mirror of
https://github.com/nodejs/node.git
synced 2025-04-28 13:40:37 +00:00

PR-URL: https://github.com/nodejs/node/pull/52625 Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Chemi Atlow <chemi@atlow.co.il>
1761 lines
50 KiB
JavaScript
1761 lines
50 KiB
JavaScript
// Copyright Joyent, Inc. and other Node contributors.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a
|
|
// copy of this software and associated documentation files (the
|
|
// "Software"), to deal in the Software without restriction, including
|
|
// without limitation the rights to use, copy, modify, merge, publish,
|
|
// distribute, sublicense, and/or sell copies of the Software, and to permit
|
|
// persons to whom the Software is furnished to do so, subject to the
|
|
// following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included
|
|
// in all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
|
|
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
|
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
|
// USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
'use strict';
|
|
|
|
const {
|
|
ArrayPrototypeIndexOf,
|
|
NumberIsInteger,
|
|
NumberIsNaN,
|
|
NumberParseInt,
|
|
ObjectDefineProperties,
|
|
ObjectKeys,
|
|
ObjectSetPrototypeOf,
|
|
Promise,
|
|
SafeSet,
|
|
Symbol,
|
|
SymbolAsyncDispose,
|
|
SymbolAsyncIterator,
|
|
SymbolSpecies,
|
|
TypedArrayPrototypeSet,
|
|
} = primordials;
|
|
|
|
module.exports = Readable;
|
|
Readable.ReadableState = ReadableState;
|
|
|
|
const EE = require('events');
|
|
const { Stream, prependListener } = require('internal/streams/legacy');
|
|
const { Buffer } = require('buffer');
|
|
|
|
const {
|
|
addAbortSignal,
|
|
} = require('internal/streams/add-abort-signal');
|
|
const eos = require('internal/streams/end-of-stream');
|
|
|
|
let debug = require('internal/util/debuglog').debuglog('stream', (fn) => {
|
|
debug = fn;
|
|
});
|
|
const destroyImpl = require('internal/streams/destroy');
|
|
const {
|
|
getHighWaterMark,
|
|
getDefaultHighWaterMark,
|
|
} = require('internal/streams/state');
|
|
const {
|
|
kState,
|
|
// bitfields
|
|
kObjectMode,
|
|
kErrorEmitted,
|
|
kAutoDestroy,
|
|
kEmitClose,
|
|
kDestroyed,
|
|
kClosed,
|
|
kCloseEmitted,
|
|
kErrored,
|
|
kConstructed,
|
|
kOnConstructed,
|
|
} = require('internal/streams/utils');
|
|
|
|
const {
|
|
AbortError,
|
|
aggregateTwoErrors,
|
|
codes: {
|
|
ERR_INVALID_ARG_TYPE,
|
|
ERR_METHOD_NOT_IMPLEMENTED,
|
|
ERR_OUT_OF_RANGE,
|
|
ERR_STREAM_PUSH_AFTER_EOF,
|
|
ERR_STREAM_UNSHIFT_AFTER_END_EVENT,
|
|
ERR_UNKNOWN_ENCODING,
|
|
},
|
|
} = require('internal/errors');
|
|
const { validateObject } = require('internal/validators');
|
|
|
|
const FastBuffer = Buffer[SymbolSpecies];
|
|
|
|
const { StringDecoder } = require('string_decoder');
|
|
const from = require('internal/streams/from');
|
|
|
|
ObjectSetPrototypeOf(Readable.prototype, Stream.prototype);
|
|
ObjectSetPrototypeOf(Readable, Stream);
|
|
const nop = () => {};
|
|
|
|
const { errorOrDestroy } = destroyImpl;
|
|
|
|
const kErroredValue = Symbol('kErroredValue');
|
|
const kDefaultEncodingValue = Symbol('kDefaultEncodingValue');
|
|
const kDecoderValue = Symbol('kDecoderValue');
|
|
const kEncodingValue = Symbol('kEncodingValue');
|
|
|
|
const kEnded = 1 << 9;
|
|
const kEndEmitted = 1 << 10;
|
|
const kReading = 1 << 11;
|
|
const kSync = 1 << 12;
|
|
const kNeedReadable = 1 << 13;
|
|
const kEmittedReadable = 1 << 14;
|
|
const kReadableListening = 1 << 15;
|
|
const kResumeScheduled = 1 << 16;
|
|
const kMultiAwaitDrain = 1 << 17;
|
|
const kReadingMore = 1 << 18;
|
|
const kDataEmitted = 1 << 19;
|
|
const kDefaultUTF8Encoding = 1 << 20;
|
|
const kDecoder = 1 << 21;
|
|
const kEncoding = 1 << 22;
|
|
const kHasFlowing = 1 << 23;
|
|
const kFlowing = 1 << 24;
|
|
const kHasPaused = 1 << 25;
|
|
const kPaused = 1 << 26;
|
|
const kDataListening = 1 << 27;
|
|
|
|
// TODO(benjamingr) it is likely slower to do it this way than with free functions
|
|
function makeBitMapDescriptor(bit) {
|
|
return {
|
|
enumerable: false,
|
|
get() { return (this[kState] & bit) !== 0; },
|
|
set(value) {
|
|
if (value) this[kState] |= bit;
|
|
else this[kState] &= ~bit;
|
|
},
|
|
};
|
|
}
|
|
ObjectDefineProperties(ReadableState.prototype, {
|
|
objectMode: makeBitMapDescriptor(kObjectMode),
|
|
ended: makeBitMapDescriptor(kEnded),
|
|
endEmitted: makeBitMapDescriptor(kEndEmitted),
|
|
reading: makeBitMapDescriptor(kReading),
|
|
// Stream is still being constructed and cannot be
|
|
// destroyed until construction finished or failed.
|
|
// Async construction is opt in, therefore we start as
|
|
// constructed.
|
|
constructed: makeBitMapDescriptor(kConstructed),
|
|
// A flag to be able to tell if the event 'readable'/'data' is emitted
|
|
// immediately, or on a later tick. We set this to true at first, because
|
|
// any actions that shouldn't happen until "later" should generally also
|
|
// not happen before the first read call.
|
|
sync: makeBitMapDescriptor(kSync),
|
|
// Whenever we return null, then we set a flag to say
|
|
// that we're awaiting a 'readable' event emission.
|
|
needReadable: makeBitMapDescriptor(kNeedReadable),
|
|
emittedReadable: makeBitMapDescriptor(kEmittedReadable),
|
|
readableListening: makeBitMapDescriptor(kReadableListening),
|
|
resumeScheduled: makeBitMapDescriptor(kResumeScheduled),
|
|
// True if the error was already emitted and should not be thrown again.
|
|
errorEmitted: makeBitMapDescriptor(kErrorEmitted),
|
|
emitClose: makeBitMapDescriptor(kEmitClose),
|
|
autoDestroy: makeBitMapDescriptor(kAutoDestroy),
|
|
// Has it been destroyed.
|
|
destroyed: makeBitMapDescriptor(kDestroyed),
|
|
// Indicates whether the stream has finished destroying.
|
|
closed: makeBitMapDescriptor(kClosed),
|
|
// True if close has been emitted or would have been emitted
|
|
// depending on emitClose.
|
|
closeEmitted: makeBitMapDescriptor(kCloseEmitted),
|
|
multiAwaitDrain: makeBitMapDescriptor(kMultiAwaitDrain),
|
|
// If true, a maybeReadMore has been scheduled.
|
|
readingMore: makeBitMapDescriptor(kReadingMore),
|
|
dataEmitted: makeBitMapDescriptor(kDataEmitted),
|
|
|
|
// Indicates whether the stream has errored. When true no further
|
|
// _read calls, 'data' or 'readable' events should occur. This is needed
|
|
// since when autoDestroy is disabled we need a way to tell whether the
|
|
// stream has failed.
