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This helps to prevent issues where a failed test can keep a bound socket open long enough to cause other tests to fail with EADDRINUSE because the same port number is used. PR-URL: https://github.com/nodejs/node/pull/7045 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Matteo Collina <matteo.collina@gmail.com> Reviewed-By: Rod Vagg <rod@vagg.org>
69 lines
1.6 KiB
JavaScript
69 lines
1.6 KiB
JavaScript
'use strict';
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require('../common');
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var assert = require('assert');
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var net = require('net');
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var N = 50;
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var client_recv_count = 0;
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var client_end_count = 0;
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var disconnect_count = 0;
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var server = net.createServer(function(socket) {
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console.error('SERVER: got socket connection');
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socket.resume();
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console.error('SERVER connect, writing');
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socket.write('hello\r\n');
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socket.on('end', function() {
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console.error('SERVER socket end, calling end()');
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socket.end();
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});
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socket.on('close', function(had_error) {
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console.log('SERVER had_error: ' + JSON.stringify(had_error));
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assert.equal(false, had_error);
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});
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});
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server.listen(0, function() {
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console.log('SERVER listening');
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var client = net.createConnection(this.address().port);
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client.setEncoding('UTF8');
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client.on('connect', function() {
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console.error('CLIENT connected', client._writableState);
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});
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client.on('data', function(chunk) {
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client_recv_count += 1;
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console.log('client_recv_count ' + client_recv_count);
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assert.equal('hello\r\n', chunk);
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console.error('CLIENT: calling end', client._writableState);
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client.end();
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});
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client.on('end', function() {
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console.error('CLIENT end');
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client_end_count++;
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});
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client.on('close', function(had_error) {
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console.log('CLIENT disconnect');
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assert.equal(false, had_error);
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if (disconnect_count++ < N)
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client.connect(server.address().port); // reconnect
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else
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server.close();
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});
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});
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process.on('exit', function() {
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assert.equal(N + 1, disconnect_count);
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assert.equal(N + 1, client_recv_count);
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assert.equal(N + 1, client_end_count);
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});
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