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There is actually no reason to use `assert.doesNotThrow()` in the tests. If a test throws, just let the error bubble up right away instead of first catching it and then rethrowing it. PR-URL: https://github.com/nodejs/node/pull/18669 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Luigi Pinca <luigipinca@gmail.com> Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
62 lines
1.4 KiB
JavaScript
62 lines
1.4 KiB
JavaScript
'use strict';
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const common = require('../common');
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const assert = require('assert');
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const dgram = require('dgram');
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const invalidTypes = [
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'test',
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['udp4'],
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new String('udp4'),
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1,
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{},
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true,
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false,
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null,
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undefined
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];
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const validTypes = [
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'udp4',
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'udp6',
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{ type: 'udp4' },
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{ type: 'udp6' }
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];
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const errMessage = /^Bad socket type specified\. Valid types are: udp4, udp6$/;
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// Error must be thrown with invalid types
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invalidTypes.forEach((invalidType) => {
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common.expectsError(() => {
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dgram.createSocket(invalidType);
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}, {
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code: 'ERR_SOCKET_BAD_TYPE',
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type: TypeError,
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message: errMessage
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});
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});
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// Error must not be thrown with valid types
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validTypes.forEach((validType) => {
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const socket = dgram.createSocket(validType);
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socket.close();
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});
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// Ensure buffer sizes can be set
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{
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const socket = dgram.createSocket({
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type: 'udp4',
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recvBufferSize: 10000,
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sendBufferSize: 15000
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});
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socket.bind(common.mustCall(() => {
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// note: linux will double the buffer size
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assert.ok(socket.getRecvBufferSize() === 10000 ||
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socket.getRecvBufferSize() === 20000,
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'SO_RCVBUF not 10000 or 20000, ' +
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`was ${socket.getRecvBufferSize()}`);
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assert.ok(socket.getSendBufferSize() === 15000 ||
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socket.getSendBufferSize() === 30000,
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'SO_SNDBUF not 15000 or 30000, ' +
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`was ${socket.getRecvBufferSize()}`);
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socket.close();
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}));
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}
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