|
|
errored: {
|
|
__proto__: null,
|
|
enumerable: false,
|
|
get() {
|
|
return (this[kState] & kErrored) !== 0 ? this[kErroredValue] : null;
|
|
},
|
|
set(value) {
|
|
if (value) {
|
|
this[kErroredValue] = value;
|
|
this[kState] |= kErrored;
|
|
} else {
|
|
this[kState] &= ~kErrored;
|
|
}
|
|
},
|
|
},
|
|
|
|
defaultEncoding: {
|
|
__proto__: null,
|
|
enumerable: false,
|
|
get() { return (this[kState] & kDefaultUTF8Encoding) !== 0 ? 'utf8' : this[kDefaultEncodingValue]; },
|
|
set(value) {
|
|
if (value === 'utf8' || value === 'utf-8') {
|
|
this[kState] |= kDefaultUTF8Encoding;
|
|
} else {
|
|
this[kState] &= ~kDefaultUTF8Encoding;
|
|
this[kDefaultEncodingValue] = value;
|
|
}
|
|
},
|
|
},
|
|
|
|
decoder: {
|
|
__proto__: null,
|
|
enumerable: false,
|
|
get() {
|
|
return (this[kState] & kDecoder) !== 0 ? this[kDecoderValue] : null;
|
|
},
|
|
set(value) {
|
|
if (value) {
|
|
this[kDecoderValue] = value;
|
|
this[kState] |= kDecoder;
|
|
} else {
|
|
this[kState] &= ~kDecoder;
|
|
}
|
|
},
|
|
},
|
|
|
|
encoding: {
|
|
__proto__: null,
|
|
enumerable: false,
|
|
get() {
|
|
return (this[kState] & kEncoding) !== 0 ? this[kEncodingValue] : null;
|
|
},
|
|
set(value) {
|
|
if (value) {
|
|
this[kEncodingValue] = value;
|
|
this[kState] |= kEncoding;
|
|
} else {
|
|
this[kState] &= ~kEncoding;
|
|
}
|
|
},
|
|
},
|
|
|
|
flowing: {
|
|
__proto__: null,
|
|
enumerable: false,
|
|
get() {
|
|
return (this[kState] & kHasFlowing) !== 0 ? (this[kState] & kFlowing) !== 0 : null;
|
|
},
|
|
set(value) {
|
|
if (value == null) {
|
|
this[kState] &= ~(kHasFlowing | kFlowing);
|
|
} else if (value) {
|
|
this[kState] |= (kHasFlowing | kFlowing);
|
|
} else {
|
|
this[kState] |= kHasFlowing;
|
|
this[kState] &= ~kFlowing;
|
|
}
|
|
},
|
|
},
|
|
});
|
|
|
|
|
|
function ReadableState(options, stream, isDuplex) {
|
|
// Bit map field to store ReadableState more effciently with 1 bit per field
|
|
// instead of a V8 slot per field.
|
|
this[kState] = kEmitClose | kAutoDestroy | kConstructed | kSync;
|
|
|
|
// Object stream flag. Used to make read(n) ignore n and to
|
|
// make all the buffer merging and length checks go away.
|
|
if (options && options.objectMode)
|
|
this[kState] |= kObjectMode;
|
|
|
|
if (isDuplex && options && options.readableObjectMode)
|
|
this[kState] |= kObjectMode;
|
|
|
|
// The point at which it stops calling _read() to fill the buffer
|
|
// Note: 0 is a valid value, means "don't call _read preemptively ever"
|
|
this.highWaterMark = options ?
|
|
getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex) :
|
|
getDefaultHighWaterMark(false);
|
|
|
|
this.buffer = [];
|
|
this.bufferIndex = 0;
|
|
this.length = 0;
|
|
this.pipes = [];
|
|
|
|
// Should close be emitted on destroy. Defaults to true.
|
|
if (options && options.emitClose === false) this[kState] &= ~kEmitClose;
|
|
|
|
// Should .destroy() be called after 'end' (and potentially 'finish').
|
|
if (options && options.autoDestroy === false) this[kState] &= ~kAutoDestroy;
|
|
|
|
// Crypto is kind of old and crusty. Historically, its default string
|
|
// encoding is 'binary' so we have to make this configurable.
|
|
// Everything else in the universe uses 'utf8', though.
|
|
const defaultEncoding = options?.defaultEncoding;
|
|
if (defaultEncoding == null || defaultEncoding === 'utf8' || defaultEncoding === 'utf-8') {
|
|
this[kState] |= kDefaultUTF8Encoding;
|
|
} else if (Buffer.isEncoding(defaultEncoding)) {
|
|
this.defaultEncoding = defaultEncoding;
|
|
} else {
|
|
throw new ERR_UNKNOWN_ENCODING(defaultEncoding);
|
|
}
|
|
|
|
// Ref the piped dest which we need a drain event on it
|
|
// type: null | Writable | Set<Writable>.
|
|
this.awaitDrainWriters = null;
|
|
|
|
if (options && options.encoding) {
|
|
this.decoder = new StringDecoder(options.encoding);
|
|
this.encoding = options.encoding;
|
|
}
|
|
}
|
|
|
|
ReadableState.prototype[kOnConstructed] = function onConstructed(stream) {
|
|
if ((this[kState] & kNeedReadable) !== 0) {
|
|
maybeReadMore(stream, this);
|
|
}
|
|
};
|
|
|
|
function Readable(options) {
|
|
if (!(this instanceof Readable))
|
|
return new Readable(options);
|
|
|
|
this._events ??= {
|
|
close: undefined,
|
|
error: undefined,
|
|
data: undefined,
|
|
end: undefined,
|
|
readable: undefined,
|
|
// Skip uncommon events...
|
|
// pause: undefined,
|
|
// resume: undefined,
|
|
// pipe: undefined,
|
|
// unpipe: undefined,
|
|
// [destroyImpl.kConstruct]: undefined,
|
|
// [destroyImpl.kDestroy]: undefined,
|
|
};
|
|
|
|
this._readableState = new ReadableState(options, this, false);
|
|
|
|
if (options) {
|
|
if (typeof options.read === 'function')
|
|
this._read = options.read;
|
|
|
|
if (typeof options.destroy === 'function')
|
|
this._destroy = options.destroy;
|
|
|
|
if (typeof options.construct === 'function')
|
|
this._construct = options.construct;
|
|
|
|
if (options.signal)
|
|
addAbortSignal(options.signal, this);
|
|
}
|
|
|
|
Stream.call(this, options);
|
|
|
|
if (this._construct != null) {
|
|
destroyImpl.construct(this, () => {
|
|
this._readableState[kOnConstructed](this);
|
|
});
|
|
}
|
|
}
|
|
|
|
Readable.prototype.destroy = destroyImpl.destroy;
|
|
Readable.prototype._undestroy = destroyImpl.undestroy;
|
|
Readable.prototype._destroy = function(err, cb) {
|
|
cb(err);
|
|
};
|
|
|
|
Readable.prototype[EE.captureRejectionSymbol] = function(err) {
|
|
this.destroy(err);
|
|
};
|
|
|
|
Readable.prototype[SymbolAsyncDispose] = function() {
|
|
let error;
|
|
if (!this.destroyed) {
|
|
error = this.readableEnded ? null : new AbortError();
|
|
this.destroy(error);
|
|
}
|
|
return new Promise((resolve, reject) => eos(this, (err) => (err && err !== error ? reject(err) : resolve(null))));
|
|
};
|
|
|
|
// Manually shove something into the read() buffer.
|
|
// This returns true if the highWaterMark has not been hit yet,
|
|
// similar to how Writable.write() returns true if you should
|
|
// write() some more.
|
|
Readable.prototype.push = function(chunk, encoding) {
|
|
debug('push', chunk);
|
|
|
|
const state = this._readableState;
|
|
return (state[kState] & kObjectMode) === 0 ?
|
|
readableAddChunkPushByteMode(this, state, chunk, encoding) :
|
|
readableAddChunkPushObjectMode(this, state, chunk, encoding);
|
|
};
|
|
|
|
// Unshift should *always* be something directly out of read().
|
|
Readable.prototype.unshift = function(chunk, encoding) {
|
|
debug('unshift', chunk);
|
|
const state = this._readableState;
|
|
return (state[kState] & kObjectMode) === 0 ?
