mirror of
https://github.com/nodejs/node.git
synced 2025-05-20 10:47:26 +00:00

Enable linting for the test directory. A number of changes was made so all tests conform the current rules used by lib and src directories. The only exception for tests is that unreachable (dead) code is allowed. test-fs-non-number-arguments-throw had to be excluded from the changes because of a weird issue on Windows CI. PR-URL: https://github.com/nodejs/io.js/pull/1721 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
128 lines
3.2 KiB
JavaScript
128 lines
3.2 KiB
JavaScript
'use strict';
|
|
var common = require('../common');
|
|
var assert = require('assert');
|
|
|
|
var net = require('net');
|
|
|
|
var tests_run = 0;
|
|
|
|
function pingPongTest(port, host) {
|
|
var N = 1000;
|
|
var count = 0;
|
|
var sentPongs = 0;
|
|
var sent_final_ping = false;
|
|
|
|
var server = net.createServer({ allowHalfOpen: true }, function(socket) {
|
|
console.log('connection: ' + socket.remoteAddress);
|
|
assert.equal(server, socket.server);
|
|
assert.equal(1, server.connections);
|
|
|
|
socket.setNoDelay();
|
|
socket.timeout = 0;
|
|
|
|
socket.setEncoding('utf8');
|
|
socket.on('data', function(data) {
|
|
// Since we never queue data (we're always waiting for the PING
|
|
// before sending a pong) the writeQueueSize should always be less
|
|
// than one message.
|
|
assert.ok(0 <= socket.bufferSize && socket.bufferSize <= 4);
|
|
|
|
console.log('server got: ' + data);
|
|
assert.equal(true, socket.writable);
|
|
assert.equal(true, socket.readable);
|
|
assert.equal(true, count <= N);
|
|
if (/PING/.exec(data)) {
|
|
socket.write('PONG', function() {
|
|
sentPongs++;
|
|
console.error('sent PONG');
|
|
});
|
|
}
|
|
});
|
|
|
|
socket.on('end', function() {
|
|
console.error(socket);
|
|
assert.equal(true, socket.allowHalfOpen);
|
|
assert.equal(true, socket.writable); // because allowHalfOpen
|
|
assert.equal(false, socket.readable);
|
|
socket.end();
|
|
});
|
|
|
|
socket.on('error', function(e) {
|
|
throw e;
|
|
});
|
|
|
|
socket.on('close', function() {
|
|
console.log('server socket.endd');
|
|
assert.equal(false, socket.writable);
|
|
assert.equal(false, socket.readable);
|
|
socket.server.close();
|
|
});
|
|
});
|
|
|
|
|
|
server.listen(port, host, function() {
|
|
console.log('server listening on ' + port + ' ' + host);
|
|
|
|
var client = net.createConnection(port, host);
|
|
|
|
client.setEncoding('ascii');
|
|
client.on('connect', function() {
|
|
assert.equal(true, client.readable);
|
|
assert.equal(true, client.writable);
|
|
client.write('PING');
|
|
});
|
|
|
|
client.on('data', function(data) {
|
|
console.log('client got: ' + data);
|
|
|
|
assert.equal('PONG', data);
|
|
count += 1;
|
|
|
|
if (sent_final_ping) {
|
|
assert.equal(false, client.writable);
|
|
assert.equal(true, client.readable);
|
|
return;
|
|
} else {
|
|
assert.equal(true, client.writable);
|
|
assert.equal(true, client.readable);
|
|
}
|
|
|
|
if (count < N) {
|
|
client.write('PING');
|
|
} else {
|
|
sent_final_ping = true;
|
|
client.write('PING');
|
|
client.end();
|
|
}
|
|
});
|
|
|
|
client.on('close', function() {
|
|
console.log('client.end');
|
|
assert.equal(N + 1, count);
|
|
assert.equal(N + 1, sentPongs);
|
|
assert.equal(true, sent_final_ping);
|
|
tests_run += 1;
|
|
});
|
|
|
|
client.on('error', function(e) {
|
|
throw e;
|
|
});
|
|
});
|
|
}
|
|
|
|
/* All are run at once, so run on different ports */
|
|
console.log(common.PIPE);
|
|
pingPongTest(common.PIPE);
|
|
pingPongTest(common.PORT);
|
|
pingPongTest(common.PORT + 1, 'localhost');
|
|
if (common.hasIPv6)
|
|
pingPongTest(common.PORT + 2, '::1');
|
|
|
|
process.on('exit', function() {
|
|
if (common.hasIPv6)
|
|
assert.equal(4, tests_run);
|
|
else
|
|
assert.equal(3, tests_run);
|
|
console.log('done');
|
|
});
|