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This change fixes a known issue where `maxBuffer` limits by characters rather than bytes. Benchmark added to confirm no performance regression occurs with this change. PR-URL: https://github.com/nodejs/node/pull/6764 Fixes: https://github.com/nodejs/node/issues/1901 Reviewed-By: Brian White <mscdex@mscdex.net>
30 lines
669 B
JavaScript
30 lines
669 B
JavaScript
'use strict';
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const common = require('../common.js');
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const bench = common.createBenchmark(main, {
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len: [64, 256, 1024, 4096, 32768],
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dur: [5]
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});
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const spawn = require('child_process').spawn;
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function main(conf) {
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bench.start();
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const dur = +conf.dur;
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const len = +conf.len;
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const msg = '"' + Array(len).join('.') + '"';
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const options = {'stdio': ['ignore', 'ipc', 'ignore']};
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const child = spawn('yes', [msg], options);
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var bytes = 0;
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child.on('message', function(msg) {
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bytes += msg.length;
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});
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setTimeout(function() {
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child.kill();
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const gbits = (bytes * 8) / (1024 * 1024 * 1024);
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bench.end(gbits);
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}, dur * 1000);
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}
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