|
|
readableAddChunkUnshiftByteMode(this, state, chunk, encoding) :
|
|
readableAddChunkUnshiftObjectMode(this, state, chunk);
|
|
};
|
|
|
|
|
|
function readableAddChunkUnshiftByteMode(stream, state, chunk, encoding) {
|
|
if (chunk === null) {
|
|
state[kState] &= ~kReading;
|
|
onEofChunk(stream, state);
|
|
|
|
return false;
|
|
}
|
|
|
|
if (typeof chunk === 'string') {
|
|
encoding = encoding || state.defaultEncoding;
|
|
if (state.encoding !== encoding) {
|
|
if (state.encoding) {
|
|
// When unshifting, if state.encoding is set, we have to save
|
|
// the string in the BufferList with the state encoding.
|
|
chunk = Buffer.from(chunk, encoding).toString(state.encoding);
|
|
} else {
|
|
chunk = Buffer.from(chunk, encoding);
|
|
}
|
|
}
|
|
} else if (Stream._isArrayBufferView(chunk)) {
|
|
chunk = Stream._uint8ArrayToBuffer(chunk);
|
|
} else if (chunk !== undefined && !(chunk instanceof Buffer)) {
|
|
errorOrDestroy(stream, new ERR_INVALID_ARG_TYPE(
|
|
'chunk', ['string', 'Buffer', 'TypedArray', 'DataView'], chunk));
|
|
return false;
|
|
}
|
|
|
|
|
|
if (!(chunk && chunk.length > 0)) {
|
|
return canPushMore(state);
|
|
}
|
|
|
|
return readableAddChunkUnshiftValue(stream, state, chunk);
|
|
}
|
|
|
|
function readableAddChunkUnshiftObjectMode(stream, state, chunk) {
|
|
if (chunk === null) {
|
|
state[kState] &= ~kReading;
|
|
onEofChunk(stream, state);
|
|
|
|
return false;
|
|
}
|
|
|
|
return readableAddChunkUnshiftValue(stream, state, chunk);
|
|
}
|
|
|
|
function readableAddChunkUnshiftValue(stream, state, chunk) {
|
|
if ((state[kState] & kEndEmitted) !== 0)
|
|
errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());
|
|
else if ((state[kState] & (kDestroyed | kErrored)) !== 0)
|
|
return false;
|
|
else
|
|
addChunk(stream, state, chunk, true);
|
|
|
|
return canPushMore(state);
|
|
}
|
|
|
|
function readableAddChunkPushByteMode(stream, state, chunk, encoding) {
|
|
if (chunk === null) {
|
|
state[kState] &= ~kReading;
|
|
onEofChunk(stream, state);
|
|
return false;
|
|
}
|
|
|
|
if (typeof chunk === 'string') {
|
|
encoding = encoding || state.defaultEncoding;
|
|
if (state.encoding !== encoding) {
|
|
chunk = Buffer.from(chunk, encoding);
|
|
encoding = '';
|
|
}
|
|
} else if (chunk instanceof Buffer) {
|
|
encoding = '';
|
|
} else if (Stream._isArrayBufferView(chunk)) {
|
|
chunk = Stream._uint8ArrayToBuffer(chunk);
|
|
encoding = '';
|
|
} else if (chunk !== undefined) {
|
|
errorOrDestroy(stream, new ERR_INVALID_ARG_TYPE(
|
|
'chunk', ['string', 'Buffer', 'TypedArray', 'DataView'], chunk));
|
|
return false;
|
|
}
|
|
|
|
if (!chunk || chunk.length <= 0) {
|
|
state[kState] &= ~kReading;
|
|
maybeReadMore(stream, state);
|
|
|
|
return canPushMore(state);
|
|
}
|
|
|
|
if ((state[kState] & kEnded) !== 0) {
|
|
errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF());
|
|
return false;
|
|
}
|
|
|
|
if ((state[kState] & (kDestroyed | kErrored)) !== 0) {
|
|
return false;
|
|
}
|
|
|
|
state[kState] &= ~kReading;
|
|
if ((state[kState] & kDecoder) !== 0 && !encoding) {
|
|
chunk = state[kDecoderValue].write(chunk);
|
|
if (chunk.length === 0) {
|
|
maybeReadMore(stream, state);
|
|
return canPushMore(state);
|
|
}
|
|
}
|
|
|
|
addChunk(stream, state, chunk, false);
|
|
return canPushMore(state);
|
|
}
|
|
|
|
function readableAddChunkPushObjectMode(stream, state, chunk, encoding) {
|
|
if (chunk === null) {
|
|
state[kState] &= ~kReading;
|
|
onEofChunk(stream, state);
|
|
return false;
|
|
}
|
|
|
|
if ((state[kState] & kEnded) !== 0) {
|
|
errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF());
|
|
return false;
|
|
}
|
|
|
|
if ((state[kState] & (kDestroyed | kErrored)) !== 0) {
|
|
return false;
|
|
}
|
|
|
|
state[kState] &= ~kReading;
|
|
|
|
if ((state[kState] & kDecoder) !== 0 && !encoding) {
|
|
chunk = state[kDecoderValue].write(chunk);
|
|
}
|
|
|
|
addChunk(stream, state, chunk, false);
|
|
return canPushMore(state);
|
|
}
|
|
|
|
function canPushMore(state) {
|
|
// We can push more data if we are below the highWaterMark.
|
|
// Also, if we have no data yet, we can stand some more bytes.
|
|
// This is to work around cases where hwm=0, such as the repl.
|
|
return (state[kState] & kEnded) === 0 &&
|
|
(state.length < state.highWaterMark || state.length === 0);
|
|
}
|
|
|
|
function addChunk(stream, state, chunk, addToFront) {
|
|
if ((state[kState] & (kFlowing | kSync | kDataListening)) === (kFlowing | kDataListening) && state.length === 0) {
|
|
// Use the guard to avoid creating `Set()` repeatedly
|
|
// when we have multiple pipes.
|
|
if ((state[kState] & kMultiAwaitDrain) !== 0) {
|
|
state.awaitDrainWriters.clear();
|
|
} else {
|
|
state.awaitDrainWriters = null;
|
|
}
|
|
|
|
state[kState] |= kDataEmitted;
|
|
stream.emit('data', chunk);
|
|
} else {
|
|
// Update the buffer info.
|
|
state.length += (state[kState] & kObjectMode) !== 0 ? 1 : chunk.length;
|
|
if (addToFront) {
|
|
if (state.bufferIndex > 0) {
|
|
state.buffer[--state.bufferIndex] = chunk;
|
|
} else {
|
|
state.buffer.unshift(chunk); // Slow path
|
|
}
|
|
} else {
|
|
state.buffer.push(chunk);
|
|
}
|
|
|
|
if ((state[kState] & kNeedReadable) !== 0)
|
|
emitReadable(stream);
|
|
}
|
|
maybeReadMore(stream, state);
|
|
}
|
|
|
|
Readable.prototype.isPaused = function() {
|
|
const state = this._readableState;
|
|
return (state[kState] & kPaused) !== 0 || (state[kState] & (kHasFlowing | kFlowing)) === kHasFlowing;
|
|
};
|
|
|
|
// Backwards compatibility.
|
|
Readable.prototype.setEncoding = function(enc) {
|
|
const state = this._readableState;
|
|
|
|
const decoder = new StringDecoder(enc);
|
|
state.decoder = decoder;
|
|
// If setEncoding(null), decoder.encoding equals utf8.
|
|
state.encoding = state.decoder.encoding;
|
|
|
|
// Iterate over current buffer to convert already stored Buffers:
|
|
let content = '';
|
|
for (const data of state.buffer.slice(state.bufferIndex)) {
|
|
content += decoder.write(data);
|
|
}
|
|
state.buffer.length = 0;
|
|
state.bufferIndex = 0;
|
|
|
|
if (content !== '')
|
|
state.buffer.push(content);
|
|
state.length = content.length;
|
|
return this;
|
|
};
|
|
|
|
// Don't raise the hwm > 1GB.
|
|
const MAX_HWM = 0x40000000;
|
|
function computeNewHighWaterMark(n) {
|
|
if (n > MAX_HWM) {
|
|
throw new ERR_OUT_OF_RANGE('size', '<= 1GiB', n);
|
|
} else {
|
|
// Get the next highest power of 2 to prevent increasing hwm excessively in
|
|
// tiny amounts.
