <bryan@bryanenglish.com> Reviewed-By: James M Snell <jasnell@gmail.com>
50 lines
1.3 KiB
JavaScript
50 lines
1.3 KiB
JavaScript
'use strict';
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const { mustCall, mustNotCall, skip, isWindows } = require('../common');
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const { fail, ok } = require('assert');
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const { createServer } = require('net');
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const { isMainThread } = require('worker_threads');
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if (!isMainThread) {
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skip('process.execve is not available in Workers');
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} else if (isWindows) {
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skip('process.execve is not available in Windows');
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}
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if (process.argv[2] === 'replaced') {
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const port = parseInt(process.env.PORT, 10);
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ok(Number.isInteger(port));
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const server = createServer();
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server.on('error', mustNotCall());
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server.listen(port, mustCall(() => {
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server.close();
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}));
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} else {
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// Create a new socket server
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const server = createServer();
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server.on('close', mustNotCall());
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server.listen(0, mustCall(() => {
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const port = server.address().port;
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// Try to create a second server on the same port. It should fail.
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const server2 = createServer();
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server2.on('error', mustCall(() => {
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process.execve(
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process.execPath,
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[process.execPath, __filename, 'replaced'],
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{ ...process.env, PORT: port.toString() }
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);
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// If process.execve succeed, this should never be executed.
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fail('process.execve failed');
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}));
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server2.listen(port, mustCall(() => {
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fail('server2.listen unexpectedly succeeded');
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}));
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}));
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}
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