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The state of the connection is unknown at this point and writing to it can corrupt client state before it is aware of an error. PR-URL: https://github.com/nodejs/node/pull/34465 Reviewed-By: Luigi Pinca <luigipinca@gmail.com> Reviewed-By: Matteo Collina <matteo.collina@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com>
32 lines
847 B
JavaScript
32 lines
847 B
JavaScript
'use strict';
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const { mustCall } = require('../common');
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const assert = require('assert');
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const { createServer } = require('http');
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const { createConnection } = require('net');
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const server = createServer();
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server.on('request', mustCall((req, res) => {
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res.write('asd', () => {
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res.socket.emit('error', new Error('kaboom'));
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});
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}));
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server.listen(0, mustCall(() => {
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const c = createConnection(server.address().port);
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let received = '';
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c.on('connect', mustCall(() => {
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c.write('GET /blah HTTP/1.1\r\n\r\n');
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}));
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c.on('data', mustCall((data) => {
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received += data.toString();
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}));
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c.on('end', mustCall(() => {
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// Should not include anything else after asd.
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assert.strictEqual(received.indexOf('asd\r\n'), received.length - 5);
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c.end();
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}));
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c.on('close', mustCall(() => server.close()));
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}));
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