|
|
n--;
|
|
n |= n >>> 1;
|
|
n |= n >>> 2;
|
|
n |= n >>> 4;
|
|
n |= n >>> 8;
|
|
n |= n >>> 16;
|
|
n++;
|
|
}
|
|
return n;
|
|
}
|
|
|
|
// This function is designed to be inlinable, so please take care when making
|
|
// changes to the function body.
|
|
function howMuchToRead(n, state) {
|
|
if (n <= 0 || (state.length === 0 && (state[kState] & kEnded) !== 0))
|
|
return 0;
|
|
if ((state[kState] & kObjectMode) !== 0)
|
|
return 1;
|
|
if (NumberIsNaN(n)) {
|
|
// Only flow one buffer at a time.
|
|
if ((state[kState] & kFlowing) !== 0 && state.length)
|
|
return state.buffer[state.bufferIndex].length;
|
|
return state.length;
|
|
}
|
|
if (n <= state.length)
|
|
return n;
|
|
return (state[kState] & kEnded) !== 0 ? state.length : 0;
|
|
}
|
|
|
|
// You can override either this method, or the async _read(n) below.
|
|
Readable.prototype.read = function(n) {
|
|
debug('read', n);
|
|
// Same as parseInt(undefined, 10), however V8 7.3 performance regressed
|
|
// in this scenario, so we are doing it manually.
|
|
if (n === undefined) {
|
|
n = NaN;
|
|
} else if (!NumberIsInteger(n)) {
|
|
n = NumberParseInt(n, 10);
|
|
}
|
|
const state = this._readableState;
|
|
const nOrig = n;
|
|
|
|
// If we're asking for more than the current hwm, then raise the hwm.
|
|
if (n > state.highWaterMark)
|
|
state.highWaterMark = computeNewHighWaterMark(n);
|
|
|
|
if (n !== 0)
|
|
state[kState] &= ~kEmittedReadable;
|
|
|
|
// If we're doing read(0) to trigger a readable event, but we
|
|
// already have a bunch of data in the buffer, then just trigger
|
|
// the 'readable' event and move on.
|
|
if (n === 0 &&
|
|
(state[kState] & kNeedReadable) !== 0 &&
|
|
((state.highWaterMark !== 0 ?
|
|
state.length >= state.highWaterMark :
|
|
state.length > 0) ||
|
|
(state[kState] & kEnded) !== 0)) {
|
|
debug('read: emitReadable');
|
|
if (state.length === 0 && (state[kState] & kEnded) !== 0)
|
|
endReadable(this);
|
|
else
|
|
emitReadable(this);
|
|
return null;
|
|
}
|
|
|
|
n = howMuchToRead(n, state);
|
|
|
|
// If we've ended, and we're now clear, then finish it up.
|
|
if (n === 0 && (state[kState] & kEnded) !== 0) {
|
|
if (state.length === 0)
|
|
endReadable(this);
|
|
return null;
|
|
}
|
|
|
|
// All the actual chunk generation logic needs to be
|
|
// *below* the call to _read. The reason is that in certain
|
|
// synthetic stream cases, such as passthrough streams, _read
|
|
// may be a completely synchronous operation which may change
|
|
// the state of the read buffer, providing enough data when
|
|
// before there was *not* enough.
|
|
//
|
|
// So, the steps are:
|
|
// 1. Figure out what the state of things will be after we do
|
|
// a read from the buffer.
|
|
//
|
|
// 2. If that resulting state will trigger a _read, then call _read.
|
|
// Note that this may be asynchronous, or synchronous. Yes, it is
|
|
// deeply ugly to write APIs this way, but that still doesn't mean
|
|
// that the Readable class should behave improperly, as streams are
|
|
// designed to be sync/async agnostic.
|
|
// Take note if the _read call is sync or async (ie, if the read call
|
|
// has returned yet), so that we know whether or not it's safe to emit
|
|
// 'readable' etc.
|
|
//
|
|
// 3. Actually pull the requested chunks out of the buffer and return.
|
|
|
|
// if we need a readable event, then we need to do some reading.
|
|
let doRead = (state[kState] & kNeedReadable) !== 0;
|
|
debug('need readable', doRead);
|
|
|
|
// If we currently have less than the highWaterMark, then also read some.
|
|
if (state.length === 0 || state.length - n < state.highWaterMark) {
|
|
doRead = true;
|
|
debug('length less than watermark', doRead);
|
|
}
|
|
|
|
// However, if we've ended, then there's no point, if we're already
|
|
// reading, then it's unnecessary, if we're constructing we have to wait,
|
|
// and if we're destroyed or errored, then it's not allowed,
|
|
if ((state[kState] & (kReading | kEnded | kDestroyed | kErrored | kConstructed)) !== kConstructed) {
|
|
doRead = false;
|
|
debug('reading, ended or constructing', doRead);
|
|
} else if (doRead) {
|
|
debug('do read');
|
|
state[kState] |= kReading | kSync;
|
|
// If the length is currently zero, then we *need* a readable event.
|
|
if (state.length === 0)
|
|
state[kState] |= kNeedReadable;
|
|
|
|
// Call internal read method
|
|
try {
|
|
this._read(state.highWaterMark);
|
|
} catch (err) {
|
|
errorOrDestroy(this, err);
|
|
}
|
|
state[kState] &= ~kSync;
|
|
|
|
// If _read pushed data synchronously, then `reading` will be false,
|
|
// and we need to re-evaluate how much data we can return to the user.
|
|
if ((state[kState] & kReading) === 0)
|
|
n = howMuchToRead(nOrig, state);
|
|
}
|
|
|
|
let ret;
|
|
if (n > 0)
|
|
ret = fromList(n, state);
|
|
else
|
|
ret = null;
|
|
|
|
if (ret === null) {
|
|
state[kState] |= state.length <= state.highWaterMark ? kNeedReadable : 0;
|
|
n = 0;
|
|
} else {
|
|
state.length -= n;
|
|
if ((state[kState] & kMultiAwaitDrain) !== 0) {
|
|
state.awaitDrainWriters.clear();
|
|
} else {
|
|
state.awaitDrainWriters = null;
|
|
}
|
|
}
|
|
|
|
if (state.length === 0) {
|
|
// If we have nothing in the buffer, then we want to know
|
|
// as soon as we *do* get something into the buffer.
|
|
if ((state[kState] & kEnded) === 0)
|
|
state[kState] |= kNeedReadable;
|
|
|
|
// If we tried to read() past the EOF, then emit end on the next tick.
|
|
if (nOrig !== n && (state[kState] & kEnded) !== 0)
|
|
endReadable(this);
|
|
}
|
|
|
|
if (ret !== null && (state[kState] & (kErrorEmitted | kCloseEmitted)) === 0) {
|
|
state[kState] |= kDataEmitted;
|
|
this.emit('data', ret);
|
|
}
|
|
|
|
return ret;
|
|
};
|
|
|
|
function onEofChunk(stream, state) {
|
|
debug('onEofChunk');
|
|
if ((state[kState] & kEnded) !== 0) return;
|
|
const decoder = (state[kState] & kDecoder) !== 0 ? state[kDecoderValue] : null;
|
|
if (decoder) {
|
|
const chunk = decoder.end();
|
|
if (chunk && chunk.length) {
|
|
state.buffer.push(chunk);
|
|
state.length += (state[kState] & kObjectMode) !== 0 ? 1 : chunk.length;
|
|
}
|
|
}
|
|
state[kState] |= kEnded;
|
|
|
|
if ((state[kState] & kSync) !== 0) {
|
|
// If we are sync, wait until next tick to emit the data.
|
|
// Otherwise we risk emitting data in the flow()
|
|
// the readable code triggers during a read() call.
|
|
emitReadable(stream);
|
|
} else {
|
|
// Emit 'readable' now to make sure it gets picked up.
|
|
state[kState] &= ~kNeedReadable;
|
|
state[kState] |= kEmittedReadable;
|
|
// We have to emit readable now that we are EOF. Modules
|
|
// in the ecosystem (e.g. dicer) rely on this event being sync.
|
|
emitReadable_(stream);
|
|
}
|
|
}
|
|
|
|
// Don't emit readable right away in sync mode, because this can trigger
|
|
// another read() call => stack overflow. This way, it might trigger
|
|
// a nextTick recursion warning, but that's not so bad.
|
|
function emitReadable(stream) {
|
|
const state = stream._readableState;
|
|
debug('emitReadable');
|
|
state[kState] &= ~kNeedReadable;
|
|
if ((state[kState] & kEmittedReadable) === 0) {
|
|
debug('emitReadable', (state[kState] & kFlowing) !== 0);
|
|
state[kState] |= kEmittedReadable;
|
|
process.nextTick(emitReadable_, stream);
|
|
}
|
|
}
|
|
|
|
function emitReadable_(stream) {
|
|
const state = stream._readableState;
|
|
debug('emitReadable_');
|
|
if ((state[kState] & (kDestroyed | kErrored)) === 0 && (state.length || (state[kState] & kEnded) !== 0)) {
|
|
stream.emit('readable');
|
|
state[kState] &= ~kEmittedReadable;
|
|
}
|
|
|
|
// The stream needs another readable event if:
|
|
// 1. It is not flowing, as the flow mechanism will take
|
|
// care of it.
|
|
// 2. It is not ended.
|
|
// 3. It is below the highWaterMark, so we can schedule
|
|
// another readable later.
|
|
state[kState] |=
|
|
(state[kState] & (kFlowing | kEnded)) === 0 &&
|
|
state.length <= state.highWaterMark ? kNeedReadable : 0;
|
|
flow(stream);
|
|
}
|
|
|
|
|
|
// At this point, the user has presumably seen the 'readable' event,
|
|
// and called read() to consume some data. that may have triggered
|
|
// in turn another _read(n) call, in which case reading = true if
|
|
// it's in progress.
|
|
// However, if we're not ended, or reading, and the length < hwm,
|
|
// then go ahead and try to read some more preemptively.
|
|
function maybeReadMore(stream, state) {
|
|
if ((state[kState] & (kReadingMore | kConstructed)) === kConstructed) {
|
|
state[kState] |= kReadingMore;
|
|
process.nextTick(maybeReadMore_, stream, state);
|
|
}
|
|
}
|
|
|
|
function maybeReadMore_(stream, state) {
|
|
// Attempt to read more data if we should.
|
|
//
|
|
// The conditions for reading more data are (one of):
|
|
// - Not enough data buffered (state.length < state.highWaterMark). The loop
|
|
// is responsible for filling the buffer with enough data if such data
|
|
// is available. If highWaterMark is 0 and we are not in the flowing mode
|
|
// we should _not_ attempt to buffer any extra data. We'll get more data
|
|
// when the stream consumer calls read() instead.
|
|
// - No data in the buffer, and the stream is in flowing mode. In this mode
|
|
// the loop below is responsible for ensuring read() is called. Failing to
|
|
// call read here would abort the flow and there's no other mechanism for
|
|
// continuing the flow if the stream consumer has just subscribed to the
|
|
// 'data' event.
|
|
//
|
|
// In addition to the above conditions to keep reading data, the following
|
|
// conditions prevent the data from being read:
|
|
// - The stream has ended (state.ended).
|
|
// - There is already a pending 'read' operation (state.reading). This is a
|
|
// case where the stream has called the implementation defined _read()
|
|
// method, but they are processing the call asynchronously and have _not_
|
|
// called push() with new data. In this case we skip performing more
|
|
// read()s. The execution ends in this method again after the _read() ends
|
|
// up calling push() with more data.
|
|
while ((state[kState] & (kReading | kEnded)) === 0 &&
|
|
(state.length < state.highWaterMark ||
|
|
((state[kState] & kFlowing) !== 0 && state.length === 0))) {
|
|
const len = state.length;
|
|
debug('maybeReadMore read 0');
|
|
stream.read(0);
|
|
if (len === state.length)
|
|
// Didn't get any data, stop spinning.
|
|
break;
|
|
}
|
|
state[kState] &= ~kReadingMore;
|
|
}
|
|
|
|
// Abstract method. to be overridden in specific implementation classes.
|
|
// call cb(er, data) where data is <= n in length.
|
|
// for virtual (non-string, non-buffer) streams, "length" is somewhat
|
|
// arbitrary, and perhaps not very meaningful.
|
|
Readable.prototype._read = function(n) {
|
|
throw new ERR_METHOD_NOT_IMPLEMENTED('_read()');
|
|
};
|
|
|
|
Readable.prototype.pipe = function(dest, pipeOpts) {
|
|
const src = this;
|
|
const state = this._readableState;
|
|
|
|
if (state.pipes.length === 1) {
|
|
if ((state[kState] & kMultiAwaitDrain) === 0) {
|
|
state[kState] |= kMultiAwaitDrain;
|
|
state.awaitDrainWriters = new SafeSet(
|
|
state.awaitDrainWriters ? [state.awaitDrainWriters] : [],
|
|
);
|
|
}
|
|
}
|
|
|
|
state.pipes.push(dest);
|
|
debug('pipe count=%d opts=%j', state.pipes.length, pipeOpts);
|
|
|
|
const doEnd = (!pipeOpts || pipeOpts.end !== false) &&
|
|
dest !== process.stdout &&
|
|
dest !== process.stderr;
|
|
|
|
const endFn = doEnd ? onend : unpipe;
|
|
if ((state[kState] & kEndEmitted) !== 0)
|
|
process.nextTick(endFn);
|
|
else
|
|
src.once('end', endFn);
|
|
|
|
dest.on('unpipe', onunpipe);
|
|
function onunpipe(readable, unpipeInfo) {
|
|
debug('onunpipe');
|
|
if (readable === src) {
|
|
if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
|
|
unpipeInfo.hasUnpiped = true;
|
|
cleanup();
|
|
}
|
|
}
|
|
}
|
|
|
|
function onend() {
|
|
debug('onend');
|
|
dest.end();
|
|
}
|
|
|
|
let ondrain;
|
|
|
|
let cleanedUp = false;
|
|
function cleanup() {
|
|
debug('cleanup');
|
|
// Cleanup event handlers once the pipe is broken.
|
|
dest.removeListener('close', onclose);
|
|
dest.removeListener('finish', onfinish);
|
|
if (ondrain) {
|
|
dest.removeListener('drain', ondrain);
|
|
}
|
|
dest.removeListener('error', onerror);
|
|
dest.removeListener('unpipe', onunpipe);
|
|
src.removeListener('end', onend);
|
|
src.removeListener('end', unpipe);
|
|
src.removeListener('data', ondata);
|
|
|
|
cleanedUp = true;
|
|
|
|
// If the reader is waiting for a drain event from this
|
|
// specific writer, then it would cause it to never start
|
|
// flowing again.
|
|
// So, if this is awaiting a drain, then we just call it now.
|
|
// If we don't know, then assume that we are waiting for one.
|
|
if (ondrain && state.awaitDrainWriters &&
|
|
(!dest._writableState || dest._writableState.needDrain))
|
|
ondrain();
|
|
}
|
|
|
|
function pause() {
|
|
// If the user unpiped during `dest.write()`, it is possible
|
|
// to get stuck in a permanently paused state if that write
|
|
// also returned false.
|
|
// => Check whether `dest` is still a piping destination.
|
|
if (!cleanedUp) {
|
|
if (state.pipes.length === 1 && state.pipes[0] === dest) {
|
|
debug('false write response, pause', 0);
|
|
state.awaitDrainWriters = dest;
|
|
state[kState] &= ~kMultiAwaitDrain;
|
|
} else if (state.pipes.length > 1 && state.pipes.includes(dest)) {
|
|
debug('false write response, pause', state.awaitDrainWriters.size);
|
|
state.awaitDrainWriters.add(dest);
|
|
}
|
|
src.pause();
|
|
}
|
|
if (!ondrain) {
|
|
// When the dest drains, it reduces the awaitDrain counter
|
|
// on the source. This would be more elegant with a .once()
|
|
// handler in flow(), but adding and removing repeatedly is
|
|
// too slow.
|
|
ondrain = pipeOnDrain(src, dest);
|
|
dest.on('drain', ondrain);
|
|
}
|
|
}
|
|
|
|
src.on('data', ondata);
|
|
function ondata(chunk) {
|
|
debug('ondata');
|
|
const ret = dest.write(chunk);
|
|
debug('dest.write', ret);
|
|
if (ret === false) {
|
|
pause();
|
|
}
|
|
}
|
|
|
|
// If the dest has an error, then stop piping into it.
|
|
// However, don't suppress the throwing behavior for this.
|
|
function onerror(er) {
|
|
debug('onerror', er);
|
|
unpipe();
|
|
dest.removeListener('error', onerror);
|
|
if (dest.listenerCount('error') === 0) {
|
|
const s = dest._writableState || dest._readableState;
|
|
if (s && !s.errorEmitted) {
|
|
// User incorrectly emitted 'error' directly on the stream.
|
|
errorOrDestroy(dest, er);
|
|
} else {
|
|
dest.emit('error', er);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Make sure our error handler is attached before userland ones.
|
|
prependListener(dest, 'error', onerror);
|
|
|
|
// Both close and finish should trigger unpipe, but only once.
|
|
function onclose() {
|
|
dest.removeListener('finish', onfinish);
|
|
unpipe();
|
|
}
|
|
dest.once('close', onclose);
|
|
function onfinish() {
|
|
debug('onfinish');
|
|
dest.removeListener('close', onclose);
|
|
unpipe();
|
|
}
|
|
dest.once('finish', onfinish);
|
|
|
|
function unpipe() {
|
|
debug('unpipe');
|
|
src.unpipe(dest);
|
|
}
|
|
|
|
// Tell the dest that it's being piped to.
|
|
dest.emit('pipe', src);
|
|
|
|
// Start the flow if it hasn't been started already.
|
|
|
|
if (dest.writableNeedDrain === true) {
|
|
pause();
|
|
} else if ((state[kState] & kFlowing) === 0) {
|
|
debug('pipe resume');
|
|
src.resume();
|
|
}
|
|
|
|
return dest;
|
|
};
|
|
|
|
function pipeOnDrain(src, dest) {
|
|
return function pipeOnDrainFunctionResult() {
|
|
const state = src._readableState;
|
|
|
|
// `ondrain` will call directly,
|
|
// `this` maybe not a reference to dest,
|
|
// so we use the real dest here.
|
|
if (state.awaitDrainWriters === dest) {
|
|
debug('pipeOnDrain', 1);
|
|
state.awaitDrainWriters = null;
|
|
} else if ((state[kState] & kMultiAwaitDrain) !== 0) {
|
|
debug('pipeOnDrain', state.awaitDrainWriters.size);
|
|
state.awaitDrainWriters.delete(dest);
|
|
}
|
|
|
|
if ((!state.awaitDrainWriters || state.awaitDrainWriters.size === 0) &&
|
|
(state[kState] & kDataListening) !== 0) {
|
|
src.resume();
|
|
}
|
|
};
|
|
}
|
|
|
|
|
|
Readable.prototype.unpipe = function(dest) {
|
|
const state = this._readableState;
|
|
const unpipeInfo = { hasUnpiped: false };
|
|
|
|
// If we're not piping anywhere, then do nothing.
|
|
if (state.pipes.length === 0)
|
|
return this;
|
|
|
|
if (!dest) {
|
|
// remove all.
|
|
const dests = state.pipes;
|
|
state.pipes = [];
|
|
this.pause();
|
|
|
|
for (let i = 0; i < dests.length; i++)
|
|
dests[i].emit('unpipe', this, { hasUnpiped: false });
|
|
return this;
|
|
}
|
|
|
|
// Try to find the right one.
|
|
const index = ArrayPrototypeIndexOf(state.pipes, dest);
|
|
if (index === -1)
|
|
return this;
|
|
|
|
state.pipes.splice(index, 1);
|
|
if (state.pipes.length === 0)
|
|
this.pause();
|
|
|
|
dest.emit('unpipe', this, unpipeInfo);
|
|
|
|
return this;
|
|
};
|
|
|
|
// Set up data events if they are asked for
|
|
// Ensure readable listeners eventually get something.
|
|
Readable.prototype.on = function(ev, fn) {
|
|
const res = Stream.prototype.on.call(this, ev, fn);
|
|
const state = this._readableState;
|
|
|
|
if (ev === 'data') {
|
|
state[kState] |= kDataListening;
|
|
|
|
// Update readableListening so that resume() may be a no-op
|
|
// a few lines down. This is needed to support once('readable').
|
|
state[kState] |= this.listenerCount('readable') > 0 ? kReadableListening : 0;
|
|
|
|
// Try start flowing on next tick if stream isn't explicitly paused.
|
|
if ((state[kState] & (kHasFlowing | kFlowing)) !== kHasFlowing) {
|
|
this.resume();
|
|
}
|
|
} else if (ev === 'readable') {
|
|
if ((state[kState] & (kEndEmitted | kReadableListening)) === 0) {
|
|
state[kState] |= kReadableListening | kNeedReadable | kHasFlowing;
|
|
state[kState] &= ~(kFlowing | kEmittedReadable);
|
|
debug('on readable');
|
|
if (state.length) {
|
|
emitReadable(this);
|
|
} else if ((state[kState] & kReading) === 0) {
|
|
process.nextTick(nReadingNextTick, this);
|
|
}
|
|
}
|
|
}
|
|
|
|
return res;
|
|
};
|
|
Readable.prototype.addListener = Readable.prototype.on;
|
|
|
|
Readable.prototype.removeListener = function(ev, fn) {
|
|
const state = this._readableState;
|
|
|
|
const res = Stream.prototype.removeListener.call(this,
|
|
ev, fn);
|
|
|
|
if (ev === 'readable') {
|
|
// We need to check if there is someone still listening to
|
|
// readable and reset the state. However this needs to happen
|
|
// after readable has been emitted but before I/O (nextTick) to
|
|
// support once('readable', fn) cycles. This means that calling
|
|
// resume within the same tick will have no
|
|
// effect.
|
|
process.nextTick(updateReadableListening, this);
|
|
} else if (ev === 'data' && this.listenerCount('data') === 0) {
|
|
state[kState] &= ~kDataListening;
|
|
}
|
|
|
|
return res;
|
|
};
|
|
Readable.prototype.off = Readable.prototype.removeListener;
|
|
|
|
Readable.prototype.removeAllListeners = function(ev) {
|
|
const res = Stream.prototype.removeAllListeners.apply(this,
|
|
arguments);
|
|
|
|
if (ev === 'readable' || ev === undefined) {
|
|
// We need to check if there is someone still listening to
|
|
// readable and reset the state. However this needs to happen
|
|
// after readable has been emitted but before I/O (nextTick) to
|
|
// support once('readable', fn) cycles. This means that calling
|
|
// resume within the same tick will have no
|
|
// effect.
|
|
process.nextTick(updateReadableListening, this);
|
|
}
|
|
|
|
return res;
|
|
};
|
|
|
|
function updateReadableListening(self) {
|
|
const state = self._readableState;
|
|
|
|
if (self.listenerCount('readable') > 0) {
|
|
state[kState] |= kReadableListening;
|
|
} else {
|
|
state[kState] &= ~kReadableListening;
|
|
}
|
|
|
|
if ((state[kState] & (kHasPaused | kPaused | kResumeScheduled)) === (kHasPaused | kResumeScheduled)) {
|
|
// Flowing needs to be set to true now, otherwise
|
|
// the upcoming resume will not flow.
|
|
state[kState] |= kHasFlowing | kFlowing;
|
|
|
|
// Crude way to check if we should resume.
|
|
} else if ((state[kState] & kDataListening) !== 0) {
|
|
self.resume();
|
|
} else if ((state[kState] & kReadableListening) === 0) {
|
|
state[kState] &= ~(kHasFlowing | kFlowing);
|
|
}
|
|
}
|
|
|
|
function nReadingNextTick(self) {
|
|
debug('readable nexttick read 0');
|
|
self.read(0);
|
|
}
|
|
|
|
// pause() and resume() are remnants of the legacy readable stream API
|
|
// If the user uses them, then switch into old mode.
|
|
Readable.prototype.resume = function() {
|
|
const state = this._readableState;
|
|
if ((state[kState] & kFlowing) === 0) {
|
|
debug('resume');
|
|
// We flow only if there is no one listening
|
|
// for readable, but we still have to call
|
|
// resume().
|
|
state[kState] |= kHasFlowing;
|
|
if ((state[kState] & kReadableListening) === 0) {
|
|
state[kState] |= kFlowing;
|
|
} else {
|
|
state[kState] &= ~kFlowing;
|
|
}
|
|
resume(this, state);
|
|
}
|
|
state[kState] |= kHasPaused;
|
|
state[kState] &= ~kPaused;
|
|
return this;
|
|
};
|
|
|
|
function resume(stream, state) {
|
|
if ((state[kState] & kResumeScheduled) === 0) {
|
|
state[kState] |= kResumeScheduled;
|
|
process.nextTick(resume_, stream, state);
|
|
}
|
|
}
|
|
|
|
function resume_(stream, state) {
|
|
debug('resume', (state[kState] & kReading) !== 0);
|
|
if ((state[kState] & kReading) === 0) {
|
|
stream.read(0);
|
|
}
|
|
|
|
state[kState] &= ~kResumeScheduled;
|
|
stream.emit('resume');
|
|
flow(stream);
|
|
if ((state[kState] & (kFlowing | kReading)) === kFlowing)
|
|
stream.read(0);
|
|
}
|
|
|
|
Readable.prototype.pause = function() {
|
|
const state = this._readableState;
|
|
debug('call pause');
|
|
if ((state[kState] & (kHasFlowing | kFlowing)) !== kHasFlowing) {
|
|
debug('pause');
|
|
state[kState] |= kHasFlowing;
|
|
state[kState] &= ~kFlowing;
|
|
this.emit('pause');
|
|
}
|
|
state[kState] |= kHasPaused | kPaused;
|
|
return this;
|
|
};
|
|
|
|
function flow(stream) {
|
|
const state = stream._readableState;
|
|
debug('flow');
|
|
while ((state[kState] & kFlowing) !== 0 && stream.read() !== null);
|
|
}
|
|
|
|
// Wrap an old-style stream as the async data source.
|
|
// This is *not* part of the readable stream interface.
|
|
// It is an ugly unfortunate mess of history.
|
|
Readable.prototype.wrap = function(stream) {
|
|
let paused = false;
|
|
|
|
// TODO (ronag): Should this.destroy(err) emit
|
|
// 'error' on the wrapped stream? Would require
|
|
// a static factory method, e.g. Readable.wrap(stream).
|
|
|
|
stream.on('data', (chunk) => {
|
|
if (!this.push(chunk) && stream.pause) {
|
|
paused = true;
|
|
stream.pause();
|
|
}
|
|
});
|
|
|
|
stream.on('end', () => {
|
|
this.push(null);
|
|
});
|
|
|
|
stream.on('error', (err) => {
|
|
errorOrDestroy(this, err);
|
|
});
|
|
|
|
stream.on('close', () => {
|
|
this.destroy();
|
|
});
|
|
|
|
stream.on('destroy', () => {
|
|
this.destroy();
|
|
});
|
|
|
|
this._read = () => {
|
|
if (paused && stream.resume) {
|
|
paused = false;
|
|
stream.resume();
|
|
}
|
|
};
|
|
|
|
// Proxy all the other methods. Important when wrapping filters and duplexes.
|
|
const streamKeys = ObjectKeys(stream);
|
|
for (let j = 1; j < streamKeys.length; j++) {
|
|
const i = streamKeys[j];
|
|
if (this[i] === undefined && typeof stream[i] === 'function') {
|
|
this[i] = stream[i].bind(stream);
|
|
}
|
|
}
|
|
|
|
return this;
|
|
};
|
|
|
|
Readable.prototype[SymbolAsyncIterator] = function() {
|
|
return streamToAsyncIterator(this);
|
|
};
|
|
|
|
Readable.prototype.iterator = function(options) {
|
|
if (options !== undefined) {
|
|
validateObject(options, 'options');
|
|
}
|
|
return streamToAsyncIterator(this, options);
|
|
};
|
|
|
|
function streamToAsyncIterator(stream, options) {
|
|
if (typeof stream.read !== 'function') {
|
|
stream = Readable.wrap(stream, { objectMode: true });
|
|
}
|
|
|
|
const iter = createAsyncIterator(stream, options);
|
|
iter.stream = stream;
|
|
return iter;
|
|
}
|
|
|
|
async function* createAsyncIterator(stream, options) {
|
|
let callback = nop;
|
|
|
|
function next(resolve) {
|
|
if (this === stream) {
|
|
callback();
|
|
callback = nop;
|
|
} else {
|
|
callback = resolve;
|
|
}
|
|
}
|
|
|
|
stream.on('readable', next);
|
|
|
|
let error;
|
|
const cleanup = eos(stream, { writable: false }, (err) => {
|
|
error = err ? aggregateTwoErrors(error, err) : null;
|
|
callback();
|
|
callback = nop;
|
|
});
|
|
|
|
try {
|
|
while (true) {
|
|
const chunk = stream.destroyed ? null : stream.read();
|
|
if (chunk !== null) {
|
|
yield chunk;
|
|
} else if (error) {
|
|
throw error;
|
|
} else if (error === null) {
|
|
return;
|
|
} else {
|
|
await new Promise(next);
|
|
}
|
|
}
|
|
} catch (err) {
|
|
error = aggregateTwoErrors(error, err);
|
|
throw error;
|
|
} finally {
|
|
if (
|
|
(error || options?.destroyOnReturn !== false) &&
|
|
(error === undefined || stream._readableState.autoDestroy)
|
|
) {
|
|
destroyImpl.destroyer(stream, null);
|
|
} else {
|
|
stream.off('readable', next);
|
|
cleanup();
|
|
}
|
|
}
|
|
}
|
|
|
|
// Making it explicit these properties are not enumerable
|
|
// because otherwise some prototype manipulation in
|
|
// userland will fail.
|
|
ObjectDefineProperties(Readable.prototype, {
|
|
readable: {
|
|
__proto__: null,
|
|
get() {
|
|
const r = this._readableState;
|
|
// r.readable === false means that this is part of a Duplex stream
|
|
// where the readable side was disabled upon construction.
|
|
// Compat. The user might manually disable readable side through
|
|
// deprecated setter.
|
|
return !!r && r.readable !== false && !r.destroyed && !r.errorEmitted &&
|
|
!r.endEmitted;
|
|
},
|
|
set(val) {
|
|
// Backwards compat.
|
|
if (this._readableState) {
|
|
this._readableState.readable = !!val;
|
|
}
|
|
},
|
|
},
|
|
|
|
readableDidRead: {
|
|
__proto__: null,
|
|
enumerable: false,
|
|
get: function() {
|
|
return this._readableState.dataEmitted;
|
|
},
|
|
},
|
|
|
|
readableAborted: {
|
|
__proto__: null,
|
|
enumerable: false,
|
|
get: function() {
|
|
return !!(
|
|
this._readableState.readable !== false &&
|
|
(this._readableState.destroyed || this._readableState.errored) &&
|
|
!this._readableState.endEmitted
|
|
);
|
|
},
|
|
},
|
|
|
|
readableHighWaterMark: {
|
|
__proto__: null,
|
|
enumerable: false,
|
|
get: function() {
|
|
return this._readableState.highWaterMark;
|
|
},
|
|
},
|
|
|
|
readableBuffer: {
|
|
__proto__: null,
|
|
enumerable: false,
|
|
get: function() {
|
|
return this._readableState && this._readableState.buffer;
|
|
},
|
|
},
|
|
|
|
readableFlowing: {
|
|
__proto__: null,
|
|
enumerable: false,
|
|
get: function() {
|
|
return this._readableState.flowing;
|
|
},
|
|
set: function(state) {
|
|
if (this._readableState) {
|
|
this._readableState.flowing = state;
|
|
}
|
|
},
|
|
},
|
|
|
|
readableLength: {
|
|
__proto__: null,
|
|
enumerable: false,
|
|
get() {
|
|
return this._readableState.length;
|
|
},
|
|
},
|
|
|
|
readableObjectMode: {
|
|
__proto__: null,
|
|
enumerable: false,
|
|
get() {
|
|
return this._readableState ? this._readableState.objectMode : false;
|
|
},
|
|
},
|
|
|
|
readableEncoding: {
|
|
__proto__: null,
|
|
enumerable: false,
|
|
get() {
|
|
return this._readableState ? this._readableState.encoding : null;
|
|
},
|
|
},
|
|
|
|
errored: {
|
|
__proto__: null,
|
|
enumerable: false,
|
|
get() {
|
|
return this._readableState ? this._readableState.errored : null;
|
|
},
|
|
},
|
|
|
|
closed: {
|
|
__proto__: null,
|
|
get() {
|
|
return this._readableState ? this._readableState.closed : false;
|
|
},
|
|
},
|
|
|
|
destroyed: {
|
|
__proto__: null,
|
|
enumerable: false,
|
|
get() {
|
|
return this._readableState ? this._readableState.destroyed : false;
|
|
},
|
|
set(value) {
|
|
// We ignore the value if the stream
|
|
// has not been initialized yet.
|
|
if (!this._readableState) {
|
|
return;
|
|
}
|
|
|
|
// Backward compatibility, the user is explicitly
|
|
// managing destroyed.
|
|
this._readableState.destroyed = value;
|
|
},
|
|
},
|
|
|
|
readableEnded: {
|
|
__proto__: null,
|
|
enumerable: false,
|
|
get() {
|
|
return this._readableState ? this._readableState.endEmitted : false;
|
|
},
|
|
},
|
|
|
|
});
|
|
|
|
ObjectDefineProperties(ReadableState.prototype, {
|
|
// Legacy getter for `pipesCount`.
|
|
pipesCount: {
|
|
__proto__: null,
|
|
get() {
|
|
return this.pipes.length;
|
|
},
|
|
},
|
|
|
|
// Legacy property for `paused`.
|
|
paused: {
|
|
__proto__: null,
|
|
get() {
|
|
return (this[kState] & kPaused) !== 0;
|
|
},
|
|
set(value) {
|
|
this[kState] |= kHasPaused;
|
|
if (value) {
|
|
this[kState] |= kPaused;
|
|
} else {
|
|
this[kState] &= ~kPaused;
|
|
}
|
|
},
|
|
},
|
|
});
|
|
|
|
// Exposed for testing purposes only.
|
|
Readable._fromList = fromList;
|
|
|
|
// Pluck off n bytes from an array of buffers.
|
|
// Length is the combined lengths of all the buffers in the list.
|
|
// This function is designed to be inlinable, so please take care when making
|
|
// changes to the function body.
|
|
function fromList(n, state) {
|
|
// nothing buffered.
|
|
if (state.length === 0)
|
|
return null;
|
|
|
|
let idx = state.bufferIndex;
|
|
let ret;
|
|
|
|
const buf = state.buffer;
|
|
const len = buf.length;
|
|
|
|
if ((state[kState] & kObjectMode) !== 0) {
|
|
ret = buf[idx];
|
|
buf[idx++] = null;
|
|
} else if (!n || n >= state.length) {
|
|
// Read it all, truncate the list.
|
|
if ((state[kState] & kDecoder) !== 0) {
|
|
ret = '';
|
|
while (idx < len) {
|
|
ret += buf[idx];
|
|
buf[idx++] = null;
|
|
}
|
|
} else if (len - idx === 0) {
|
|
ret = Buffer.alloc(0);
|
|
} else if (len - idx === 1) {
|
|
ret = buf[idx];
|
|
buf[idx++] = null;
|
|
} else {
|
|
ret = Buffer.allocUnsafe(state.length);
|
|
|
|
let i = 0;
|
|
while (idx < len) {
|
|
TypedArrayPrototypeSet(ret, buf[idx], i);
|
|
i += buf[idx].length;
|
|
buf[idx++] = null;
|
|
}
|
|
}
|
|
} else if (n < buf[idx].length) {
|
|
// `slice` is the same for buffers and strings.
|
|
ret = buf[idx].slice(0, n);
|
|
buf[idx] = buf[idx].slice(n);
|
|
} else if (n === buf[idx].length) {
|
|
// First chunk is a perfect match.
|
|
ret = buf[idx];
|
|
buf[idx++] = null;
|
|
} else if ((state[kState] & kDecoder) !== 0) {
|
|
ret = '';
|
|
while (idx < len) {
|
|
const str = buf[idx];
|
|
if (n > str.length) {
|
|
ret += str;
|
|
n -= str.length;
|
|
buf[idx++] = null;
|
|
} else {
|
|
if (n === buf.length) {
|
|
ret += str;
|
|
buf[idx++] = null;
|
|
} else {
|
|
ret += str.slice(0, n);
|
|
buf[idx] = str.slice(n);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
ret = Buffer.allocUnsafe(n);
|
|
|
|
const retLen = n;
|
|
while (idx < len) {
|
|
const data = buf[idx];
|
|
if (n > data.length) {
|
|
TypedArrayPrototypeSet(ret, data, retLen - n);
|
|
n -= data.length;
|
|
buf[idx++] = null;
|
|
} else {
|
|
if (n === data.length) {
|
|
TypedArrayPrototypeSet(ret, data, retLen - n);
|
|
buf[idx++] = null;
|
|
} else {
|
|
TypedArrayPrototypeSet(ret, new FastBuffer(data.buffer, data.byteOffset, n), retLen - n);
|
|
buf[idx] = new FastBuffer(data.buffer, data.byteOffset + n, data.length - n);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (idx === len) {
|
|
state.buffer.length = 0;
|
|
state.bufferIndex = 0;
|
|
} else if (idx > 1024) {
|
|
state.buffer.splice(0, idx);
|
|
state.bufferIndex = 0;
|
|
} else {
|
|
state.bufferIndex = idx;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
function endReadable(stream) {
|
|
const state = stream._readableState;
|
|
|
|
debug('endReadable');
|
|
if ((state[kState] & kEndEmitted) === 0) {
|
|
state[kState] |= kEnded;
|
|
process.nextTick(endReadableNT, state, stream);
|
|
}
|
|
}
|
|
|
|
function endReadableNT(state, stream) {
|
|
debug('endReadableNT');
|
|
|
|
// Check that we didn't get one last unshift.
|
|
if ((state[kState] & (kErrored | kCloseEmitted | kEndEmitted)) === 0 && state.length === 0) {
|
|
state[kState] |= kEndEmitted;
|
|
stream.emit('end');
|
|
|
|
if (stream.writable && stream.allowHalfOpen === false) {
|
|
process.nextTick(endWritableNT, stream);
|
|
} else if (state.autoDestroy) {
|
|
// In case of duplex streams we need a way to detect
|
|
// if the writable side is ready for autoDestroy as well.
|
|
const wState = stream._writableState;
|
|
const autoDestroy = !wState || (
|
|
wState.autoDestroy &&
|
|
// We don't expect the writable to ever 'finish'
|
|
// if writable is explicitly set to false.
|
|
(wState.finished || wState.writable === false)
|
|
);
|
|
|
|
if (autoDestroy) {
|
|
stream.destroy();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
function endWritableNT(stream) {
|
|
const writable = stream.writable && !stream.writableEnded &&
|
|
!stream.destroyed;
|
|
if (writable) {
|
|
stream.end();
|
|
}
|
|
}
|
|
|
|
Readable.from = function(iterable, opts) {
|
|
return from(Readable, iterable, opts);
|
|
};
|
|
|
|
let webStreamsAdapters;
|
|
|
|
// Lazy to avoid circular references
|
|
function lazyWebStreams() {
|
|
if (webStreamsAdapters === undefined)
|
|
webStreamsAdapters = require('internal/webstreams/adapters');
|
|
return webStreamsAdapters;
|
|
}
|
|
|
|
Readable.fromWeb = function(readableStream, options) {
|
|
return lazyWebStreams().newStreamReadableFromReadableStream(
|
|
readableStream,
|
|
options);
|
|
};
|
|
|
|
Readable.toWeb = function(streamReadable, options) {
|
|
return lazyWebStreams().newReadableStreamFromStreamReadable(
|
|
streamReadable,
|
|
options);
|
|
};
|
|
|
|
Readable.wrap = function(src, options) {
|
|
return new Readable({
|
|
objectMode: src.readableObjectMode ?? src.objectMode ?? true,
|
|
...options,
|
|
destroy(err, callback) {
|
|
destroyImpl.destroyer(src, err);
|
|
callback(err);
|
|
},
|
|
}).wrap(src);
|
|
};
|